
Eating Pace
The Vanilla+ eating overhaul mod, which divides food into quick snacks for combat and high-saturation meals.
- Загрузки
- 562
- Подписчики
- 4
- Обновлён
- 18 февраля 2026 г.
- Лицензия
- MIT
Опубликован 21 января 2026 г.
Required and optional dependencies for the best experience:
This mod implements my vision for how Minecraft's food system should work:
- Damage cancels eating (except poison/fire/drowning etc.)
- Eating visual indication (see gallery)
- Combat foods: fast to eat, giving buffs, low saturation
- Sustain foods: are slow to eat but giving huge saturation
- Vanilla food hunger/saturation overhaul. Golden carrots are not universally best food now.
- Saturation cap: 30 (vanilla 20) [Configurable]
Starting with version 2.0, the mod has extensive customization options! You can modify the parameters for any vanilla food, or add support for modded food using its ID in the config/eating-pace.json config file. You can change whatever you want, including food hunger, saturation, consuming time or effects.
Enjoy!
License: MIT
Ченджлог
2.1.1+1.21.1Релиз1.21.1 · 18 февраля 2026 г.
Fixed progress bar color to be green same as in 1.20.1
2.1.0+1.21.1Релиз1.21.1 · 17 февраля 2026 г.
Bug and balance fixes Artifacts novelty hat compat added
2.1.0+1.20.1Релиз1.20.1 · 17 февраля 2026 г.
Bug and balance fixes Artifacts novelty hat compat added
2.0.2+1.21.1Релиз1.21.1 · 8 февраля 2026 г.
Made modmenu config less restrictive
2.0.2+1.20.1Релиз1.20.1 · 8 февраля 2026 г.
Made modmenu config less restrictive
2.0.1+1.21.1Релиз1.21.1 · 8 февраля 2026 г.
Bugfix - globalSaturation & hunger multipliers not affected vanilla foods.
2.0.1+1.20.1Релиз1.20.1 · 8 февраля 2026 г.
Bugfix - globalSaturation & hunger multipliers not affected vanilla foods.
2.0.0+1.21.1Релиз1.21.1 · 8 февраля 2026 г.
Massive configuration update! Added all modded foods support!
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