
Cursed Legacy API
API for fabric / beta 1.7.3
Обновлён 8 мая 2021 г. · опубликован 28 апреля 2021 г.
A general purpose, modularised api for beta 1.7.3. The mod adds nothing on its own, though adds a bunch of systems for modders to use, and thus many beta 1.7.3 mods may require it.
Supports modders with:
- Adding custom tiles (aka blocks), items, entities, tile entities, features, biomes, recipes, translations, and terrain
- A vanilla-checker
- A world type system which is enabled if a mod registers a custom world type
- Registries, registry remapping, registry sync
- A "decorator" system for modders who want a more modern worldgen approach
- Fabric's Event API
- Config system that uses the ZoesteriaConfig library
- Networking API
- Commands API
- Some Interaction and Lifecycle events
- An attached data system for ItemInstances and Level Properties (level.dat)
- Includes paulevs' corelib and an Atlas API by chocohead for models. These are used to power a modern-esque model json system for simple tile and item models and textures.
Fabric for beta 1.7.3 can be found here
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.1.0 | Релиз | b1.7.3 | fabric | 8 мая 2021 г. | Скачать (296 КБ) |
| 1.0.6 | Релиз | b1.7.3 | fabric | 30 апреля 2021 г. | Скачать (251 КБ) |
| 1.0.5 | Релиз | b1.7.3 | fabric | 30 апреля 2021 г. | Скачать (251 КБ) |
| 1.0.4 | Релиз | b1.7.3 | fabric | 30 апреля 2021 г. | Скачать (250 КБ) |
| 1.0.3 | Релиз | b1.7.3 | fabric | 28 апреля 2021 г. | Скачать (249 КБ) |
Ченджлог
1.1.0Релизb1.7.3 · 8 мая 2021 г.
Commands API Auto Texture and Model Loading System (textures-api-v1) Undeprecated Choco's Atlas API More Lifecycle Events
1.0.6Релизb1.7.3 · 30 апреля 2021 г.
Improvements to chunkgenerator#getMinSpawnY or whatever the method is called usages
1.0.5Релизb1.7.3 · 30 апреля 2021 г.
Add a getMinSpawnY method to chunk generators because our previous changes just weren't enough for minecraft to be nice.
1.0.4Релизb1.7.3 · 30 апреля 2021 г.
Chunk Generators can now use the power move of changing how the player spawns in them. (only in Dimensions that don't manually override method_1770 i.e. isValidSpawnPos. In vanilla, this is only the overworld generator).
Modded Dimensions can ignore this, as you can just override Dimension.1770, however, this is very useful for modded overworld generators.
If you are adding your chunk generator with a mixin to Dimension#createLevelSource, see world type api's MixinDimension to see how to enable functionality for your code by setting the internal api field.
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