Перейти к содержимому
Mineforgian

Damage Tint

Adds a red tint when the player takes damage

Загрузки
6K
Подписчики
38
Обновлён
23 июня 2026 г.
Лицензия
MIT

Опубликован 17 июля 2021 г.

Damage Tint

A client-side mod that adds a red vignette around the screen when your health gets low. The lower your health, the stronger the tint becomes.

Commands

  • /tint: Shows the current configuration.
  • /tint <health>:: Sets the health threshold in HP.
  • /tint dynamic Shows whether Dynamic Mode is enabled.
  • /tint dynamic <true|false>: Enables or disables Dynamic Mode.
  • /tint reset: Resets all settings to their defaults.

Threshold

The threshold determines when the tint starts appearing.

Examples:

  • /tint 10: Tint starts at 10 HP (5 hearts).
  • /tint 6: Tint starts at 6 HP (3 hearts).

Dynamic Mode

When enabled, the configured threshold is ignored and your current maximum health is used instead.

Examples:

  • 20 max HP (10 hearts): Tint scales from 20 HP down to 0 HP.
  • 40 max HP (20 hearts): Tint scales from 40 HP down to 0 HP.

This is useful with mods that increase or decrease your maximum health, as the effect automatically scales with your health pool.

Configuration

Settings are stored in .minecraft/config/damagetint.json. The configuration is global and applies to every world and server.

Ченджлог

1.2.0Релиз26.2 · 23 июня 2026 г.

Damage Tint on NeoForge!

Damage Tint has now been updated for modern Minecraft versions and is available on NeoForge for the first time.

A huge thanks to DeadlyMC for creating the mod and agreeing to hand it over. I'll be maintaining and updating the project going forward.

Changes

  • Added NeoForge support.
  • Updated to the latest supported Minecraft versions.
  • NeoForge version is built and maintained alongside the Fabric version.
  • The NeoForge version of the mod is connected to the built-in NeoForge Config Screens.

If you encounter any issues, please report them on the project's issue tracker.

1.2.0Релиз26.2 · 22 июня 2026 г.

Damage Tint Updated

After being inactive for several years, Damage Tint has finally been updated for modern Minecraft versions.

A huge thanks to DeadlyMC for creating the mod and agreeing to hand it over. I'll be maintaining and updating the project going forward.

Changes

  • Updated to the latest Minecraft/Fabric versions.
  • Now requires Fabric API.
  • Reworked the implementation to use Fabric's APIs instead of mixins for HUD rendering and commands.
  • No gameplay or configuration changes, the mod behaves exactly as before.

If you encounter any issues, please report them on the project's issue tracker.

Комментарии

Загружаем…