
Dominatus : Refinement
Aim for more RPG like with RNG and improve a combat implementation Monster Crit System
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- Обновлён
- 13 апреля 2025 г.
- Лицензия
- All-Rights-Reserved
Опубликован 3 апреля 2025 г.
Dominatus

📋 Mod Overview
This mod introduces new features, systems, and mechanics to Minecraft, including a new damage system, refined items, and more!
⚔️ Damage System Update
- Monsters can now crit attack: Be careful! Running away may not always be the best option.
PS: this gif are exam with 100% crit chance and 50% crit damage but in real game monster have own unique stats
Refined Items no longer break: When durability reaches 0, you can no longer use the item. Repair it using an anvil or mending. To repair, find Moonlight Crescent in the Trial Chamber.
Evasion System:

Projectile clipping occurs if the shot misses
New Damage Calculation: Armor is less powerful now; refining your gear is essential to regain its power!
New Damage Modifiers:
Magic Damage: Adjusted based on magic properties.Projectile Damage: Modified based on projectile-specific properties.Melee Damage: Calculated for melee attacks.Physical Damage: Updated for physical damage types.- Back Attack Modifier: 150% damage if it’s a back attack.
- Air Attack Modifier: 200% damage if the target is airborne.
🔧 Refine System
Refine Stones: Dropped by monsters and essential for enhancing your equipment.

Gear Progression: Upgrade your gear with different stones—red for weapons, blue for armor.

Repair Materials: Found in the "All Vault in Trial Chamber" Omnimuse Vault. Used to repair your gear during refinement.

Max Refine Level: The refinement level is currently capped at level 20 (previously capped at 15).
📜 Information (Since 0.9.0)
Some information and additional value from gemstones Press " G " to open

💎 Gemstone Chest Drops (Available in 0.9.2)
Gemstone Durability
- Gems break when a player is killed by a monster. (each gem have 10% chance)

- The maximum tier of a gemstone is Tri [III]. **Command **
/givegem @p <Auto Suggest from Datapack>
Player Gems Inventory: Max 8 Slots
You can delete a gem if your inventory is full by right-clicking on it. A context menu will appear, allowing you to permanently delete the gem.
Each gem has its own slot limit.
PS: Currently, there are fewer gems, and some textures are reused. I will add more gems and fix some issues when I have time.
🌍 Gemstone Drop Locations
Certain gemstones can be found in specific loot chests across the world. Here's a breakdown of which gemstones are available in which structures:
| Structure | Gemstones | Drop Rarity |
|---|---|---|
| Pillager Outpost Chest | Accuracy, Evasion |
Common |
| Desert Pyramid Chest | Accuracy, Evasion |
Common |
| Bastion Treasure Chest | Goliath |
Rare |
| Abandoned Mineshaft Chest | Miner |
Common |
| Bonus Chest (Spawn Chest) | Miner |
Common |
| Ancient City Chest | Accuracy, Evasion, Goliath |
Rare |
Example Pyramid Chest

Higher Tier on risk place

💡 Rare drop rates indicate more valuable or powerful gemstones that appear less frequently than common ones.
🛠 Known Issues
- Incompatible with Sinytra Connector NeoForge. It can't open the refine screen, and damage is incorrectly applied, causing issues with backattack and crits.
- TBA
🔄 Refine System Overview
- RNG-based enchantment system. When failed, it reduces the level.
- Max Level: 20
🆕 New Features (W.I.P)
Accessory Feature(Done)- New Monsters
- New Weapons and Items
- Life Skills
- Other Mod Compatibility
💬 FAQ
Q: Can I port this mod to (X) loader?
A: No.
Q: Can you backport to version x.y.z?
A: No. I made this mod to play with my friend, and I don't see a reason to port it back. I'll update it to future versions when I feel like it.
Q: Can you add this 'xxx' feature?
A: No. I’m lazy.
Q: Can I include this mod in a modpack?
A: Yes. Go ahead! Please provide credit and link to the Modrinth project page.
💡 Mod Recommendations
Better Combat

Jade

🛠 Issues & Reporting
If you encounter any issues or bugs, please feel free to report them on the Dominatus Issues Tracker.
🌟 Thank you for download!!
Thank you for downloading and playing Dominatus.
Ченджлог
0.9.7-1.21.1Бета1.21, 1.21.1 · 13 апреля 2025 г.
Bug Fixes
- Fixed repair point on runic item are 0 instead 1 for SimplySwords weapon compatibility
Add
- Gem Tab Information
- It'll show all the attribute that gem apply
Default Gem Tab 
- More Information on player

- Range Weapon API Compatible
- Show only install Range Weapon API

Technical Changes
- Change accuracy cap to 100% from 95%
Combat System Changes
New Damage System v3
The main goal of this is bypass the 30 armor points vanilla limit which prevents users from having high armor values.
System Comparison:
| Feature | Vanilla Minecraft | Dominatus v2 (<0.9.6) | Dominatus v3 (Current 0.9.7) |
|---|---|---|---|
| Base Formula | Complex formula with diminishing returns | Bracket-based system | Simple: damage = damage - defense |
| Defense Calculation | armor - (damage / (2 + toughness/4)) |
DP brackets with linear interpolation | defense = armor + (armorToughness * 1.2) |
| Maximum Reduction | Can reach 100% | Hard cap at 30% | Hard cap at 90% |
| Armor Penetration | Modifies effectiveness value | Not directly addressed | Directly reduces final damage reduction % |
| High Armor | Diminishing returns after 20 armor | Bracket system caps benefits | Linear scaling with 90% maximum |
| Armor Toughness | Reduces impact of high damage | Small bonus (2-3% at 12 DR) | Direct 1.2× multiplier to defense |
0.9.6-1.21.1Бета1.21, 1.21.1 · 12 апреля 2025 г.
What's New
- Make a bow refinement are more better now every 5 accuracy increase range damage by 1
- No longer crash with Ranged Weapon API
0.9.5-1.21.1-nightlyАльфа1.21, 1.21.1 · 11 апреля 2025 г.
Fix:
- #4 Fix Attribute from other mod not register
0.9.4-1.21.1Бета1.21, 1.21.1 · 11 апреля 2025 г.
Fix
- Correctly gem equip and unequip modify

- Sync gem preset quit and join

- attribute not appile when respawn.
Becareful old version mightbreak
0.9.3-1.21.1Бета1.21, 1.21.1 · 10 апреля 2025 г.
Fix
- Attribute are apply weirdly when unequip and quit and rejoin
Change
- Gem are now have group no longer apply all tier
Warning
The old save are broken please becareful when using
0.9.2-1.21.1Бета1.21, 1.21.1 · 10 апреля 2025 г.
New
💎 Gemstone Chest Drops (Available in 0.9.2)
Gemstone Durability
- Gems break when a player is killed by a monster. (each gem have 10% chance)

- The maximum tier of a gemstone is Tri [III]. **Command **
/givegem @p <Auto Suggest from Datapack>
Player Gems Inventory: Max 8 Slots
You can delete a gem if your inventory is full by right-clicking on it. A context menu will appear, allowing you to permanently delete the gem.
Each gem has its own slot limit.
PS: Currently, there are fewer gems, and some textures are reused. I will add more gems and fix some issues when I have time.
🌍 Gemstone Drop Locations
Certain gemstones can be found in specific loot chests across the world. Here's a breakdown of which gemstones are available in which structures:
| Structure | Gemstones | Drop Rarity |
|---|---|---|
| Pillager Outpost Chest | Accuracy, Evasion |
Common |
| Desert Pyramid Chest | Accuracy, Evasion |
Common |
| Bastion Treasure Chest | Goliath |
Rare |
| Abandoned Mineshaft Chest | Miner |
Common |
| Bonus Chest (Spawn Chest) | Miner |
Common |
| Ancient City Chest | Accuracy, Evasion, Goliath |
Rare |
Example Pyramid Chest

Higher Tier on risk place

💡 Rare drop rates indicate more valuable or powerful gemstones that appear less frequently than common ones.
Change
- MultiHit now require toolitem In hand
- Rebalance the damage reduce to using bracket system armor are useless if not refine
Fix
- unrefine item show refine number
0.9.1Бета1.21, 1.21.1 · 6 апреля 2025 г.
Compatibilty
Simply Swords support (50% - only normally item and rune unique have not implement yet.)

New
- Fully Working Slot System (Default Key: G)
- DataDriven Gems (Currently in dev unobtainable only obtain by command)
/givegem <player_name/@p> <auto_suggestion>
fully datadriven only texture are not work at the time using something as placeholder example implement:
{
"type": "dominatus:ruby", <- name of the gem
"attributes": {
"minecraft:generic.attack_damage": { <- any attributes.. if mod just replace minecraft with modid
"id": "gem_damage", <- change to any
"amount": 5.0, <- value
"operation": "add_value" <- modifier type
}
}
}
Fix
- Refinement are render 0 level
- Airborne now Configable
- projectile are not appile crit
TODO
- remake slot into consumable and make it store in player data not as item from
- make a limit slot on gem apply due to some gems are really highly value (balance? nahh just make more gems set)
- rewrite gem slot into tab element for more using and more infomation when appile
0.9.0Бета1.21, 1.21.1 · 4 апреля 2025 г.
Initalize
NOTE: Port from Penomior to 1.21.4 but no interest in 1.21.4 so I back port to 1.21.1 instead so it like I'm rewriting the combat and refinement part instead
Porting Feature All main core:
- Refinement
- Item unbreak
- hit and evasion
- crit chance, damage New Adding :
- Multi Hit Damage
- Air Combo
- Air damage
- Knockdown attack( not implement yet )
- Rewrite UI
- Wrist Item (Accessory?)
Enhance :
- Tweak refinement balance v2
- Correctly position on tabs

- Redraw texture on refinement

- Rewrite UI information for future implement like skill/quest/other mod compatible

New Damage:
| DP Range | DR% (dpBaseDR) |
|---|---|
| 0 | 0.00 |
| 7 | 0.01 (1%) |
| 14 | 0.02 (2%) |
| 21 | 0.03 (3%) |
| 28 | 0.04 (4%) |
| 35 | 0.05 (5%) |
| 42 | 0.06 (6%) |
| 49 | 0.07 (7%) |
| 56 | 0.08 (8%) |
| 63 | 0.09 (9%) |
| 70 | 0.10 (10%) |
| 77 | 0.11 (11%) |
| 84 | 0.12 (12%) |
| 91 | 0.13 (13%) |
| 98 | 0.14 (14%) |
| 105 | 0.15 (15%) |
| 112 | 0.16 (16%) |
| 119 | 0.17 (17%) |
| 126 | 0.18 (18%) |
| 133 | 0.19 (19%) |
| 140 | 0.20 (20%) |
| 157 | 0.21 (21%) |
Not Implement Yet :
- LeveL system (all the thing I think it not suit into this mod maybe not continue)
- Stats Point thing (same as lvl it hard to balance, but maybe adding back into other styles like skill tree etc..)
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