
NOTE (4/22/2026): This datapack was made with a flawed and outdated philosophy. I'm making and testing a new replacement datapack that better suits my CURRENT Minecraft philosophy.
Requires the Enchanting System Overhaul Mod to work!!
Description
This datapack tweaks the "enchanting recipes" found in the "Enchanting System Overhaul" mod to be somewhat more "balanced".
The main goal with this datapack is to give Copper and Amethyst a greater use outside of decorative blocks or niche redstone purposes. It also gives diamonds additional value, as some of the more powerful enchants require it. Especially with some of the more "vital" enchants becoming quite expensive, there should be an incentive to try out a wider variety of tools and armor, both vanilla and modded
Changes made to Vanilla Enchants (and others)
- Check the gallery to see a few examples of the changed recipes, because Minecraft has a lot of enchantments!
- Farmer's Delight: changed recipe for the "backstabbing" enchantment
- The ESO mod comes included with recipes for mods such as "Sword Parry", "Frostiful", and some others... Unfortunately, such recipes remain unchanged for this datapack on the account of me not intending to play with those mods.
Changes made to Treasure Enchants and Curses
- All vanilla curses, as well as Mending and Swift Sneak, can no longer be applied to gear.
- I have yet to figure out a way to completely omit them from the enchanting list, so for now, such enchants will have an "impossible ingredient" (bedrock).
- Soul Speed and Channeling, while still applicable to gear, come at the cost of a good amount of diamonds
Ченджлог
2.1Релиз1.20.1 · 30 сентября 2024 г.
- [BUGFIX] removed unwanted characters in Aqua Affinity that prevented the datapack to be validated
2.0Релиз1.20.1 · 30 сентября 2024 г.
Note: I've made the mistake of NOT TESTING this update before releasing it. There's a high chance this datapack will not work in your worlds... whoops!
Remembered this datapack and after some thinking, I felt like there were some changes that NEEDED to be made...
Changelog
- Tweaked MOST enchantment costs. Generally they're cheaper, but a few may be a little pricier!
- Reduced the ingredient costs of MOST enchants
- Feather Falling 3+ no longer costs feathers
- Impaling 2 no longer requires diamonds to enchant
- Impaling 3 now requires diamonds to enchant
- Looting no longer requires diamonds to enchant
- Multishot no longer requires amethyst shards to enchant
- [BUG-FIX] Projectile Projection 3 now costs the proper amount of copper
- Punch requires gold instead of iron to enchant
- Sharpness no longer requires diamonds to enchant
- Smite now requires diamonds to enchant
- Soul Speed and Frostwalker can no longer be enchanted...initially
- It should still be possible to "upgrade" items possessing the above Treasure Enchants
- Swift Sneak 2 and 3 is now accessible via enchanting table
- Replaced Diamond requirement for Unbreaking 2 with Copper
1.0Релиз1.20.1 · 21 мая 2024 г.
Initial upload. Was made for the Forge version of ESO, but it may work with fabric versions too!
Комментарии
Загружаем…