Перейти к содержимому
Mineforgian

Custom BattleRoyale

Play customizable battleroyale in Minecraft

Загрузки
12K
Подписчики
18
Обновлён
17 июня 2026 г.
Лицензия
GPL-3.0-or-later

Опубликован 1 июня 2025 г.

Custom BattleRoyale

Erangle Pochinki 16:9

😎wiki | 📄docs

This mod is designed to create game modes with highly customizable and extremely compatible zones, loot generation, and game rules, blending with various gameplay styles to offer a rich selection of game modes, including but not limited to Battle Royale. This mod can also serve as an enhanced, higher-version alternative to the PUBGMC mod.


This mod needs to be installed on both the server and the client.

Main Features

High Customizability & Compatibility

  • All configuration files support unlimited presets and hot-reloading, allowing for a one-click switch via in-game commands.
  • The game mechanics are independent of vanilla teams, ensuring excellent compatibility with both vanilla and other mods.
  • Coexists with Survival Mode: Game zones are invisible to survival players, and game players are not affected by survival players.
  • Create complex game zones by freely combining zone shapes, positions, and functions.
  • Build highly customized loot generation, including any items and entities from both vanilla and other mods.

Custom Zones

  • 2D Shapes: Circle, Square, Rectangle, Flat-Top Hexagon, Pointy-Top Polygon, Star, Ellipse
  • 3D Shapes: Sphere, Cube, Cuboid, Ellipsoid
  • Zone Functions: Safe zone, refresh player's inventory, invulnerability zone, status effects particle generation, fireworks.

Custom Loot Generation

  • Supports vanilla chest looting and can filter specific containers like furnaces using whitelists and blacklists.
  • Nested generation types, repeat generation, and conditional generation.
  • Generating precisely based on biomes, structures, and NBT regular expressions.
  • Automatically clear items and entities generated in previous games.
  • Supports reading container contents to automatically generate loot configuration files.

API and Datapack addon

Redefining datapack architecture design:

Mod Integrations

  • JourneyMap: Draws game zones on the map.
  • PlayerRevive: Sets the number of downs and adds consistent health loss for non-eliminated game players.
  • Optional PUBGMC Command Compatibility: Allows command blocks using PUBGMC commands to work without modification.
  • TaCZ: Provides out-of-the-box loot configuration example, and can disables guns in the PlayerRevive downed state

Ченджлог

0.5.7-dev2-alphaАльфа26.2 · 17 июня 2026 г.
  • (Untested) Rendering is probably broken
0.5.7-dev2Бета1.21.6 · 14 июня 2026 г.

1.21.6+

  • Add Iris Shaders compatibility
0.5.7-dev1Бета1.20, 1.20.1 · 13 июня 2026 г.

For developer:

  • Change constructor visibility of GameInfoRenderer, TeamInfoRenderer, SpectatePlayerRenderer, TeamMemberRenderer to protected for extensibility
  • Change constructor visibility of BoostManager, FireworkManager, MutekiManager, ParticleManager to protected for extensibility
0.5.6Релиз26.1.2 · 10 июня 2026 г.
  • Port to neoforge26.1.2.75
0.5.6Релиз1.21.1 · 7 мая 2026 г.

1.21.1+

  • Write full component to auto generated loot config via utility command
0.5.6Релиз1.20, 1.20.1 · 7 мая 2026 г.
  • Add regex filter to entity removal during loot generation
  • Remove unnecessary network reflection overhead (slightly improves performance)
  • Add log command to debug command
  • Fix zone position in MurderMystery zone config
  • Clarify mod license to GPL-3.0-or-later

1.20.1forge & 1.21.1neoforge

  • Adjust Cbrg loot config to CBRG 0.5.5+
0.5.5Релиз1.21.6 · 20 апреля 2026 г.

1.21.6+

  • Complete missing item component text debug (/cbr db get pi) in 1.21.6+
0.5.5Релиз1.21.1 · 20 апреля 2026 г.

1.21.1+

  • Fix ItemEntry not write custom_data

Комментарии

Загружаем…