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Mineforgian

Cybersus

Gives player ability to install implants in his body in techno-magic style. All implants have different abilities and require "fuel" (which can be anything, from thaumcraft essense to EU or RF)

Загрузки
803
Подписчики
10
Обновлён
4 ноября 2025 г.
Лицензия
GPL-3.0-only

Опубликован 7 декабря 2024 г.

mod is designed as a lib, so if you are a forge modder, you can easily add any new implants if needed.

 

By itself mod does not require any libs, but if you want get all content, you should check out "relations"

At the moment, the biggest part of implants are connected with thaumcraft.

If you have any questions, here is discord server: https://discord.gg/skBD43XkX5

Mod provides player ability to inject implants in his body. (Cyberpunk 2077 reference) This can be done by opening menu with button:

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All implants have slot type where they can be placed. Amount of slots for each type can be changed through the config

When worn, click "next implant" or "previous implant" to navigate through worn implants

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Mostly, all implants have crafts through runic matrix. New thaumcraft research category included:

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By itself, implants are just items. But each one have abilities. Abilities are shown under the implant renderer on screen.

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Each one can be activated when appropriate button, bound to this ability, is clicked. Mostly they have cooldown.

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Abilities can be separated in constant-effect, side-effect and distortion ones. The last one is something like "hacking", applied to entities: you should look at your target and activate ability. The process of hacking will be shown in hotbar in right part of the screen. When finished, ability effect will be applied. Note that if entity is blocked by blocks or it is out of your sight, loss timer will appear. If it runs out, hack process interupts and ability goes to cooldown.

You can also choose required implant using special gui "implant selector"

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All abilities require fuel to work. Fuel can be anything - thamcraft essense, witchery Infusion, Blood Magic blood and so on.

For now the most common type is essense. To use it, mod includes new item named "portable aspect holder". There are two variants of it. Open gui by right click, choose aspect you want to operate with, and enter in amount. When right clicking aspect container block, if you do not sneak, container sill try to take essentia, and if sneaking - put from itself to container

Ченджлог

1.6.1.2Бета1.7.10 · 4 ноября 2025 г.

Fixed translation problem

Phasolite and gravitation dust generation chances were increased

1.6.1Бета1.7.10 · 28 октября 2025 г.

fixed some crashes, visual bugs and other small problems

added new Implant - Neuroaccelerator

Added new items and resources

Crafts were fully reorganised

crafts' difficulty was significantly decreased

added new visualisation for "previous" and "next" implants

added new Gui where you can choose required implant manually

1.5.3.1Бета1.7.10 · 16 марта 2025 г.

Fixed game crash

1.5.3Бета1.7.10 · 27 февраля 2025 г.

Server crash fix when no "ITextureObject" classes were found new abilities for Gravity Increaser snd Shadow Skin unified ability description in thaumonomicon other small not mentioned bug fixes

1.5.2Бета1.7.10 · 12 февраля 2025 г.

fixed render and other small bugs

1.5.1Бета1.7.10 · 21 декабря 2024 г.

Research Crash fix

1.5Бета1.7.10 · 21 декабря 2024 г.

Fixed bad naming problems added 2 new implants: illusion generator and brain exploder fixed texture freeze load problems

1.4.1Бета1.7.10 · 7 декабря 2024 г.

Working Beta-version.

still not everything is implemented, but it is playable

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