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Mineforgian

Factions And Curiosities

An addon mod for Mithion's Mana and Artifice that includes new additional factions!

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8K
Подписчики
16
Обновлён
3 апреля 2026 г.
Лицензия
MIT

Опубликован 7 декабря 2023 г.

Factions And Curiosities

Discover new ways to channel the magical with new factions!
Factions And Curiosities is an expansion for Mana and Artifice in Minecraft, adding new factions that will change the way you want to use your spells. Of course with appropriate equipment and new spells.
The main focus of this mod is for the use in modpacks to extend the late and after game of Mana and Artifice and make it on par with other high level mods. The mod can be added to modpacks. No need to ask.

New Factions

Wild Courts

The Wild Courts use magic in its purest and most untamed form.
Their magic is as powerful as it is dangerous. Whenever they access it, there is a small chance that the wild magic will cause a random event.

Paladins

Paladins use magic in combination with martial techniques. This makes them very good guards, fighters and enforcers. The spell components of Paladins consists of powerful Smites!

Content

The Codex has all the necessary information about the added elements. (But the content is only displayed when playing in American English (en_us))

  • 14 Items
  • 9 Spells & Shapes
  • 2 Rituals

This mod has optional compatibility with Dragon Magic And Relics:

  • 2 more items
  • 4 Dragon Mage Armor Upgrades

Credits

Thanks to Fhyx for creating some of the textures. The full credits can be viewed here.

Feedback & Contribution

I welcome all feedback! Let me know about bugs, balancing suggestions, or ideas for new content. Either create a ticket via the integrated issue tracker or join the M&A Discord and report it there.

If you want to contribute to this mod, follow the Contribution Guide.

Ченджлог

1.3.1Релиз1.20.1 · 3 апреля 2026 г.

A bug that required DM&R to be installed, otherwise a crash could occur when a block was extracted, has been fixed.

1.3.0Релиз1.20.1 · 19 февраля 2026 г.

Version 1.3.0

This update marks the first step in further developing the two new factions. From quality of life changes and balancing to powerful new items. I hope you enjoy the changes! As always, feel free to leave your feedback.

Wild Magic Overhaul

I have completely reworked how Wild Magic triggers to make it feel fair yet unpredictable.

  • Scaling Probability: The chance of Wild Magic occurring now scales with spell strength. Higher mana costs = higher chance of chaos.
  • Reduced Frequency: The overall base probability of triggering Wild Magic has been lowered.
  • Cooldowns: Default cooldowns have been increased (Note: This does not override your existing Configs).
  • Bug Fix: Fixed an issue where AoE (Area of Effect) spells triggered a Wild Magic roll for every entity hit, which almost guaranteed a surge. It now rolls once per cast.

Note: This means your standard Break spell now only has a ~0.5% chance to trigger Wild Magic, so you won't get spammed while mining. However, if you "drop a Nuke," you can count on some random chaos (up to 40% chance)! ;)

Paladin Oaths

  • Paladins now devote themselves to a specific Oath. This is similar to the Fairy Court mechanic but with a permanent passive effect.
  • Oath of Revenge: +15% Damage Dealt.
  • Oath of Protection: -15% Damage Taken.

New Items & Equipment

Wild Faction

  • Second Chance Rings: Added 3 new rings that offer a 20% chance for a specific boost:
  • Ring of Second Attack (Chance to deal double damage)
  • Ring of Second Protection (Chance to evade damage)
  • Ring of Second Drop (Chance to boost a potion effect)
  • Wild Pickaxe: Now supports the Break spell when held in the offhand.
  • Mischief Armor: Now craftable again.

Paladin Faction

  • Ring of Frenzy: Grants a damage boost based on K-Streaks
  • Heavy Weapon Ring: Boosts damage when your offhand is empty.
  • Belt of Time: Doubles the duration of beneficial potion effects on yourself.
  • Aura Fraud Ring: Auras no longer cost mana
  • Visuals: Updated the Paladin color theme.

Technical & QoL

  • Tooltips: Added descriptions to various items for better clarity.
  • Audio: Added new sound effects to Smites.
  • Casting Resources: Updated the Wild/Paladin casting resources with dedicated colors and amounts. Known Issue: textures Casting Resources are currently not loading correctly, it uses the default textures.
1.2.10Релиз1.20.1 · 11 марта 2025 г.

Added:

  • Item: Ring of Wild Luck (Wild only) -> Increased luck with Wild Magic. Other factions can also trigger Wild Magic with the ring
  • Shape: Counter Attack (Paladin only) -> Gives you an effect. If you are attacked during the duration of the effect, the stored spell is applied to the attacker.
  • Spell: Wild Magic Cooldown (Wild only) -> Pauses wild magic for the defined period
1.2.9Релиз1.20.1 · 9 марта 2025 г.

Updated to M&A 1.20.1-3.1.0.5

1.2.8Релиз1.20.1 · 22 января 2025 г.
  • Second fix for servers (caused by Wild Mages)
1.2.7Релиз1.20.1 · 19 января 2025 г.
  • Fixed Server Crash caused by Wild Mages
1.2.6Релиз1.20.1 · 7 октября 2024 г.
  • Fix server console log spam by EnergizedBlast
  • Adaptation to M&A 3.1.0.1
1.2.5Релиз1.20.1 · 5 марта 2024 г.

Bug Fix

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