
Create: Extended Wrenches
Modify your Create wrench to fit your aesthetic
Обновлён 22 апреля 2026 г. · опубликован 23 мая 2025 г.
Extended Wrenches lets you customize Wrenches from the Create mod to suit your style. It can help you find your unique wrench (in a pit filled to the brim with other players' wrenches) or just let you sit comfy with the item that's on your screen half the time you're engineering.
This mod lets you swap out the Head, Handle, Cogwheel, and Axis of the wrench and lets you dye its grip.
Localization
This mod has been localized to 4 languages thanks to the help of translators :)
- Dutch: localized by Mizu (whynotdogie)
- French: localized by CreepersNeedHugs
- Russian: localized by VladisCrafter
- Spanish: localized by Joner (jonercrack)
Making custom materials
First, you need to define the material. This example_material.json will go in data/example/extendedwrenches/wrench_material:
{
"part": "head", // can be ["head", "handle", "cog", "axis"]
"texture": "example:item/extended_wrench/head_materials/awesome_material" // any path to a texture
}
Then, you need to make the recipe for applying it to a wrench. The recipe is incredibly similar to a normal smithing recipe, just including the part and material and missing the result.
This recipe could go anywhere you put a typical crafting recipe.
{
"type": "extendedwrenches:wrench_material_swap",
"addition": {
"item": "minecraft:apple"
},
"template": {
"item": "extendedwrenches:wrench_head_augment"
},
"material": "example:example_material", // path to the material you made
"part": "head" // can be ["head", "handle", "cog", "axis"]
}
Remember that the recipe format is different on 1.21! If you need more support, you can join the Discord. For examples, visit the GitHub: materials/recipes
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 2.0.2 | Релиз | 1.21.1 | neoforge | 22 апреля 2026 г. | .jar (392 КБ) |
| 2.0.0.1-1.20.1-fabric | Релиз | 1.20.1 | fabric | 3 февраля 2026 г. | .jar (361 КБ) |
| 2.0.1-1.21.1 | Релиз | 1.21.1 | neoforge | 2 января 2026 г. | .jar (392 КБ) |
| 2.0.0.0-1.20.1-fabric | Релиз | 1.20.1 | fabric | 19 ноября 2025 г. | .jar (361 КБ) |
| 2.0.0-1.21.1 | Релиз | 1.21.1 | neoforge | 8 ноября 2025 г. | .jar (394 КБ) |
| 2.0.0-1.20.1 | Релиз | 1.20.1 | forge | 8 ноября 2025 г. | .jar (370 КБ) |
| 1.3.0-1.21.1 | Релиз | 1.21.1 | neoforge | 5 июля 2025 г. | .jar (317 КБ) |
| 1.3.0-1.20.1 | Релиз | 1.20.1 | forge | 5 июля 2025 г. | .jar (301 КБ) |
| 1.2.1-1.21.1 | Релиз | 1.21.1 | neoforge | 15 июня 2025 г. | .jar (312 КБ) |
| 1.2.1-1.20.1 | Релиз | 1.20.1 | forge | 15 июня 2025 г. | .jar (299 КБ) |
| 1.2.0-1.21.1 | Релиз | 1.21.1 | neoforge | 15 июня 2025 г. | .jar (311 КБ) |
| 1.2.0-1.20.1 | Релиз | 1.20.1 | forge | 15 июня 2025 г. | .jar (298 КБ) |
| 1.1.3-1.21.1 | Релиз | 1.21.1 | neoforge | 8 июня 2025 г. | .jar (293 КБ) |
| 1.1.3-1.20.1 | Релиз | 1.20.1 | forge | 8 июня 2025 г. | .jar (284 КБ) |
| 1.1.2-1.21.1 | Релиз | 1.21.1 | neoforge | 8 июня 2025 г. | .jar (292 КБ) |
Показаны последние 15 из 26 версий. Все версии — на Modrinth.
Ченджлог
2.0.2Релиз1.21.1 · 22 апреля 2026 г.
- Update the mod's metadata to support versions up until Create 6.1.0
2.0.0.1-1.20.1-fabricРелиз1.20.1 · 3 февраля 2026 г.
- Fix augment recipes, making them use Fabric tags instead of Forge tags
- Change
fabric.mod.jsonto only allow 1.20.1 (for semantics)
2.0.1-1.21.1Релиз1.21.1 · 2 января 2026 г.
- Update the mod's metadata to support Create 6.0.9
2.0.0.0-1.20.1-fabricРелиз1.20.1 · 19 ноября 2025 г.
Fabric Port!
2.0.0-1.21.1Релиз1.21.1 · 8 ноября 2025 г.
Changes from the 1.20.1 release, including:
Bugfixes:
- Wrench Interactions now apply properly
- I guess I never enabled the mixins.... oops....
- You can now dye wrenches. Again.
- oops....
2.0.0-1.20.1Релиз1.20.1 · 8 ноября 2025 г.
This release features a new UV for the wrench model, re-sprites all of the previous wrench materials to match that UV, and re-sprites the original Wrench Gold texture for better shading.
It supports Create 6.0.4-6.0.8.
The entries in JEI's Smithing category were removed in favor of a new category that lets you see the customizations easier. This also lets EMI pick up on the recipes.
New textures:
- Every wrench part was re-sprited
- This new UV requires a texture update on the part of any custom pack makers, sorry :(
- its so worth it i swear
- This new UV requires a texture update on the part of any custom pack makers, sorry :(
- The Handle and Cog Augments have been given new sprites (thanks Nerdman for the inspiration)
New Materials:
Thanks to the efforts of Dadamalda, Extended Wrenches now supports Every Compat (Wood Good)
- For all parts:
- Asurine
- Crimsite
- Veridium
- Ochrum
- Scorchia
- Scoria
- Head:
- Skull (spooky)
- Cog:
- Bone
- Axis (new):
- Andesite
- Granite
- Diorite
- Bone
New Features:
- New JEI category just for wrench customization
- You can now un-dye wrenches using a water cauldron, just like leather armor
Bugfixes:
- (when playing on create 6.0.7+) Mechanical Crafters can now be connected with customized Wrenches
1.3.0-1.21.1Релиз1.21.1 · 5 июля 2025 г.
- Add Lapis Lazuli and Nether Quartz wrench heads (thanks whynotdogie1!)
- Fix the server kicking you upon fully customizing wrench (my bad, thanks Mizu, KyokoTomato, and birbl for pointing this out)
- Allow base create wrenches to be dyed into Extended Wrenches, too
- Move Wrench Augments to be completely after Vanilla Armor Trims
1.3.0-1.20.1Релиз1.20.1 · 5 июля 2025 г.
- Add Lapis Lazuli and Nether Quartz wrench heads (thanks whynotdogie1!)
Полная история изменений — на Modrinth.
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