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Mineforgian

Unbreakable

Fully-configurable durability overhaul that seeks to make item durability much more nuanced and enjoyable for players.

2K загрузок26 подписчиковCC-BY-4.0fabric

Обновлён 16 апреля 2025 г. · опубликован 3 декабря 2024 г.

  • Titlecard
  • Wearing a shattered Elytra

Mod Title modrinth curseforge github

Unbreakable is a Fabric mod that reworks the item damage (durability) system to be more fun for the player in various aspects, rebalance the overall gameplay loop, and generally add more nuance to weapons and tools.

Required Dependencies:

Main Features

The main feature of this mod is that your favorite tools can no longer break. Instead, items will become "Shattered" at negative durability, getting progressively weaker as they're damaged and eventually becoming useless. Shattered items can still be repaired, but it may be more expensive.

Durability has also received many tweaks:

  • The durability lost when performing an action now scales with the action itself. Tools lose more durability based on the block mined, and weapons lose more durability based on the damage dealt and how early you attacked.
  • All items that can shatter have half their normal durability to account for shattering, which adds triple the effective durability.
  • Weapons deal extra-critical damage on break.
  • Anvils no longer have a price cap for repairing, and repair cost scales with the item's enchantments rather than the amount of times you repair it.

And yes, the mod is fully customizable! All features are 100% configurable using Mod Menu and can be tweaked or disabled. If you like, you can disable and/or tweak every feature of the mod, individually!

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
v2.1.1+1.21.4Релиз1.21.4fabric16 апреля 2025 г.Скачать (181 КБ)
v2.1.0+1.21.4Релиз1.21.4fabric12 марта 2025 г.Скачать (185 КБ)
v2.0.0+1.21.4Релиз1.21.4fabric11 февраля 2025 г.Скачать (160 КБ)
v1.1.0+1.21.4Релиз1.21.4fabric11 января 2025 г.Скачать (160 КБ)
v1.0.5+1.21.4Релиз1.21.4fabric22 декабря 2024 г.Скачать (116 КБ)
v1.0.4+1.21.4Релиз1.21.4fabric20 декабря 2024 г.Скачать (113 КБ)
v1.0.3+1.21.4Релиз1.21.4fabric19 декабря 2024 г.Скачать (113 КБ)
v1.0.2+1.21.4Релиз1.21.4fabric16 декабря 2024 г.Скачать (110 КБ)
v1.0.1+1.21.4Релиз1.21.4fabric14 декабря 2024 г.Скачать (110 КБ)
v1.0.0+1.21.3Релиз1.21.3fabric3 декабря 2024 г.Скачать (111 КБ)

Ченджлог

v2.1.1+1.21.4Релиз1.21.4 · 16 апреля 2025 г.

Version v2.1.1+1.21.4

  • Updated dependencies and fixed outdated FAPI version
  • Update contributors
  • Optimized some code
v2.1.0+1.21.4Релиз1.21.4 · 12 марта 2025 г.

Version v2.1.0+1.21.4

  • Tweaked mending behavior. Now, mending will lose effectiveness with use, only resetting when an item is repaired normally.
  • Added /item damage (add|get|set) (block|entity) subcommand
  • Reworked how degradation components work. Now, it's stored in a list of repair methods mapped to an integer. Example: iron_sword=[unbreakable:degradation{smithing_table:20,grindstone:0}]
  • Refactored some more code
v2.0.0+1.21.4Релиз1.21.4 · 11 февраля 2025 г.

Unbreakable v2.0.0+1.21.4

Gameplay

  • Made item entities lose durability from fire/cactus/etc instead of disappearing
  • Added cooldown to shield durability loss for case of mobs without an attack cooldown, like slimes

Technical

  • Made registered repair materials persist during runtime
  • Fixed some faulty calculations and conditionals
  • Properly listed mod dependencies
  • Properly implemented SemVer
  • Listed Hexasan (translator) as contributor in-game
  • Completely rewrote, and restructured the code internally

Developers Note: As this update comes with a fairly large code rewrite, I anticipate there will be bugs. In case of that happening, please make an issue or join my Discord to notify me.

v1.1.0+1.21.4Релиз1.21.4 · 11 января 2025 г.

Version v1.1.0+1.21.4

Internal rewrite, new features, and more!

Features:

  • Players can now repair items without XP using smithing tables
    • Conversely, players can now use the grindstone to repair items with only XP levels
    • These options become less effective on a given item until you repair it using other means
      • Anvils completely reset their effectiveness, but are expensive
  • Added plenty of new config options

Tweaks:

  • Tweaked tool damage calculations based on block hardness

Technical:

  • Added a registry for ALL items used as repairIngredients in any RepairableComponent for the smithing table rework
  • Changed how items are disabled when shattered
  • Fixed calculation errors when displaying shatter level
  • Refactored a LOT of code, and overhauled parts of config
    • Other mods can add their items to the new tags for extra mod compatibility
v1.0.5+1.21.4Релиз1.21.4 · 22 декабря 2024 г.

Version v1.0.5+1.21.4

  • Updated Turkish localization to have up-to-date formatting
  • Added comments to generated configuration file
  • Fixed item bar display again
  • Fixed a NullPointerException crash
v1.0.4+1.21.4Релиз1.21.4 · 20 декабря 2024 г.

Version v1.0.4+1.21.4

  • Changed formatting of shattered description
  • Shatter level no longer displays at 1 for vanilla parity (configurable)
  • Fixed bug applying bonus damage + knockback on punch (Issue #3)
  • Fixed bug with item bars rendering out of bounds when an item's shatter level was above its max shatter level
  • Optimized tooltip render code
v1.0.3+1.21.4Релиз1.21.4 · 19 декабря 2024 г.

Version v1.0.3+1.21.4

  • Updated README.md to include feature list
  • Added CHANGELOG.md file in project /root
  • Fixed dead homepage link in fabric.mod.json
  • Fixed incompatibilities and broken logic with certain features
  • Fixed formatting inconsistency in en_us.json localization
  • Added Turkish localization (Credit: Hexasan)
v1.0.2+1.21.4Релиз1.21.4 · 16 декабря 2024 г.
  • Fishing rods now work as intended when shattered
  • Fixed bug with ShatterPenalties.LIST config turning false positives

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