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Mineforgian

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Dungeon Difficulty

☠️ Increase the difficulty and get matching rewards.

Загрузки
743K
Подписчики
462
Обновлён
17 августа 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 16 июля 2022 г.

Modloader Fabric API required Discord

☠️ Location based difficulty

Location based difficulty, based on either one of these:

  • dimension
  • biome (id/regex/tag)
  • structure (id/regex/tag)

Various difficulty types, defaults include:

  • Adventure (increasing mob attributes: max HP, damage, armor)
  • Dungeon (same as Adventure + increasing power of looted items)
  • Heroic (same as Dungeon, with different name to indicate boss fight)

Some example mobs:

🗡️ Loot scaling

Matching the location specific difficulty, items are scaled up:

  • Indicated as "Power Level" on the item tooltips
  • Predefined attributes (such as attack damage, max health) get added or increased
  • Works on defined items and attributes (vanilla and modded) ‌- Reworked item rarity (enchanted items are Uncommon, scaled up items are Uncommon, enchanted + scaled up items are Rare)

This mechanic motivates players for exploration and dungeoneering instead of base camping and crafting.

👨‍👩‍👧‍👦 Per player difficulty

Additional players in a multiplayer game, silently increase the difficulty.

🔧 Fully configurable

This mod has a very flexible configuration, that uses id/regex/tag based matching, allowing

  • any combination of dimension, biome and structure to define difficulty
  • custom difficulty types to be added
  • any attributes to be scaled on looted items (vanilla and mod attributes)

For more details check out the project readme.

⭐️ Designed for multiplayer

Create your own RPG server. Using our promo code gets you cheaper prices and supports us.

Get a server

Ченджлог

3.7.0+1.21.1-fabricРелиз1.21, 1.21.1 · 17 августа 2026 г.

3.7.0

  • Added ability to assign override colors to any Rarity case. Use config/dungeon_difficulty/client_settings.json to enable and customize.
3.7.0+1.21.1-neoforgeРелиз1.21, 1.21.1 · 17 августа 2026 г.

3.7.0

  • Added ability to assign override colors to any Rarity case. Use config/dungeon_difficulty/client_settings.json to enable and customize.
3.6.10+1.21.1-fabricРелиз1.21, 1.21.1 · 9 декабря 2025 г.

3.6.10

  • Entity scaling now saves applied scale factor to NBT
3.6.10+1.21.1-neoforgeРелиз1.21, 1.21.1 · 9 декабря 2025 г.

3.6.10

  • Entity scaling now saves applied scale factor to NBT
3.6.9+1.21.1-neoforgeРелиз1.21, 1.21.1 · 30 ноября 2025 г.

3.6.9

  • Add cap to per player difficulty (default is 10)
  • Update some translations
3.6.9+1.21.1-fabricРелиз1.21, 1.21.1 · 30 ноября 2025 г.

3.6.9

  • Add cap to per player difficulty (default is 10)
  • Update some translations
3.6.8+1.21.1-neoforgeРелиз1.21, 1.21.1 · 13 ноября 2025 г.

3.6.8

  • Add generic attribute modifier offset for scaling
3.6.8+1.21.1-fabricРелиз1.21, 1.21.1 · 13 ноября 2025 г.

3.6.8

  • Add generic attribute modifier offset for scaling

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