Перейти к содержимому
Mineforgian

Energy Manipulation

A Magic Data Pack which allows you to create your own custom spells in game through a spell book

Загрузки
5K
Подписчики
33
Обновлён
20 марта 2024 г.
Лицензия
CC-BY-NC-ND-4.0

Опубликован 13 ноября 2023 г.

Tutorial

Features

This pack introduces a complex spell casting system which allows you to build your own custom spells, setting their behavior through the spell book interface.

Beside the magic system, the pack adds a set of items, with one variant for each of the 5 energy types available.
5 structures are also added to the pack, one for each energy type, and they are the starting point for this pack.

Items

  • energy: fuel for spells
  • spell book: allows you to create and cast spells
  • jar of energy: a better way to carry with you lot of energy
  • caster armor: offers no protection but discounts the cost of the spells you cast

Energy Types

  • sun energy
  • ground energy
  • soul energy
  • dark energy
  • void energy

Each energy type is linked to a set of effects you can use in your spells.

Structures

The structures introduced by this pack are called ruins, they are small simple structures containing an Energy Globes spawner. These globes give you access to all the items in the pack.

Getting Started

This pack comes with a really short in game guide in the advancement tab, which will teach you how to craft all items. I still strongly suggest to watch the tutorial before playing.

Installation

Download the datapack and put it in the datapacks folder of your world or server. Make sure you download the required resourcepack, and put it in the resource packs folder.

If you plan to use multiple datapacks and resourcepacks together, you can use Weld to easily merge them together to place in your world. (some packs may not be compatible with others, but mine follows smithed's conventions for better compatibility with other packs)

Ченджлог

0.30.1+modБета1.20.3, 1.20.4 · 20 марта 2024 г.

Might have to use the following command:

/gamerule commandBlockOutput false

Spells

  • break effect deals twice as much damage
  • added 'align' value for 'direction' and 'position' nodes (to align the direction to the closest carinal direction, and to align the position to the grid along one or more axes)
  • added 'attacker' target to target the entity who attacked the caster
  • added 'damage dealt' and 'damage taken' flags

Mind Attacks

  • only boss entities now have focus, meaning that attacking with your mind other mobs will result in the order being applied instantly
  • A fully charged mind attack can deal up to 10 hearts of damage
  • mind attacks have different fx for when they just remove focus and when they actually apply the mind control order

Bug Fixes

  • now all tutorial advancements show up
  • fixed "player_and_mob" target selector
  • fixed a bug where players dying while meditating would lose their items

Nerd Stuff

  • shapes and effects code is not totally separated from the rest of the pack, meaning that it is now possible to make add-on datapacks which introduce new effects or shapes (documentation coming in the future)
0.30.1Бета1.20.3, 1.20.4 · 20 марта 2024 г.

Might have to use the following command:

/gamerule commandBlockOutput false

Spells

  • break effect deals twice as much damage
  • added 'align' value for 'direction' and 'position' nodes (to align the direction to the closest carinal direction, and to align the position to the grid along one or more axes)
  • added 'attacker' target to target the entity who attacked the caster
  • added 'damage dealt' and 'damage taken' flags

Mind Attacks

  • only boss entities now have focus, meaning that attacking with your mind other mobs will result in the order being applied instantly
  • A fully charged mind attack can deal up to 10 hearts of damage
  • mind attacks have different fx for when they just remove focus and when they actually apply the mind control order

Bug Fixes

  • now all tutorial advancements show up
  • fixed "player_and_mob" target selector
  • fixed a bug where players dying while meditating would lose their items

Nerd Stuff

  • shapes and effects code is not totally separated from the rest of the pack, meaning that it is now possible to make add-on datapacks which introduce new effects or shapes (documentation coming in the future)
0.27.0c+modРелиз1.20.2, 1.20.3, 1.20.4 · 4 февраля 2024 г.

Important bug fixes

  • settings (/trigger xem.settings. <...>) now work without having cheat enabled
  • you get fire resistance while meditating
  • meditation clone does not push players when they exit meditation

please use the following commands to ensure that all values will be updated correclty: /scoreboard objectives remove xem.op /reload

0.27.0cРелиз1.20.2, 1.20.3, 1.20.4 · 4 февраля 2024 г.

Important bug fixes

  • settings (/trigger xem.settings. <...>) now work without having cheat enabled
  • you get fire resistance while meditating
  • meditation clone does not push players when they exit meditation

please use the following commands to ensure that all values will be updated correclty: /scoreboard objectives remove xem.op /reload

0.27.0+modРелиз1.20.2, 1.20.3, 1.20.4 · 3 февраля 2024 г.

Meditation

  • completely rewritten meditation mechanic. You are no longer put in spectator, thus preventing exploits.
  • added mind attacks
  • added tutorial advancement for meditation

Spells

  • fixed seek movement mode in other dimensions
  • using a strong selector (object, marked entity, ...) on a meditating player will select the clone of their body
  • marking a meditating player's clone will result in the player being marked
0.27.0Релиз1.20.2, 1.20.3, 1.20.4 · 3 февраля 2024 г.

Meditation

  • completely rewritten meditation mechanic. You are no longer put in spectator, thus preventing exploits.
  • added mind attacks
  • added tutorial advancement for meditation

Spells

  • fixed seek movement mode in other dimensions
  • using a strong selector (object, marked entity, ...) on a meditating player will select the clone of their body
  • marking a meditating player's clone will result in the player being marked
0.26.0+modРелиз1.20.2, 1.20.3, 1.20.4 · 14 января 2024 г.

Spells

  • Added new shape: 'dart' (faster projectile)
  • Added 'seek' movement mode for 'projectile', 'sprout', 'dart': seeks a target with an optional offset (similar to follow, but momentum based)
  • Now shapes apply effects with different intensity. the shape intensity value is multiplied by the spell power to define the effect power (so with equal spell power, defined by the time spent charging the spell, a sprout shape will apply a stronger effect then a dart shape)

Trinkets

  • Now the scrying trinket requires 5 soul energy, instead of 1, to protect you from being targeted

Meditation

  • Added a partial implementation of the meditation mechanic. sneak twice quickly while looking straight down to get out of your body in a sort of astral projection for a limited time. Approach your body to go back in.
0.26.0Релиз1.20.2, 1.20.3, 1.20.4 · 14 января 2024 г.

Spells

  • Added new shape: 'dart' (faster projectile)
  • Added 'seek' movement mode for 'projectile', 'sprout', 'dart': seeks a target with an optional offset (similar to follow, but momentum based)
  • Now shapes apply effects with different intensity. the shape intensity value is multiplied by the spell power to define the effect power (so with equal spell power, defined by the time spent charging the spell, a sprout shape will apply a stronger effect then a dart shape)

Trinkets

  • Now the scrying trinket requires 5 soul energy, instead of 1, to protect you from being targeted

Meditation

  • Added a partial implementation of the meditation mechanic. sneak twice quickly while looking straight down to get out of your body in a sort of astral projection for a limited time. Approach your body to go back in.

Комментарии

Загружаем…