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Mineforgian

Dynamic Trees - Project MMO (Muddy's PMMO XP Compat)

Compatibility between DynamicTrees and Project MMO.

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315
Подписчики
0
Обновлён
9 марта 2026 г.
Лицензия
MIT

Опубликован 9 марта 2026 г.

Compatibility patch between DynamicTrees and Project MMO. Awards PMMO woodcutting XP when felling DynamicTrees trees based on the number of logs.

DynamicTrees bypasses Forge's block break events when felling trees, which means Project MMO never sees the individual logs being broken and can't award XP. This mod bridges that gap.

When you chop down a DynamicTrees tree, this mod intercepts the falling tree, counts the logs, and awards the correct PMMO XP for every log in the tree.

Features:

Awards PMMO woodcutting XP per log when felling any DynamicTrees tree Works with all tree types: thin trunks, thick trunks, root breaks, cactus, mushrooms, and shroom stems Should be compatible with all DynamicTrees addon mods (Biomes O' Plenty, Regions Unexplored, Twilight Forest, Quark, Pam's, etc.) out of the box (most modded mushroom trees should work, but some might not depending on how they're implemented) Modded logs without explicit PMMO config automatically receive the same XP as vanilla oak logs Supports PMMO party XP sharing Woodcutting XP can be configured just like in PMMO

THIS MOD DOES NOT ADD ANY TREES, WORLDGEN, ETC - Just gives Project MMO XP when cutting Dynamic Trees.

Ченджлог

1.4Релиз1.20.1 · 9 марта 2026 г.

Changelog:

v1.4 (First Release)

Fixed modded addon trees (Biomes O' Plenty, Regions Unexplored, etc.) awarding zero XP due to missing PMMO datapack entries Added PMMO XP fallback chain: explicit config → vanilla oak_log values → AutoValues All addon tree logs now award the same woodcutting XP as vanilla logs out of the box

v1.3 (Not released)

Fixed PMMO version requirement to support base Project MMO 1.7.4+ (was incorrectly requiring 2.0+)

v1.2 (Not released)

Fixed thick trees (large trunks) not awarding XP — TrunkShellBlock detection added Fixed root breaks not awarding XP — DestroyType.ROOT now handled Fixed player attribution for thick trees with position mismatch between shell and core blocks Tightened nearby player search radius to 2 blocks to prevent false attribution Added support for non-log trees (cactus, mushroom) via primitive log matching Added volume-based XP fallback for trees with empty payloads

v1.0 (Not released)

Detects DynamicTrees tree felling via FallingTreeEntity interception Counts logs in tree payload and awards PMMO woodcutting XP per log Supports PMMO party XP sharing

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