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Dungeon Difficulty
☠️ Increase the difficulty and get matching rewards.
- Загрузки
- 743K
- Подписчики
- 462
- Обновлён
- 17 августа 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 16 июля 2022 г.

☠️ Location based difficulty
Location based difficulty, based on either one of these:
- dimension
- biome (id/regex/tag)
- structure (id/regex/tag)
Various difficulty types, defaults include:
- Adventure (increasing mob attributes: max HP, damage, armor)
- Dungeon (same as Adventure + increasing power of looted items)
- Heroic (same as Dungeon, with different name to indicate boss fight)





Some example mobs:

🗡️ Loot scaling
Matching the location specific difficulty, items are scaled up:
- Indicated as "Power Level" on the item tooltips
- Predefined attributes (such as attack damage, max health) get added or increased
- Works on defined items and attributes (vanilla and modded) - Reworked item rarity (enchanted items are Uncommon, scaled up items are Uncommon, enchanted + scaled up items are Rare)
This mechanic motivates players for exploration and dungeoneering instead of base camping and crafting.
👨👩👧👦 Per player difficulty
Additional players in a multiplayer game, silently increase the difficulty.
🔧 Fully configurable
This mod has a very flexible configuration, that uses id/regex/tag based matching, allowing
- any combination of dimension, biome and structure to define difficulty
- custom difficulty types to be added
- any attributes to be scaled on looted items (vanilla and mod attributes)
For more details check out the project readme.
⭐️ Designed for multiplayer
Create your own RPG server. Using our promo code gets you cheaper prices and supports us.
Ченджлог
3.7.0+1.21.1-fabricРелиз1.21, 1.21.1 · 17 августа 2026 г.
3.7.0
- Added ability to assign override colors to any Rarity case. Use
config/dungeon_difficulty/client_settings.jsonto enable and customize.
3.7.0+1.21.1-neoforgeРелиз1.21, 1.21.1 · 17 августа 2026 г.
3.7.0
- Added ability to assign override colors to any Rarity case. Use
config/dungeon_difficulty/client_settings.jsonto enable and customize.
3.6.10+1.21.1-fabricРелиз1.21, 1.21.1 · 9 декабря 2025 г.
3.6.10
- Entity scaling now saves applied scale factor to NBT
3.6.10+1.21.1-neoforgeРелиз1.21, 1.21.1 · 9 декабря 2025 г.
3.6.10
- Entity scaling now saves applied scale factor to NBT
3.6.9+1.21.1-neoforgeРелиз1.21, 1.21.1 · 30 ноября 2025 г.
3.6.9
- Add cap to per player difficulty (default is 10)
- Update some translations
3.6.9+1.21.1-fabricРелиз1.21, 1.21.1 · 30 ноября 2025 г.
3.6.9
- Add cap to per player difficulty (default is 10)
- Update some translations
3.6.8+1.21.1-neoforgeРелиз1.21, 1.21.1 · 13 ноября 2025 г.
3.6.8
- Add generic attribute modifier offset for scaling
3.6.8+1.21.1-fabricРелиз1.21, 1.21.1 · 13 ноября 2025 г.
3.6.8
- Add generic attribute modifier offset for scaling
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