
Datapack Debugger
A fabric mod for Minecraft 1.21, which allows you to set breakpoints in datapacks
- Загрузки
- 2K
- Подписчики
- 9
- Обновлён
- 24 июля 2024 г.
- Лицензия
- GPL-3.0-only
Опубликован 20 июля 2024 г.
Datapack Breakpoint
Introduce
This is a fabric mod for Minecraft 1.21, which allows you to set breakpoints in the game and "freeze" the game when the breakpoint is reached.
Usage
- Set a breakpoint
In datapack, you can insert #breakpoint into .mcfunction file to set a breakpoint. For example:
#test:test
say 1
say 2
#breakpoint
say 3
say 4
In this case, after the game executes say 2, the game will be "frozen" because it meets the breakpoint.
When the game is "frozen", you can still move around, do whatever you want, just like execute the command tick freeze.
So you can check the game state, or do some debugging.
- Step
When the game is "frozen", you can use the command /breakpoint step to execute the next command. In above example,
after the game meets the breakpoint, you can use /breakpoint step to execute say 3, and then use /breakpoint step
to execute say 4. When all commands are executed, the game will be unfrozen and continue running.
- Continue
When the game is "frozen", you can use the command /breakpoint move to unfreeze the game and continue running.
- Get Macro Arguments
By using /breakpoint get <key>, you can get the value of the macro argument if the game is executing a macro function.
For example:
#test:test_macro
say start
#breakpoint
$say $(msg)
say end
After executing function test:test_macro {"msg":"test"}, we passed the value test to the macro argument msg and
then the game will pause before $say $(msg). At this time, you can use /breakpoint get msg to get the value test.
Ченджлог
1.1.1Релиз1.21 · 24 июля 2024 г.
Version 1.1.1
New Features
- For Debug
breakpoint clearto clear all caches in mod. - While using
breakpoint get <key>, leaving thekeyempty will get all args in this macro function - Add more message while executing mod's command
Fix
- Macro function cannot work.
- After running any command while the game is in debug mode, the command context will be changed so
breakpoint runcannot work. - Loop function cannot work well.
- When the breakpoint is triggered, the message "Breakpoint has triggered" is sent to current command source instead of all players.
1.1.0Релиз1.21 · 22 июля 2024 г.
Version 1.1.0
New Features
Get Function Stack
Use the /breakpoint stack command to get the current function call stack in the game.
Example:
#test:test1
say 1
function test:test2
say 2
#test:test2
say A
#breakpoint
say B
At the breakpoint, executing /breakpoint stack will output:
test:test2
test:test
Run Command in Current Context
Use /breakpoint run <command> to run any command in the current context, similar to execute ... run ....
1.0.1Релиз1.21 · 21 июля 2024 г.
Version 1.0.1
Fix
- Translate the massages.
- Remove unused dependency
- Change the inner mod id from
datapack-breakpointtodatapack-debugger
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