
Hostile Neural Networks: Extra Data Models
Adds extra data models to Hostile Neural Networks with support for a dozen mods.
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- 14 августа 2026 г.
- Лицензия
- Cusom-License
Опубликован 24 мая 2024 г.
This datapack adds more Data Models to Hostile Neural Networks and tweaks some of the existing ones.
There's a good chunk of mod support (full list can be viewed here, with a basic overview below), and you can suggest more on the issue tracker or discord server.
Designed for my Hi-Tech Revolution modpack.
Also includes trivia for all of them (the paragraph of text that appear in the Deep Learner) if you install the resource pack! Grab it alongside the regular download.
Suggest mods I should add support for on the issue tracker, or on the Discord!
Note: Since I made this for a 1.20 modpack, I'll start adding support starting on that version (but will still (back)port any changes I make - they just might take a bit longer to release).
Installation Instructions
After downloading the datapack, get Open Loader. If you want the trivia entries, download the latest version of the resource pack as well. It's attached to every datapack version, and works across all supported Minecraft versions.
Place the datapack into
config/openloader/dataOptional: Enable the trivia pack in the game's settings. If you downloaded it manually, you can place it into
config/openloader/resourcesand it will auto-enable itself.Optional: Load your world and check one of the models from the datapack to view its trivia entry. If the datapack isn't loaded, this resource pack won't do anything!
When updating the datapack, repeat step 2 - just override the .zip with the new one and it'll update everything. Same applies for manually updating the resource pack.
If you downloaded the trivia pack through a launcher, just enable it in-game (and make sure it's enabled by default if you plan to publish your modpack)
1.21
There are two ways to install this pack: Using Open Loader and the CurseForge App (other launchers might work, but I don't use them so idk) or by using Paxi.
Paxi is the preferred method since it works like Open Loader did on 1.20 & earlier. Open Loader's devs changed the way packs are loaded and neglected to update either project page lol, but DeadPixels-512 figured out how it works so I've gone ahead and updated the instructions for it.
Paxi
Place the datapack into
config\paxi\datapacksWhen updating the datapack, repeat step 2 - just override the .zip with the new one and it'll update everything. Same applies for manually updating the resource pack.
Optional: Enable the trivia pack in the game's settings. If you downloaded it manually, you can place it into
config/paxi/resourcepacksand it will auto-enable itself.Optional: Load your world and check one of the models from the datapack to view its trivia entry. If the datapack isn't loaded, this resource pack won't do anything!
If you downloaded the trivia pack through a launcher, just enable it in-game (and make sure it's enabled by default if you plan to publish your modpack)
Open Loader
Make sure the CurseForge App is installed. Other launchers should work if they have a section to download datapacks, though - that's the important part for this.
Download the mod, and in the instance for the modpack download the datapack (you can just search for
vizthexto quickly find it, or copy & paste the project ID off of the CF page)If you're using another launcher, make sure Open Loader's config file is set to load packs from wherever it's installed. It should just use vanilla's
datapacksfolder, which it covers by default - but if not, you'll have to add it yourself.Optional: Enable the trivia pack in the game's settings. If you downloaded it manually, you can place it into wherever Open Loader stores stuff now (they forgot to update the CF page and tell us lol) and it should auto-enable itself.
Optional: Load your world and check one of the models from the datapack to view its trivia entry. If the datapack isn't loaded, this resource pack won't do anything!
If you downloaded the trivia pack through a launcher, just enable it in-game (and make sure it's enabled by default if you plan to publish your modpack)
Mod Support
Mod support only loads in if the mod(s) are also loaded into the game, so you don't need to install all of these mods.
For a table of supported versions, head here.
- Ad Astra
- Ad Astra: Proxima Plus
- Alex's Caves
- Alex's Mobs
- Aquamirae
- Aquatic Frontiers
- Ars Nouveau
- Atmospheric
- Autumnity
- Biome Makeover
- Bosses of Mass Destruction
- Buzzier Bees
- Bygone Nether
- Caverns & Chasms
- Cloud Storage
- The Conjurer
- Cracker's Wither Storm
- Deep Dark: Regrowth
- Draconic Evolution
- Ecologics
- The Endergetic Expansion
- Enlightend
- Ender Zoology
- Environmental
- Eternal Starlight
- Friends & Foes
- Galosphere
- Ice & Fire
- Iron's Spells 'n Spellbooks
- Jaden's Nether Expansion
- L_Ender's Cataclysm
- Mekanism Additions
- Mob Compack
- More Useful Copper
- MythicBotany
- Neapolitan
- Occultism
- Oh The Biomes We've Gone
- Oh The Biomes You'll Go
- The Outer End
- Quark
- Savage & Ravage
- Terramity
- Tinkers' Construct
- Upgrade Aquatic
- Whisperwoods
- YUNG's Cave Biomes
Note: Most Ad Astra mobs are variants due to the lack of drops. Martian Raptors only give items from Thermal Expansion and/or Alex's Caves if either mod is installed.
Changes to Default Models
Mod support will not load in unless the required mod is present, so you don't need to have everything installed
Several modded enemies are now variants for some default models (if the supported mod is loaded, of course)
A few models now support some modded drops (such as the Ender Dragon). For a full list, you can view the source files.
Adds a model for Salmon, Tropical Fish, Pufferfish, Skeleton Horses, Zombie Horses, and more!
Adds Eggs to the Chicken's fabricator drops
Adds Glow Squid Tentacles to Glow Squids' fabricator drops
Adds Hoglin Meat & Hides to Hoglin' fabricator drops (I recommend removing the default loot if you've got the mod installed).
Adds Alpha Roses to Iron Golems' fabricator drops
Removes Slime Blocks from the Slimes' fabricator drops
Ченджлог
4.4.2Релиз1.21.1 · 14 августа 2026 г.
Fixed variants for a few vanilla models not working properly
Fixed Twilight Forest's Hydra & Troll models not loading in (FTB Stoneblock 4 #13104)
Buffed the Pillager's Emerald count to 6 (was 4)
Added support for The Aurorian Unofficial Port
3.12.2Релиз1.20.1 · 9 августа 2026 г.
Buffed the Pillager's Emerald count to 6 (was 4)
Added a few items I missed to Terramity's models (and tweaked a couple of drop amounts)
Fixed the Enderman model issue (#13)
Fixed the Lightning Dragon model not loading in [Ice & Fire (and CE)]
Mod support added:
- Astrality
- Mortality
4.4.1Релиз1.21.1 · 5 августа 2026 г.
Fixed the pack format being wrong
Fixed the Enderman model not loading in (#13)
Added a model for the Phantom Knight [The Twilight Forest]
Added the Dragon Head as a drop for the Ender Dragon
Added Ice & Fire's Hydra Skull to Twilight Forest's Hydra
Added Ice & Fire's Troll Skull to Twilight Forest's Troll
4.4Релиз1.21.1 · 4 августа 2026 г.
Added a model for the Goose [Upgrade Aquatic]
Added a model for the Apparition [Jaden's Nether Expansion]
Added the Guardian Wither as a Wither variant [Draconic Evolution]
The Caiman is now an Alligator variant [Alex's Mobs] [Naturalist]
The Zap is now a Drowned variant [Rotten Creatures]
Fixed a few Crab models having the wrong RF rates
Adjusted the data requirements for Ice & Fire's dragons and Cyclops
Buffed the Dread Knight's Iron drop to 24 (was 16) [Ice & Fire: Community Edition]
Replaced the Possessed Endermite model with a vanilla Endermite
Imported some random changes from previous versions
- Wildfire now uses 512 RF/t (was 256)
- Added a model for the Bat and Silverfish
- Support for new variants of Creepers & Drowned
- Importing some mod support drops for various vanilla models
- Buffed the Skeleton and Zombie Horse drop amounts
Mod support added:
- Alex's Mobs (Unofficial Port)
- Alex's Mobs Continued
- Caverns & Chasms
- Dangerous Mobs
- Deeper & Darker (requested by nosnowowie93347)
- Ecologics
- End's Phantasm
- ForceCraft
- Ice & Fire: Community Edition (requested by Zafkiel in the CF comments)
- Jaden's Nether Expansion
- Mob Compack
- Naturalist
- Quark
- Rotten Creatures
- Variants & Ventures
- Zombie Variants
3.12.1Релиз1.20.1 · 4 августа 2026 г.
Backported several minor changes from v4.4
- Adjusted the RF rates of several models
- Tweaked the drops of a few models
- Added a model for the Endermite and Goose
- Added modded Ectoplasm drops to Twilight Forest's Wraith
3.12Релиз1.20.1 · 30 июля 2026 г.
Fixed the Bat model not loading in
Fixed the Bloviator not outputting the correct items
Fixed the Horse model not supporting Naturalist's Zebra
Buffed the Sniffer's Animal Fat output to 128 (was 32)
Nerfed the Eel's Treasure Pouch output to 1 (was 4) [Aquamirae]
Adjusted the drop amounts for the Burned [Rotten Creatures]
Adjusted some drop amounts for Dead Beard and the Undead Miner [Rotten Creatures]
Removed the Zebra model [Naturalist]
Added a model for the Sour Sludge [End's Phantasm]
Added a model for the Abyssal Scyphoid [Aquamirae]
Added models for the new Caverns & Chasms mobs
Added models for the new Aquamirae mobs
Updated Ice & Fire support to work with some Community Edition content (requested by Zafkiel in the comments section)
- Since both mods use the same ID, all of the models already loaded in - but since I've never used this mod, it's possible I missed something. If so, please let me know & I'll fix it.
Mod support added:
- Deeper & Darker (requested by (nosnowowie93347)[https://github.com/vizthex123/ExtraDataModels/issues/11])
- ForceCraft
2.3Релиз1.19.2 · 30 июля 2026 г.
Fixed the Bloviator not outputting the correct item
Fixed the Horse model not supporting Naturalist's Zebra
Added Bat and Blightbat [Biome Makeover] models
Doubled all of the Laviathan's outputs [Alex's Mobs]
Tweaked Dead Beard's loot rates a tad [Rotten Creatures]
Updated the text colour for the Sickened Spider and Zombie [Wither Storm]
Buffed the Rocky Roller's Tuff and Animal Fat outputs (16 -> 32, 6 -> 8) [Alex's Mobs]
Reduced the amount of Ender Fragments given by the Enderminy, Concussion Creeper, and Infested Zombie
Mod support added:
- Deeper & Darker
- Enemy Expansion
- Naturalist
- Rotten Creatures
- Variants & Ventures
1.4Релиз1.18.1, 1.18.2 · 29 июля 2026 г.
Fixed the Bloviator not outputting the correct item
Fixed the Horse model not supporting Naturalist's Zebra
Updated the text colour for the Sickened Spider and Zombie [Wither Storm]
Buffed the Rocky Roller's Tuff and Animal Fat outputs (16 -> 32, 6 -> 8) [Alex's Mobs]
Reduced the amount of Ender Fragments given by the Enderminy, Concussion Creeper, and Infested Zombie
Added some modded mobs as Alex's Mobs' variants:
- Grizzly Bear from Buzzier Bees & Naturalist
- Rattlesnake from Naturalist
Mod support added:
- Enemy Expansion
- Rotten Creatures
- Naturalist
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