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Mineforgian

Jujutsu Kaisen: Cursed Fate

This is a Jujutsu Kaisen inspired mod.

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189K
Подписчики
116
Обновлён
4 апреля 2026 г.
Лицензия
All-Rights-Reserved

Опубликован 27 июля 2025 г.

CursedFateLogo

Cursed Fate introduces the world of Jujutsu (based on the popular Anime Jujutsu Kaisen) to the game. Explore unique structures, master your technique, learn Domain Expansion, fight NPCs and PVP with an in-depth combat system. This mod's sole focus is to provide players with the experience of an RPG power fantasy that blends well into the base game with stunning visual quality.

Featuring:

Over 10+ Cursed Techniques to choose from Custom NPCs Dynamic Quest System & Structures 8+ Unique Armor Sets Trait System for Build Crafting Binding Vows Evolving Cursed Techniques

FAQ:

Q: How do I begin my journey? A: Begin by playing regular minecraft. Level up by using abilities, fighting curses, etc.

Q: My VFX is broken, why? A: That is typically an issue associated with Photon, we cannot fix that on our side.

Q: Will you add ___? A: We have a roadmap of ideas and we will be adding tons of content, feel free to join the discord and suggest!

Q: Why is the Quest Board disabled? A: The Quest Board has been disabled due to the mission system being reworked in the future, please progress without it (fight curses, play normal minecraft, kill mobs).

Extra Information:

Required Mods: Player Animator, Geckolib, Photon, Kleiders Custom Renderer

Credits: ImNotHURAGAN (Coder & Artist), gumelthemodeler (Primary Artist), colinJM (Alpha State Artist), Noii (Rebrand credits), Lautaro4708z (Primary Animator)

Ченджлог

1.0.39Релиз1.20.1 · 4 апреля 2026 г.
  • Fixed every mob droping jujutsu tokens
1.0.38Релиз1.20.1 · 4 апреля 2026 г.
  • Added more detectors for weapon moves, hopefully for better compatibility
  • Unlimited Void blocks now stop rain
  • Fixed Shikigami making cursed fate mobs not drop their loot
  • Readjusted True Divive Flame destruction
  • Entities with very low hp no longer give mastery
  • New tag for addon creators, cursedfate:domainentities (This tag makes it so an entity disappears when the domain closes or a clash starts)
1.0.37Релиз1.20.1 · 3 апреля 2026 г.
  • Fixed Malevolent Shrine And Unlimited Void varients
1.0.36Релиз1.20.1 · 3 апреля 2026 г.
  • Domains now have a minimum burnout
  • Increased burnout from UV 0.2
  • Fixed Veils description
  • People effected by Unlimited Voids Stun are unable to be black flashed
  • Fixed open domains being able to open inside closed one if both were activated at the same time
1.0.35Релиз1.20.1 · 3 апреля 2026 г.
  • Reregistered Lucky Sorcerer recipes
  • Removed Mutual Love katanas being able to be used multiple times (This was a feature not a bug)
  • Fixed HR and Weapon moves not detecting some weapons that had the Swords or Axes tags
  • Fixed Vessel domain selection UI
  • Fixed 3rd combat type 6th ability UI not being centered
  • Slam Downslam no longer detects ability mobs
  • Pebble Throw no longer activated when it hits an ability
  • Using Mutual Love Katanas should be more stable now
  • Fixed people being stuck in domain clashing
  • Fixed Sukunas NPC domain having Gojos vfx and missing its Shrine
1.0.34Релиз1.20.1 · 2 апреля 2026 г.
  • Improved Domain Clashes
  • Fixed Gojos domain playing the music multiple times when it closed
  • You can no longer stack 0.2 and regular version of Unlimited Void
  • Fixed Gojos drops
1.0.33Релиз1.20.1 · 2 апреля 2026 г.
  • Reregisted all crafting recipes (mainly for the armors)

------------------Last bug fix change log--------------------------

  • Even when starting early, clashing will now show both domain blocks
  • Fixed Domain models/vfx staying after the player runs out of ce
  • Chroma orb now doesn't stack colours if flow is active
  • Fixed the domain selection screen staying after death
  • Shrine floor should now work with shaders
  • Vessel can no longer use its domain without takeover
  • Hollow Purple no longer gets stopped by blocks such as ores
  • Players can no longer use moves while in spectator mode
  • RCT now checks if you are dead or not before it heals you
1.0.32Релиз1.20.1 · 2 апреля 2026 г.
  • Even when starting early, clashing will now show both domain blocks
  • Fixed Domain models/vfx staying after the player runs out of ce
  • Chroma orb now doesn't stack colours if flow is active
  • Fixed the domain selection screen staying after death
  • Shrine floor should now work with shaders
  • Vessel can no longer use its domain without takeover
  • Hollow Purple no longer gets stopped by blocks such as ores
  • Players can no longer use moves while in spectator mode
  • RCT now checks if you are dead or not before it heals you

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