
EasyPlaceFix
Litematica Easy Place Fix is a small Fabric client-side addon for Litematica that corrects block orientation when using Easy Place mode on multiplayer servers
Обновлён 27 июня 2026 г. · опубликован 27 февраля 2026 г.
What It Is
EasyPlaceFix is a client-side Fabric mod for Litematica that improves Easy Place in multiplayer and makes block placement much more reliable on servers.
It is useful when default Easy Place:
- places blocks with incorrect orientation;
- struggles with interactive or complex blocks;
- performs extra unwanted clicks;
- becomes unreliable under latency or server delay.
What It Adds
EasyPlaceFix extends normal Easy Place with:
- more accurate block orientation during placement;
- better reliability on multiplayer servers;
- improved handling for blocks that need follow-up interactions;
- fewer duplicate actions and less desync;
- extra settings and hotkeys for fine-tuning behavior;
- built-in logic that makes a separate TickPrediction install unnecessary.
Features
The mod includes dedicated handling for many directional and interactive blocks, including:
- stairs;
- trapdoors;
- signs and hanging signs;
- shelves and lecterns;
- crafters;
- observers;
- pistons;
- rails;
- skulls, banners, wall-mounted blocks;
- multiface blocks and other blocks that need custom hit results, extra clicks, or careful state handling.
The mod also:
- adds its own
Easy Fixtab to the Litematica config GUI; - checks block state before retrying placement;
- uses delayed interactions where needed for better stability;
- handles difficult multiplayer edge cases more safely.
Settings
The mod adds its own settings to Litematica:
enableFix: enables the EasyPlaceFix replacement logic;loosenMode: allows looser item matching if the exact item is not found;nbtIgnore: searches items without strict NBT matching;AllowInteraction: allows normal interaction with selected containers and interactive blocks;observerDetect: prevents observer placement in cases where the required target block in the schematic is not yet matched;clientRotationRevert: restores the client view rotation after the temporary placement rotation.
It also adds separate hotkeys for:
loosenMode;nbtIgnore;AllowInteraction.
loosenMode uses:
config/loosenMode.json
Installation
Required:
Important:
- this is a client-side mod;
- a separate TickPrediction install is no longer required;
- for multiplayer, use Easy Place protocol:
SLAB_ONLY.
Compatibility
- Minecraft
1.21.11 - Java
17 - Fabric Loader
0.18.4 - Current project mod version:
0.5.8
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 0.6.0 | Релиз | 26.2 | fabric | 27 июня 2026 г. | .jar (244 КБ) |
| 0.5.9 | Релиз | 26.1.1, 26.1.2 | fabric | 19 апреля 2026 г. | .jar (230 КБ) |
| 0.5.8 | Релиз | 1.21.11 | fabric | 6 марта 2026 г. | .jar (215 КБ) |
| 0.5.7 | Релиз | 1.21.11 | fabric | 27 февраля 2026 г. | .jar (215 КБ) |
Ченджлог
0.6.0Релиз26.2 · 27 июня 2026 г.
EasyPlaceFix 0.6.0
Version 0.6.0 ports the mod to Minecraft 26.2 and updates compatibility with the current Litematica/MaLiLib branch.
Changes
- Ported the mod to Minecraft 26.2.
- Updated compatibility with:
- Litematica 0.27.1
- MaLiLib 0.28.2
- Fabric API 0.145.4+26.2
- Java 25
- Adapted internal mixins to current client mappings and API changes.
- Added an internal
Tuplecompatibility class to keep placement logic working correctly on Minecraft 26.2.
Compatibility
- Minecraft 26.2
- Java 25
- Fabric Loader 0.19.0+
Note
This is a client-side mod. For multiplayer stability, set Easy Place protocol to SLAB_ONLY.
0.5.9Релиз26.1.1, 26.1.2 · 19 апреля 2026 г.
EasyPlaceFix 0.5.9
Version 0.5.9 ports the mod to Minecraft 26.1.1 and the new Litematica/MaLiLib branch and refreshes client-side mod metadata.
Changes
- Ported the mod to Minecraft
26.1.1. - Updated the project to the current Fabric stack for
26.1.1. - Updated compatibility with:
- Litematica
0.27.1 - MaLiLib
0.28.2 - Fabric API
0.145.4+26.1.1 - Java
25 - Migrated the codebase to the new mappings and API model used by the
26.1branch. - Fixed
decorated_potplacement: - item lookup now respects item components;
- Refreshed mod metadata:
- fixed the client entrypoint;
- marked the mod as client-only;
Compatibility
- Minecraft
26.1.1 - Java
25 - Fabric Loader
0.19.0+
0.5.8Релиз1.21.11 · 6 марта 2026 г.
EasyPlaceFix 0.5.8
Version 0.5.8 focuses on rotation stability during placement, anti-cheat-friendly placement pacing, and memory stability in long sessions.
Changes
- Fixed a race condition in LookAt.
- Reworked LookAt from a mutable enum into an immutable class.
- Removed shared-state mutation via customize()/NowYaw()/NowPitch(), which could produce incorrect yaw/pitch in rapid chained actions.
- Added safe variants:
- LookAt.PlayerYaw
- LookAt.PlayerPitch
- LookAt.of(float) for computed angles
- Updated orientation-sensitive block mixins (rails, signs, hanging signs, wall hanging signs, pistons, observers, barrels, dispensers, doors, shulkers, skulls, etc.) to use the new LookAt model.
- Added global anti-cheat placement pacing via placementDelay.
- New config: placementDelay (0..20 ticks, default 0).
- Applied before per-position cooldown checks.
- When placementDelay > 0, Easy Place enforces a global pause between placement attempts (ticks * 50ms).
- This reduces anti-cheat flags on stricter servers.
- Fixed memory growth in the placement cooldown cache.
- Added stale-entry pruning in lastPlacementTimeMap (older than 10 seconds) when the cache grows.
- Kept per-position cooldown threshold logic as RTT + 100ms.
- Prevents uncontrolled cache growth in long building sessions.
Placement pipeline details
- Added isGlobalPlacementCooling() check in doEasyPlace before per-position cooldown.
- Added markGlobalPlacement() when a placement action starts.
- Removed duplicated manual yawLock/pitchLock writes from the old path; rotation now follows a single safer flow with current-angle reads.
Compatibility
- Minecraft 1.21.11
- Java 17
- Fabric Loader 0.18.4
0.5.7Релиз1.21.11 · 27 февраля 2026 г.
Improvements This release hardens placement logic for complex interactive blocks at high speed, especially when using Easy Place on multiplayer servers.
Main changes
Reworked the placementStateOverride flow:
replaced the previous one-shot global state with a short-lived override queue;
overrides are now scoped to block position and block type;
improved resilience against multiple internal getPlacementState() calls during one placement;
added a fallback path for rare client desync cases. Trapdoors
Fixed the direction inversion issue: trapdoors should no longer be placed mirrored relative to the schematic.
Improved high-speed placement stability.
Hardened follow-up interaction handling for states that require an extra click (OPEN). Stairs
Improved enforcement of facing and half.
SHAPE is no longer forced, allowing neighbor-dependent shape updates to resolve naturally on the server.
This reduces incorrect placements under high-speed conditions. Lecterns
Added dedicated support for correct facing placement.
Added interactive handling via ICanUse.
Shelf blocks
Facing is now enforced more safely without forcing dynamic runtime properties.
Internal changes
Updated the mixin set.
Added new mixins for LecternBlock.
The project builds successfully after these changes.
Known limitations
- There are still open findings around follow-up interactions for some multi-click blocks.
- Generic multiface placement still needs additional work.
- If you rely heavily on glow lichen / sculk vein style blocks, separate testing is recommended.
Полная история изменений — на Modrinth.
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