
This Mod adds 14 weapons from Minecraft Dungeons (30 including the unique variants which have special attributes with a new mob the PiggyBank
Compatible with better combat, https://youtu.be/2_B8KKZKWl0?si=6zHs2yXtHfg1XXbi New Video on Latest Update!
This includes:
- Reinforced Iron Sword (Sword)
- Sickle
- Mace
- Anchor (Gives you slowness)
- Guantlet
- Great Hammer
- Battlestaff
- Double Axe
- Claymore
- Reinforced Iron Pickaxe (Pickaxe)
- Reinforced Iron Axe (Axe)
- Boneclub (Has built in knockback 2)
- Dagger
- Cutlass
Unique Variants
- Sinister Sword (Chance to Inflict Instant Damage)
- Nightmares Bite (Inflicts Poison 2)
- Suns Grace (Gives you Regeneration 2)
- Encrusted Anchor (Gives you slowness, Inflicts Poison 2)
- Fighters Binding (Gives you Haste)
- Stormlander (Summons Lightning)
- Growing Staff (Gives you Strength)
- Cursed Axe (Chance to Summons a small explostion)
- Broad Sword (built in sharpness 5)
- Diamond Pickaxe (Has looting 4)
- Firebrand (Has Fire aspect 3)
- Bone Cudgel (Has Knockback 4)
- Hammer Of Gravity (Chance to Inflict Levitation)
- Fangs Of Frost (Chance to inflict slowness and deal frost damage)
- The Legendary Diamond Sword (Built in sharpness)
- Nameless Blade (Inflicts Weakness 2)
Each Weapon is different from each other like the Sickles and Gauntlets are fast but do not do much damage or the Great Hammer and Anchor being slow but put out heavy damage.
The way you get the unique weapons is by upgrading them in a smithing table using Illager runes which is inspired by the 1.20 armor trims. Illager runes are upgrades that you craft using a blank rune which can be found in Pillager Outposts.
The Piggy Bank is a mob that avoids player and drops Food, Arrows, TNT and Emeralds and Blank Runes.
Gamerules
- DoStormlanderGriefing (Stormlander will summon real lightning and cause fire)
- DoCursedAxeGriefing (CursedAxe will create real explosion)
- CursedAxeExplosionPower (Change the power of the explosion for the CursedAxe)
- doPiggyBankSpawning (Enable PiggyBank Spawing)
- DiamondUniqueFortune (Changes Pickaxe Unique from Looting 4 to Fortune 4)
Hi Springaling here I made this mod for a modded server I play with my friends, This is my second mod in McCreator but the first one im uploading to here because I worked hard on this and it would be a shame to let this go to a waste when the server i play on gets reset to vanilla. Messing around with the uniques in this mod is very fun, my favorite being stormlander because its the coolest. I hope you enjoy my mod to whomever downloads this <3.
Ps The anchors make a great pickaxe.
Центр версий
16 версийЧенджлог
11Бета1.21.1 · 2 июля 2026 г.
Hey this is the second beta for DungeonsWeapons 11 or V3 as there are lots of changes made with in this verison! It could cause bugs and is not finished many things can and will change! Any feedback would be more than helpful to help balance or change things!
Special thanks to blouish_ for all the help he did he was truly the brains behind this go check him out on curseforge and instagram he has pretty cool mods!
Changes:
Uniquesmithing only requires a weapon and illager rune
Piggy Banks will now only spawn in raids
Sunsgrace will now give regeneration to the user and can also give regeneration to any entity if the user right clicks on the entity
Models and textures of some weapons(& varients) have been updated this includes Reinforced Iron Sword, Mace, Great Hammer, Gauntlets and Hunters armor.
Weapons and Unique varients can now spawn in some structures including Woodland Mansion, Trail Ruins, Nether Fortress, Bastion, Mineshaft, Ancient City, Stronghold, Desert Temple, Buried Treasure and Shipwrecks
Uniquesmith recipe now need a gold block instead of cobblestone
Hawkbrand and Hammer Of Gravity now have special varients only accessible through the Unqiuesmith that being the Sinister Sword and the Bonehead Hammer

Added new painting named Island

11Бета1.21.1 · 8 марта 2026 г.
Hey this is the first beta for DungeonsWeapons 11 or V3 as there are lots of changes made with in this verison! It could cause bugs and is not finished many things can and will change! Any feedback would be more than helpful to help balance or change things!
Special thanks to blouish_ for all the help he did he was truly the brains behind this go check him out on curseforge and instagram he has pretty cool mods!

Changes:
Removed Illager Runes New System for upgrading default weapons into uniques
Buffed weapons and Nerfed Fighters Binding Added Hunters Armor
New advancements
Stormlander has a animated texture
Blankrune renamed to Illager rune and has a new animated texture
New Upgrading system:
A new block has been added called the Unqiuesmith based apon the Unqiue smith from MCD it can be crafted by placing a carved pumpkin ontop of cobblestone.
To upgrade a weapon you now require the one Illager rune a weapon of your choosing and another item which can be seen in JEI (There are currently no ways to discover the recipes without JEI). You can only upgrade your weapon if you have 10 levels and the correct items if you have under 10 levels the Unqiuesmith will reject you and deal damage. Getting a Unqiuesmith will grant a advancement.

Illager Rune Changes:
Instead of the blank rune and a bunch of diffrent illager runes for each unique it has been simplifed by turing the former blank rune into the only illager rune! There is no recipe for the rune and can be found in woodland mansions and trail ruins. The rune has 3 durabilty/uses and can be combind with other illager runes to restore its durability. Getting a Illager rune will grant a advancement called Illegible
Hunters armor:
Hunters armor is a chestplate sold by max level fletchers. It is similar to leather armor but when worn every mob you kill will drop and arrow. Previous weapons like the great hammer can now be traded for by the weaponsmith.
Weapon Buffs:
Bone cudgle now has built in knockback 6 Reinforced Diamond Sword is now unbreakble Reinforced Diamond Pickaxe is now unbreakble Hammer of Gravity now iflicts slowness and blindness Encrusted Anchor has a slight efficiency buff Cursed Axe explotion power gamerule can now infinitely scale
Weapon Nerf:
Fighters Binding no longer gives Haste 2
10.1Релиз1.21.6, 1.21.7, 1.21.8 · 4 сентября 2025 г.
Weapon Balancing
Ive split weapons into catagorys of Support, Heavy, Swift (This only really matters for the uniques)
- Support - Gives the player currently using a positive effect
- Swift - Deals Negative Effects to the player being attacked
- Heavy - Deals Heavy damage but at a cost of your speed
Important things to know is that every Swift weapons and Support base damage will always be below 12 attack damage, Heavy weapons can be above that.
Changes
- Broadsword base damage has been increased
- Bone Cudgle base damage has been increased
- Broadsword will now give the player slowness
10.0Релиз1.21.6, 1.21.7, 1.21.8 · 20 августа 2025 г.
Changes
- blank runes now generate in pillager outpost chests
- you can no longer craft blank rune
- Optimized the way you unlock modded item recipes
- Netherite has been removed from all rune recipes
Ive always found it weird how runes are crafted with Totems of Undying so i thought being able to find them in structures would be better! Right now you can only find them in Pillager Outposts but I do plan to expand that to Woodland Mansions and other structures. This also allows me to remove the need for netherite in the Illager Rune recipes because the blank runes should be more rare now.
However this is a first release and theres definitely going to be balancing to be done.
9.0.1Релиз1.21.4 · 17 мая 2025 г.
Piggy Banks Changes
Piggy Banks now have a 50% chance to drop a emerald on taking damage.
Piggy Banks spawn in direct sunlight. (daytime)
Piggy Banks loot table has been nerfed and now only drops these items with a max of 2 rolls though the loot table to drop an item. (same with bonus rolls)
Piggy banks can now only drop Emeralds (80% chance to drop) Cooked salmon (100% chance to drop) Bread (100% chance to drop) Chorus fruit (65% chance to drop) Arrows (80% chance to drop) TNT (30% chance to drop) Golden Apples (15% chance to drop) Gold (70% chance to drop) Iron (75% chance to drop)
9.0.1Релиз1.21.1 · 17 мая 2025 г.
Piggy Banks Changes
Piggy Banks now have a 50% chance to drop a emerald on taking damage.
Piggy Banks spawn in direct sunlight. (daytime)
Piggy Banks loot table has been nerfed and now only drops these items with a max of 2 rolls though the loot table to drop an item. (same with bonus rolls)
Piggy banks can now only drop Emeralds (80% chance to drop) Cooked salmon (100% chance to drop) Bread (100% chance to drop) Chorus fruit (65% chance to drop) Arrows (80% chance to drop) TNT (30% chance to drop) Golden Apples (15% chance to drop) Gold (70% chance to drop) Iron (75% chance to drop)
8.0.0Релиз1.20.1 · 2 сентября 2024 г.
BETTER COMBAT COMPATIBILTY!
Thanks to a amazing plugin by MinoBanana I have made my mod compatible with the bettercombat mod! Now you can enjoy fighting with accuate Minecraft Dungeon animations and unqiue combat or good old vanila minecraft.
Note: There may be some balancing issues with the weapons in better combat so please tell me of anything that maybe to overpowered or weak :>
New Gamerules
DoStormlanderGriefing - When attacking with stormlander it will summon real lighting and cause fire damage Off by default
DoCursedAxeGriefing - The cursed axe explotions will grief the world On by defualt
FortunePickaxe - Changes the pre set looting 4 enchantment on Reinforced Diamond pickaxes to fortune 4 Off by defualt (Note: If you already have a RDP in the world changing the gamerule will not reset its enchantments only new ones created)
CursedAxeExplotionPower - Changes the explotion power of the cursed axe up to 5, same level as a respawn anchors explotion for refrence Set to 1 by defualt
Weapon Mecanic Changes
Sunsgrace - Now has a 50% chance to give instant health 2
Fangs of frost - Now has chance to deal 3 freezing damage along with slowness 2 for 4 seconds
Broadsword - Damage reduced and now has built in sharpness 5
Cursed axe - Will no longer have a chance to give weakness and summon a explotion at random, instead when a entitys health is equal or less than 0.3 a explotion will summon with the power of 1 (Nerd speak for it explodes peeps on low health)
Growing staff - no longer gives strength when swinging, Has been buffed and will now give strength 2 for 2 seconds after hitting a entity
Stormlander - Lighting it summons now deals slightly weaker damage.
Visual Changes
All lllager runes have now had the texture revamped to now instead of having a rune on there it will be the weapon the rune belongs to. (makes it easier to know which rune is for what and I was totally not running out of runes)
Mcreator Link The mod no longer requires it yay!
The models for the Reinforced iron sword, Sinister sword, Dagger, Fangs of frost, Cutlass, Nameless blade now all apear brighter in the inventory.
8.0.0Релиз1.20.1 · 27 августа 2024 г.
BETTER COMBAT COMPATIBILTY!
THE MOD NOW REQUIRES MCREATOR LINK TO WORK!!! https://mcreator.net/download/link
Thanks to a amazing plugin by MinoBanana I have made my mod compatible with the bettercombat mod! Now you can enjoy fighting with accuate Minecraft Dungeon animations and unqiue combat or good old vanila minecraft.
Note: There may be some balancing issues with the weapons in better combat so please tell me of anything that maybe to overpowered or weak :>
New Gamerules
DoStormlanderGriefing - When attacking with stormlander it will summon real lighting and cause fire damage Off by default
DoCursedAxeGriefing - The cursed axe explotions will grief the world On by defualt
FortunePickaxe - Changes the pre set looting 4 enchantment on Reinforced Diamond pickaxes to fortune 4 Off by defualt (Note: If you already have a RDP in the world changing the gamerule will not reset its enchantments only new ones created)
CursedAxeExplotionPower - Changes the explotion power of the cursed axe up to 5, same level as a respawn anchors explotion for refrence Set to 1 by defualt
Weapon Mecanic Changes
Sunsgrace - Now has a 50% chance to give instant health 2
Fangs of frost - Now has chance to deal 3 freezing damage along with slowness 2 for 4 seconds
Broadsword - Damage reduced and now has built in sharpness 5
Cursed axe - Will no longer have a chance to give weakness and summon a explotion at random, instead when a entitys health is equal or less than 0.3 a explotion will summon with the power of 1 (Nerd speak for it explodes peeps on low health)
Growing staff - no longer gives strength when swinging, Has been buffed and will now give strength 2 for 2 seconds after hitting a entity
Stormlander - Lighting it summons now deals slightly weaker damage.
Visual Changes
All lllager runes have now had the texture revamped to now instead of having a rune on there it will be the weapon the rune belongs to. (makes it easier to know which rune is for what and I was totally not running out of runes)
The models for the Reinforced iron sword, Sinister sword, Dagger, Fangs of frost, Cutlass, Nameless blade now all apear brighter in the inventory.
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