
UnstableSMPDeathSound
UnstableSMPDeathSound is an all-in-one survival utility plugin for modern Minecraft servers. It combines death effects, chat control, nickname and skin tools, creator utilities, and custom SMP features into one plugin.
Built for modern server software, it supports Folia, Paper, Purpur, Bukkit and Spigot.
For Nuke & Stab to correctly work set max tnt per tick to: 100000 in spigot.yml
Originally made as a death sound plugin, it has grown into a larger SMP utility plugin with gameplay tools, quality-of-life systems, and admin controls for custom survival servers.
Features
- Custom death sounds with configurable volume, pitch, and range
- Proximity-based join, quit, death, and chat systems
- Chat controls for normal, disabled, and proximity chat
- Death punishment options such as normal, kick, or ban
- Nickname and skin commands with random nick and random skin support
- Immortal player management with saved data and reload support
- Fast regen and anti armor break toggles
- Record mode, freeze, optimization, and keep-inventory utilities
- Orbital strikes, fishing rod systems, and mafia tag features
- In-game management commands for easier setup and control
Why Use It
Instead of installing multiple smaller plugins, UnstableSMPDeathSound gives you one plugin that handles survival events, player identity tools, staff utilities, creator features, and custom SMP mechanics and more in one place.
It is built for servers that want more control over player experience, custom events, and special gameplay systems without splitting everything across separate plugins.
Ченджлог
8.0Релиз26.1.1, 26.1.2, 26.2 · 7 июля 2026 г.
added /dailynuke and /dailystab, some bug fixes (not nickname tho), improved the gui
5.13Релиз1.21.9, 1.21.10, 1.21.11 · 15 мая 2026 г.
Modrinth Update Details
changes from versions 2.0 through 5.13 are listed here.
Versions 2.x Through 4.3
- Grew from the original death-sound and immortality plugin into a broader SMP plugin.
- Added the systems that were fully present by
4.4, including nickname and skin tools, GUI controls, admin toggles, and more server management features. - Expanded the command set around immortality, punishments, moderation, and utility features.
Version 4.4
- Brought together the older
UnstableSMPfeature set around immortality, death ban, nicknames, and custom skins. - Added fast regen, anti armor break, record mode, server freeze, optimization settings, randomizer support, and keep-inventory options.
- Exposed the
/unstablesmpGUI with subcommands for nick, skin, resetnick, resetskin, immortality, fastregen, antiarmor, recordmode, freeze, deathbanbypass, and reload. - Improved nickname-based player lookup and older command or tab-completion support around that nickname system.
Versions 5.0 Through 5.9
- Started the larger merge and modernization work that shaped the current
UnstableSMPDeathSoundplugin. - Added requested SMP features such as fishing rod systems, orbital strikes, and mafia tags alongside the existing death and proximity features.
- Added more in-game control over feature toggles, including changing the death sound from commands or GUI paths.
- Improved compatibility across Paper, Folia, and Purpur.
- Expanded random nickname and random skin workflows and continued improving name and skin handling.
Version 5.11
- Fixed Fast Regen so enabling it from commands or GUI paths also turns on the main config flag.
- Fixed Anti Armor Break so enabling it from commands or GUI paths also turns on the main config flag.
- Stabilized the Paper-side toggle behavior after the broader
5.10regression report.
Version 5.12
- Reworked the nickname and skin system.
- Updated direct nickname and skin commands, plus random nickname and random skin flows.
- Reworked visible-name handling so chat and in-game presentation follow the new identity model.
Version 5.13
- Added nickname-aware command rewriting at the correct listener priority.
- Added nickname-aware tab completion for command completions.
- Aligned join, quit, and death messages more closely with the nickname system.
- Fixed direct nickname and skin command flow so it matches the new backend instead of the older path.
- Kept the Fast Regen and Anti Armor Break toggle fixes stable through the
5.11to5.13line.
1.10Релиз1.21.11-rc2, 1.21.11-rc3, 1.21.11 · 28 апреля 2026 г.
Modrinth Update Details
changes from versions 1.2 through 1.10 are listed here.
Version 1.2
- Added Java 21 support
- Added Paper 1.21.11 compatibility
Version 1.3
- Added support for modern dotted sound keys like
ENTITY.WITHER.SPAWN - Fixed deprecated sound API usage for better forward compatibility
- Fixed death sound resolution so both dotted modern keys and legacy underscore names work
Version 1.4
- Added configurable death sound range for nearby-only playback
- Added chat control modes for disabled chat and proximity chat
- Added configurable death punishments with kick or ban actions
- Added
/unstablesmp reloadfor reloading config changes
Version 1.5
- Added proximity-based join, quit, and death messages
- Changed the plugin and jar name to
UnstableSMPDeathSound - Changed the command namespace to
/unstablesmp - Fixed death kick/ban handling so the configured punishment runs correctly
Version 1.6
- Fixed the broken in-plugin immortality implementation ahead of the legacy-system restore
Version 1.7
- Added the full
/immortalcommand workflow - Added immortality config sections and persistent player data handling
- Fixed immortality behavior by restoring the legacy subsystem
Version 1.8
- Fixed the immortality command setup so it stays on
/immortalonly
Version 1.9
- Added small-caps styling for plugin-generated messages
- Added gradient styling for plugin-generated messages
Version 1.10
- Added a lighter indigo gradient for the
[UnstableSMP]prefix - Added a pink gradient for the rest of plugin-generated messages
- Fixed permission-denied plugin messages so they remain plain and readable
1.1Релиз1.21.9, 1.21.10, 1.21.11 · 27 апреля 2026 г.
Version 1.1 - Immortality & Proximity Update
This update expands the plugin far beyond just death sounds and adds several major SMP-focused systems and quality-of-life improvements.
- Added a full immortality system for special players
- Added standalone
/immortalmanagement commands - Added
/immortal set,/immortal unset,/immortal toggle,/immortal list, and/immortal reload - Added persistent immortality data so immortal players stay saved after restarts
- Added fatal damage protection for immortal players
- Added chat control modes:
NORMAL,DISABLED, andPROXIMITY - Added proximity chat support
- Added configurable death punishments with
KICKandBAN - Added configurable death sound range settings
- Added support for both
.and_death sound names - Added reload support for applying config changes without restarting the server
- Updated the plugin to Java 21
- Updated compatibility for Paper
1.21.11 - Cleaned up deprecated sound API usage for better forward compatibility
- Reworked the plugin branding and release setup for UnstableSMPDeathSound
- Improved config
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