
Enhanced Falling Trees
Ensure that trees topple in a lifelike manner when they are felled.
- Загрузки
- 72K
- Подписчики
- 43
- Обновлён
- 13 ноября 2024 г.
- Лицензия
- MIT
Опубликован 3 августа 2024 г.
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Description
Enhanced Falling Trees allows trees to fall realistically when cut down, however, the mod only slightly adds realism and has nothing to do with physics as such, it only simulates a fall for the sake of performance, simulating a falling tree.
Additionally, enjoy enhanced visual and auditory features with particle effects as the tree disappears and a wide range of impact and falling sounds.
Fork of the Panda's Falling Tree's mod.
Showcase
Default tree fall
You can see more examples at Gallery tab!
Features
- Realistic Tree Falling: (also bamboo and cactus are supported) Trees no longer simply disappear; they fall over realistically when cut.
- Particle Effects: (for trees) After the tree disappears, particles of leaves appear along the tree trunk.
- Dynamic Sounds: A wide variety of sounds accompany the falling and impact of trees, enhancing the immersive experience.
- Flexible customization: Everything in the mod can be customized, for example the number of particles or the duration of a tree’s existence after falling, the speed of falling, etc.
- Worlds reverse compatibility: If you join the world with this mod and then without it and vice versa, everything will work fine.
Compatibility
Versions
- Compatible with Minecraft Fabric/Forge versions 1.20 to 1.20.4.
Mods
- Compatible with other mods that add trees natively.
Known issues
Sometimes when a tree falls, some part of it may fall into the ground, or physics doesn't work as expected. Why?
This is normal behavior and will probably be fixed soon.
Reminder: This is just an imitation of physics using simple functions and formulas, so sometimes its behavior may not be entirely correct.
Please note this mod is a work in progress and features are subject to change.
Ченджлог
0.6.0-1.20+forgeБета1.20.2, 1.20.3, 1.20.4 · 13 ноября 2024 г.
New Features
- Added custom cutting/mining speed setting to fine-tune tree falling mechanics.
- Restructured block and general rendering system for better performance and visual quality.
Improvements
- Improved tree entity handling and client-side particle system for better visualization.
- Enhanced leaves gathering algorithm for more accurate tree detection.
This should make tree detection more reliable and prevent unwanted blocks from being included.
- Restructured rendering components for smoother animations and better performance.
Bug Fixes
- Fixed "maxTreeDistance" setting not working properly
Now the setting correctly limits the distance for tree block detection.
- Fixed "Required tool" setting functionality
Previously trees wouldn't fall at all. Now they correctly fall only when cut with appropriate tools.
- Fixed wrong/inverted leaf color displaying in certain scenarios.
- Fixed satiety consumption calculation based on tree height instead of total block count.
Now hunger cost is calculated based on the total number of tree blocks, making manual tree cutting more resource-efficient compared to using tools (trades durability cost for hunger points).
- Fixed late loading of particles causing errors on Forge.
- Fixed Fabric server crash on startup related to particle systems.
0.6.0-1.20+fabricБета1.20.2, 1.20.3, 1.20.4 · 13 ноября 2024 г.
New Features
- Added custom cutting/mining speed setting to fine-tune tree falling mechanics.
- Restructured block and general rendering system for better performance and visual quality.
Improvements
- Improved tree entity handling and client-side particle system for better visualization.
- Enhanced leaves gathering algorithm for more accurate tree detection.
This should make tree detection more reliable and prevent unwanted blocks from being included.
- Restructured rendering components for smoother animations and better performance.
Bug Fixes
- Fixed "maxTreeDistance" setting not working properly
Now the setting correctly limits the distance for tree block detection.
- Fixed "Required tool" setting functionality
Previously trees wouldn't fall at all. Now they correctly fall only when cut with appropriate tools.
- Fixed wrong/inverted leaf color displaying in certain scenarios.
- Fixed satiety consumption calculation based on tree height instead of total block count.
Now hunger cost is calculated based on the total number of tree blocks, making manual tree cutting more resource-efficient compared to using tools (trades durability cost for hunger points).
- Fixed late loading of particles causing errors on Forge.
- Fixed Fabric server crash on startup related to particle systems.
0.5.0-1.20+forgeБета1.20.2, 1.20.3, 1.20.4 · 3 августа 2024 г.
New Features
- Added a setting for the tree block count limit. Now you can set a limit on the number of blocks in the X or Z axis if a tree is too big.
This may be helpful if a tree is accidentally connected to a large building made of logs. (This doesn't save the whole building, but most of it.)
Improvements
- Enhanced the method for defining leaf color. Leaf particles now have the correct color.
- Improved the bounce animation. The bounce height now depends on the length (angle) of the falling tree.
- Improved tree and leaf detection algorithms.
Bug Fixes
- Fixed new tree sounds that were incorrectly assembled.
- Fixed a client crash issue that occurred when a tree fell on water-logged blocks (leaves, mangrove roots, etc.).
- Fixed a bug where item drop and leaf particles appeared in the wrong location if the tree was moved.
0.5.0-1.20+fabricБета1.20.2, 1.20.3, 1.20.4 · 3 августа 2024 г.
New Features
- Added a setting for the tree block count limit. Now you can set a limit on the number of blocks in the X or Z axis if a tree is too big.
This may be helpful if a tree is accidentally connected to a large building made of logs. (This doesn't save the whole building, but most of it.)
Improvements
- Enhanced the method for defining leaf color. Leaf particles now have the correct color.
- Improved the bounce animation. The bounce height now depends on the length (angle) of the falling tree.
- Improved tree and leaf detection algorithms.
Bug Fixes
- Fixed new tree sounds that were incorrectly assembled.
- Fixed a client crash issue that occurred when a tree fell on water-logged blocks (leaves, mangrove roots, etc.).
- Fixed a bug where item drop and leaf particles appeared in the wrong location if the tree was moved.
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