
CreatureChat™
The Minecraft mod that allows entities to respond naturally using AI!
- Загрузки
- 180K
- Подписчики
- 462
- Обновлён
- 28 августа 2025 г.
- Лицензия
- CC-BY-NC-SA-4.0
Опубликован 8 апреля 2024 г.
Chat with any mob in Minecraft! All creatures can talk & react using AI!

Features
- AI-Driven Chats: Using ChatGPT or open-source AI models, each conversation is unique and engaging!
- Behaviors: Creatures can make decisions on their own and Follow, Flee, Attack, Protect, and more!
- Reactions: Creatures automatically react to being damaged or receiving items from players.
- Friendship: Track your relationships from friends to foes.
- Multi-Player: Share the experience; conversations sync across server & players.
- Memory: Creatures remember your past interactions, making each chat more personal.
Create meaningful conversations and enduring friendships? A betrayal perhaps?


Installation Instructions
Fabric (Recommended)
Fabric Instructions
- Install Fabric Loader & API: Follow the instructions here.
- Install CreatureChat™ Mod: Download and copy
creaturechat-*.jarandfabric-api-*.jarinto your.minecraft/modsfolder. - Launch Minecraft with the Fabric profile.
- Configure AI: A LLM (large language model) is required for generating text (AI options below)
Forge (with Sinytra Connector)
Forge Instructions
NOTE: Sintra Connector only supports Minecraft 1.20.1
- Install Forge: Download Forge Installer, run it, select "Install client".
- Install Forgified Fabric API: Download Forgified Fabric API and copy the
*.jarinto your.minecraft/modsfolder. - Install Sinytra Connector: Download Sinytra Connector and copy the
*.jarinto your.minecraft/modsfolder. - Install CreatureChat™ Mod: Download and copy
creaturechat-*.jarinto your.minecraft/modsfolder. - Launch Minecraft with the Forge profile.
- Configure AI: A LLM (large language model) is required for generating text (AI options below)
AI Options
Choose AI Option
CreatureChat™ requires an AI / LLM (large language model) to generate text (characters and chat).
- Free & Local: Use open-source and free-to-use LLMs without any API fees. [Difficulty: Hard]
- Bring Your Own Key: Use your own API key from providers like OpenAI or Groq. [Difficulty: Medium]
- Token Shop: Supports CreatureChat™ by purchasing tokens from the developers. [Difficulty: Easy]
1. Free & Local
CreatureChat™ fully supports free and open-source LLMs. To get started:
- An HTTP endpoint compatible with the OpenAI Chat Completion JSON syntax is required. We highly recommend using:
- Set the local HTTP endpoint in-game:
/creaturechat url set "http://ENTER-YOUR-HTTP-ENDPOINT-FROM-LITE-LLM"/creaturechat model set ENTER-MODEL-NAME/creaturechat timeout set 360
- Additional help can be found in the #locall-llm-info channel on our Discord.
2. Bring Your Own Key
For those already using a third-party API (e.g., OpenAI, Groq):
- Integrate your own API key for seamless connectivity.
- Costs depend on the provider’s usage-based pricing model.
- By default, CreatureChat uses the OpenAI endpoint and
gpt-3.5-turbomodel, known for its balance of low cost and fast performance. - Be aware that OpenAI’s developer API does not include free usage. Please review the OpenAI pricing for detailed information.
- To create an OpenAI API key, visit https://platform.openai.com/api-keys, and use the + Create new secret key button.
- Set the API key & model in-game:
/creaturechat key set <YOUR-SECRET-KEY-HERE>/creaturechat model set gpt-3.5-turbo
3. Token Shop
Supports CreatureChat by purchasing tokens from the developers:
- Easy setup with simple token packs, created for CreatureChat users.
- More info is available in the #token-shop channel on our Discord.
- Set the token-shop API key in-game:
/creaturechat key set <YOUR-SECRET-KEY-HERE>

In-game Commands
Configure CreatureChat
- REQUIRED:
/creaturechat key set <key>- Sets the OpenAI API key. This is required for making requests to the LLM.
- OPTIONAL:
/creaturechat url set "<url>"- Sets the URL of the API used to make LLM requests. Defaults to
"https://api.openai.com/v1/chat/completions".
- Sets the URL of the API used to make LLM requests. Defaults to
- OPTIONAL:
/creaturechat model set <model>- Sets the model used for generating responses in chats. Defaults to
gpt-3.5-turbo.
- Sets the model used for generating responses in chats. Defaults to
- OPTIONAL:
/creaturechat timeout set <seconds>- Sets the timeout (in seconds) for API HTTP requests. Defaults to
10seconds.
- Sets the timeout (in seconds) for API HTTP requests. Defaults to
- OPTIONAL:
/creaturechat whitelist <entityType | all | clear>- Show chat bubbles- Shows chat bubbles for the specified entity type or all entities, or clears the whitelist.
- OPTIONAL:
/creaturechat blacklist <entityType | all | clear>- Hide chat bubbles- Hides chat bubbles for the specified entity type or all entities, or clears the blacklist.
- OPTIONAL:
/story set "<story-text>"- Sets a custom story (included in character creation and chat prompts).
- OPTIONAL:
/story display | clear- Display or clear the current story.
Configuration Scope:
- OPTIONAL: You can specify the configuration scope at the end of each command to determine where settings should be applied:
- Default Configuration (
--config default): Applies the configuration universally, unless overridden by a server-specific configuration. - Server-Specific Configuration (
--config server): Applies the configuration only to the server where the command is executed. - If the
--configoption is not specified, thedefaultconfiguration scope is assumed.
- Default Configuration (


License
- Source code: GNU GPL v3
- Non-code assets: CC-BY-NC-SA-4.0
Legal Notices
- CreatureChat™ is an independent project and is not endorsed by Mojang AB, Microsoft Corp., or OpenAI. Minecraft® is a trademark of Mojang AB. ChatGPT® is a trademark of OpenAI OpCo, LLC. All trademarks appear here for identification only.
- CreatureChat™ is a trademark of owlmaddie LLC (registration pending). Factual nominative references such as “Fork of CreatureChat” that do not imply endorsement are allowed; all other uses of the name or logo require prior permission.
Contact & Resources
- Join us on Discord
- Documentation (Source Code)
- Follow Us: YouTube | Twitter | TikTok

Ченджлог
3.0.0+1.21Релиз1.21 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
3.0.0+1.21.7Релиз1.21.7 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
3.0.0+1.21.6Релиз1.21.6 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
3.0.0+1.21.5Релиз1.21.5 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
3.0.0+1.21.4Релиз1.21.4 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
3.0.0+1.21.3Релиз1.21.3 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
3.0.0+1.21.2Релиз1.21.2 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
3.0.0+1.21.1Релиз1.21.1 · 28 августа 2025 г.
[3.0.0] - 2025-08-27
Added
- Inventories for all mobs with chat data (Shift+Right Click, or Press 'E' while riding)
- Random loot added to inventory on character creation (biome-specific loot tables for inventories)
- You can borrow items from friends, or steal items from enemies
- Entities will react to changes in inventory
- Integrates with existing inventories for Piglin, Pillager, Allay, and Villager
- Press 'E' while riding a mob with max friendship to show inventory
- Imports chest-based mobs (donkey with chest, llama with chest, etc...)
- Integrated Fabric DataGen for building compatible loot-tables (1.20 to 1.21.7 support)
- Assign inventory into random slots
- Main/Off hand support for max friendship (uses bottom left 2 slots for main/off hand)
- Advancements (30 tasks, goals, and challenges)
- CreatureChat (root): Your world just got way more alive.
- Ice Breaker: Cold Open.
- First Impressions: Make a friend.
- No Hard Feelings: Regain a friend.
- Open Sesame: Your stuff is my stuff.
- Tag Along: Follow me, bro.
- Lead The Way: Where are we going?
- Calm The Storm: Chill out, man.
- Stand Your Ground: Why are you running?
- Sworn Oath: I will protect you.
- Wordsmith: From rocky start to best friends.
- True Companion: Did we just become best friends?
- Sleight of Hand: Try my sword.
- Shared Stash: Share the loot.
- Social Butterfly: Love conquers all.
- Inner Circle: Gathered round the fire.
- Popular Opinion: Sway the Crowd.
- Drama Llama: Best friends for never.
- Love Hate Relationship: It’s Complicated.
- Arch Nemesis: Keep your enemies closer.
- Friend Or Foe: Remember the good times?
- Finder’s Keepers: Borrowed forever.
- Guided Tour: Lost, together.
- The NeverEnding Story: Every real story is a never ending story.
- Grand Gesture: You got rizz.
- A Legend:
- Potato War:
- The Heist: The perfect crime.
- Ender Escort: Together to the End.
- Pacifist Route: The best ending.
- Translations (18 Languages):
- Translating all visible text (Advancements, ChatScreen, Inventory, Commands, Errors, No Responses)
- Adding DataGen provider for translations (en_us.json)
- Languages:
- German (Germany):
de_de - Spanish (Spain):
es_es - Spanish (Mexico):
es_mx - French (France):
fr_fr - Hindi (India):
hi_in - Japanese (Japan):
ja_jp - Korean (South Korea):
ko_kr - Dutch (Netherlands):
nl_nl - Polish (Poland):
pl_pl - Portuguese (Brazil):
pt_br - Portuguese (Portugal):
pt_pt - Swedish (Sweden):
sv_se - Turkish (Turkey):
tr_tr - Ukrainian (Ukraine):
uk_ua - Russian (Russia):
ru_ru - Chinese (Simplified, China):
zh_cn - Chinese (Traditional, Taiwan):
zh_tw - Indonesian (Indonesia):
id_id
- German (Germany):
- Solutions to common errors are now displayed on screen (i.e. more helpful)
- New HTTP keep alive and accept HTTP headers
- Unit tests for all LLM request failure scenarios + solutions
- Validation of mixin targets (on build)
Changed
- Expanded & translated '' messages
- Improved rate-limits for automatic LLM requests (show item, inventory, attack)
- 10 automatic LLM messages per user, cooldown +1 every 3 seconds
- 3 automatic LLM message per entity, cooldown +1 every 3 seconds
- Adding specific error messages for specific LLM request status codes (i.e. more helpful)
- Output more detailed error message from LLM APIs
- Leaving HTTP connection open (better connection pooling)
Fixed
- Fixed constant death messages which appeared on each attack (for Minecraft 1.21.2+)
- Line wrapping for all languages improved (especially noticeable for certain wide-character languages)
- Support NBT format from 1.20 to 1.21.4 in newer versions (migrate CCUID)
- Fixed "entity is null" errors when killing mobs (usually when killing lots of mobs)
- Fixed names that were not appearing in the End and the Nether.
- Fixed Z-fighting on message text and entity name (on chat bubble)
- Fixed PlayerData from using UUID (changed back to PlayerName - to allow for roleplay)
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