
Equipment Standard
Random equipment attributes
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- 13K
- Подписчики
- 19
- Обновлён
- 2 декабря 2023 г.
- Лицензия
- AGPL-3.0-only
Опубликован 29 октября 2023 г.
Inspired by Tiered.
But completely random equipment attributes.
Little part of the code comes from Tiered. Comply with the MIT license

Ченджлог
1.4.2Релиз1.20, 1.20.1, 1.20.2 · 2 декабря 2023 г.
Forge YACL 3.2.1 版本有 BUG 会导致崩溃,在 YACL 修复前请使用 特供版本
Forge YACL version 3.2.1 has a BUG that may cause a crash. Please use the special version until YACL is fixed.
变更
- 挖掘工具再次添加攻击属性;
- 重构暴击代码,现在暴击后也可以触发横扫了。
修复
- 修复女巫只要使用药水就满血的 bug。
Changed
- The mining tool adds attack attributes again;
- Refactor the critical hit code so that
sweepingcan now be triggered after a critical hit.
Fixed
- Fixed the bug where the witch's health would be full as long as she used potions.
1.4.2Релиз1.20, 1.20.1, 1.20.2 · 2 декабря 2023 г.
Forge YACL 3.2.1 版本有 BUG 会导致崩溃,在 YACL 修复前请使用 特供版本
Forge YACL version 3.2.1 has a BUG that may cause a crash. Please use the special version until YACL is fixed.
变更
- 挖掘工具再次添加攻击属性;
- 重构暴击代码,现在暴击后也可以触发横扫了。
修复
- 修复女巫只要使用药水就满血的 bug。
Changed
- The mining tool adds attack attributes again;
- Refactor the critical hit code so that
sweepingcan now be triggered after a critical hit.
Fixed
- Fixed the bug where the witch's health would be full as long as she used potions.
1.4.1Релиз1.20, 1.20.1, 1.20.2 · 2 декабря 2023 г.
Forge 1.20 和 1.20.1 版本的 YACL 请使用 特供版本,否则无法启动。
For Forge 1.20 and 1.20.1 versions of YACL, please use the special version, see attachment, otherwise it will not start.
变更
- 随机数改用 ThreadLocalRandom;
- 优化配置界面;
- 刷怪笼或自然生成的怪物出生时血量修正。
修复
- 修复 Fabric 台阶高度属性不生效问题。
Changed
- Use ThreadLocalRandom for random numbers;
- Optimize the configuration screen;
- The health of spawner or naturally generated monsters when they are born is corrected.
1.4.1Релиз1.20, 1.20.1, 1.20.2 · 2 декабря 2023 г.
Forge 1.20 和 1.20.1 版本的 YACL 请使用 特供版本,否则无法启动。
For Forge 1.20 and 1.20.1 versions of YACL, please use the special version, see attachment, otherwise it will not start.
变更
- 随机数改用 ThreadLocalRandom;
- 优化配置界面;
- 刷怪笼或自然生成的怪物出生时血量修正。
修复
- 修复 Fabric 台阶高度属性不生效问题。
Changed
- Use ThreadLocalRandom for random numbers;
- Optimize the configuration screen;
- The health of spawner or naturally generated monsters when they are born is corrected.
1.4.0Релиз1.20, 1.20.1, 1.20.2 · 1 декабря 2023 г.
Forge 1.20 和 1.20.1 版本的 YACL 请使用特供版本,见附件,否则无法启动。
For Forge 1.20 and 1.20.1 versions of YACL, please use the special version, see attachment, otherwise it will not start.
变更
- 优化跟其他模组属性兼容性逻辑;
- 添加各种开关控制属性应用;
- 添加刷怪笼生成的怪物装备属性修改;
- 重铸卷轴改为配置文件加载,可以自行随意配置;
- 由于
cloth-config不支持List<Object>所以换成了YACL
修复
- 修复 Fabric 台阶高度属性不生效问题。
Changed
- Optimize the compatibility logic with other mod attributes;
- Add various switch control attribute applications;
- Added modifications to the equipment attributes of monsters generated by monster spawners;
- The reforge scroll is changed to load the configuration file, which can be configured at will;
- Since
cloth-configdoes not supportList<Object>, it was replaced withYACL
Fixed
- Fixed the problem that the Fabric step height attribute does not take effect.
1.4.0Релиз1.20, 1.20.1, 1.20.2 · 1 декабря 2023 г.
Forge 1.20 和 1.20.1 版本的 YACL 请使用特供版本,见附件,否则无法启动。
For Forge 1.20 and 1.20.1 versions of YACL, please use the special version, see attachment, otherwise it will not start.
变更
- 优化跟其他模组属性兼容性逻辑;
- 添加各种开关控制属性应用;
- 添加刷怪笼生成的怪物装备属性修改;
- 重铸卷轴改为配置文件加载,可以自行随意配置;
- 由于
cloth-config不支持List<Object>所以换成了YACL
修复
- 修复 Fabric 台阶高度属性不生效问题。
Changed
- Optimize the compatibility logic with other mod attributes;
- Add various switch control attribute applications;
- Added modifications to the equipment attributes of monsters generated by monster spawners;
- The reforge scroll is changed to load the configuration file, which can be configured at will;
- Since
cloth-configdoes not supportList<Object>, it was replaced withYACL
Fixed
- Fixed the problem that the Fabric step height attribute does not take effect.
1.3.6Релиз1.20, 1.20.1, 1.20.2 · 24 ноября 2023 г.
Forge 真的不知道为啥,打包后的 jar 是看脸的,有时候可以运行,有时候又报错,傻了,有大佬知道怎么回事儿吗?
修复
- 远程武器也受暴击属性影响了。
Fixed
- Ranged weapons are also affected by critical strike attributes.
1.3.5Релиз1.20, 1.20.1, 1.20.2 · 19 ноября 2023 г.
修复
- 以更优雅的方式修复实体刚加载时的黑血问题;
- 当 Mob.setItemSlot 时设置物品属性,应该跟大多数设置怪物装备的 mod 兼容;
- 尝试兼容 Sinytra Connector,问题是兼容后可能会导致部分属性失效。
Fixed
- Fix the black health problem when the entity is loaded from saved in a more elegant way;
- Setting the item attributes when using
Mob.setItemSlotshould be compatible with most mods that set monster equipment; - Try to be compatible with
Sinytra Connector. The problem is that some attributes may become invalid after compatibility.
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