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Mineforgian

Steam 'n' Rails Neoforge

An unofficial port of Create: Steam 'n' Rails to 1.21.1.

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2.0M
Подписчики
161
Обновлён
27 июля 2026 г.
Лицензия
LGPL-3.0-or-later

Опубликован 22 декабря 2025 г.

Title Image

Description

Create: Steam 'n' Rails 1.21.1 brings all the amazing features of Create: Steam 'n' Rails to the newer Minecraft version of 1.21.1!

This project is an unofficial fork of the Create: Steam 'n' Rails Repository.

Important!

The alpha version of this mod contains the newest features from upstream Steam 'n Rails version 1.7; however, it may potentially contain game-breaking bugs. Back up your world before attempting the alpha version.

Compatability

This mod only actively supports the newest version of Create.

Development

To help us improve this mod, you can report any problems you encounter to our issue tracker in our Official Github Repository

Please refrain from reporting any issues related to this mod on the official Create: Steam 'n' Rails Repository

More Info

Feel free to use this mod in your modpacks with atribution!

Ченджлог

0.3.0-beta.2+neoforge-mc1.21.1Бета1.21.1 · 27 июля 2026 г.

What's Changed

New Contributors

Full Changelog: https://github.com/Porters-of-Railways/Railway-1.21.1/compare/v0.3.0-beta...v0.3.0-beta.2

0.3.0-beta+neoforge-mc1.21.1Бета1.21.1 · 11 июля 2026 г.

What's Changed

New Contributors

Full Changelog: https://github.com/Porters-of-Railways/Railway-1.21.1/compare/v0.3.0-alpha.2...v0.3.0-beta

0.3.0-alpha.2+neoforge-mc1.21.1Альфа1.21.1 · 16 июня 2026 г.

What's Change

  • Fixed startup crash with newest version of create 6.0.10
0.3.0-alpha+neoforge-mc1.21.1Альфа1.21.1 · 16 июня 2026 г.

What's Changed

Features

0.2.1+neoforge-mc1.21.1Релиз1.21.1 · 13 июня 2026 г.

What's Changed

New Contributors

Full Changelog: https://github.com/Porters-of-Railways/Railway-1.21.1/compare/v0.2.0...v0.2.1

0.2.0+neoforge-mc1.21.1Релиз1.21.1 · 15 мая 2026 г.

What's Changed

Fixes

  • Fix Voice Chat 2.6.11 crash and config access crash (#168) — thanks @gblfxt
  • Fix slab casing rendering crash with certain slabs (#172) — thanks @gblfxt
  • Fix flat smokestack particle spawn height (#179) — thanks @gblfxt
  • Fix flywheel rotation direction based on movement axis (#178) — thanks @gblfxt
  • Fix vent teleport when possessing conductor (#180) — thanks @gblfxt
  • Fix mounted toolbox losing items when placed on conductor (#183) — thanks @gblfxt
  • Fix track switch ponder not showing curve tracks (#194) — thanks @gblfxt
  • Fix station limit checkbox positioning and add tooltip (#199) — thanks @gblfxt
  • Fix duplicate conductor DefaultAttributes registration (#216) — thanks @gblfxt
  • Fix conductor remote possession desync and logout cleanup (#214) — thanks @gblfxt
  • Fix IndexOutOfBoundsException in SpriteCopyingBakedModel (#229) — thanks @gblfxt
  • Fix liquid fuel system not recognizing registered fluids (#228) — thanks @gblfxt
  • Fix NPE in CopycatHeadstockModel with NeoContinuity (#231) — thanks @gblfxt
  • Fix conductor possession cleanup and camera compatibility (#248) — thanks @gblfxt
  • Fix dev cape config send on login (#254) — thanks @gblfxt
  • Fix EntityAudioChannelImpl operation signature wrapping (#263) — thanks @sshcrack
  • Fix vanilla spectator mode restoration when not possessing entities (#276) — thanks @gblfxt
  • Fix toolbox overlay mixin target for Catnip NBTHelper (#275) — thanks @gblfxt
  • Fix crash when joining server and improve data generation (#278) — thanks @Chameleon538
  • Fix buffer bind data writing to BLOCK_ENTITY_DATA component (#279) — thanks @gblfxt

    Note: This fix only applies to buffers placed after updating.

Features & Improvements

  • Add common plate tags for mod compatibility (#187) — thanks @gblfxt
  • Add narrow and wide gauge phantom rails (#195) — thanks @gblfxt
  • Add unofficial port marker tag to saved data (#230) — thanks @gblfxt
  • Finish TODO in RedstoneLinkInstruction.java (#255) — thanks @Hybrizat
  • Use c: convention tags instead of internal wrappers (#215) — thanks @gblfxt

Bug Reports & Visual Fixes

  • Special conductor cap names don't change model (#205) — thanks @Chameleon538
  • Door "Open Mode" not locking door (#218) — thanks @Chameleon538
  • Boilers going invisible with a full block (#220) — thanks @Chameleon538
  • Cannot craft Biomes O' Plenty tracks and removes other wood/track compatibilities (#236) — thanks @Chameleon538
  • Crash when creating a new world / AE2 infinite loop issue (#246) — thanks @Chameleon538
  • Startup crash in 0.2.0 (#247) — thanks @Chameleon538
  • Copycat headstocks crash (#264) — thanks @Chameleon538
  • "OLD" style smoke not rendering properly (#280) — thanks @Chameleon538

New Contributors

  • @Hybrizat made their first contribution in #255
  • @sshcrack made their first contribution in #263

Full Changelog

Compare v0.1.0...v0.2.0

0.2.0-beta.2+neoforge-mc1.21.1Бета1.21.1 · 13 апреля 2026 г.

What's Changed

  • [CRASH] Create New World (Not AE2) + [BUG] Crash when loaded with AE2 after clicking "Single Player" button due to infinite loop by @Chameleon538 at #246
  • [CRASH] Startup Crash in 0.2.0 by @Chameleon538 at #247
  • fix: conductor possession cleanup and camera compat Fix #227, #232, #233, #241 by @gblfxt at #248

For Full Changelog: Click Here

0.2.0-beta+neoforge-mc1.21.1Бета1.21.1 · 4 апреля 2026 г.

Steam 'n' Rails 0.2.0-beta - Changelog

What Changed

Features & Enhancements

  • Added unofficial port marker tag to saved data for potential future compatibility (#230, #222)
  • Fixed station limit checkbox positioning (#199)

Bug Fixes

  • Tracks & Compats: Fixed the inability to craft Biomes O' Plenty tracks and restored other wood/track compatibilities (#236, #212)(Woods from other mods are still a work in progress). Fixed broken recipes for Phantom Tracks (#204).
  • Replaced internal wrapper tags with standard c: convention tags for better multi-mod compatibility (#215).
  • Fluids: Fixed the liquid fuel system not properly recognizing registered fluids (#228, #209).
  • Rendering & Models: Fixed NullPointerException in CopycatHeadstockModel when used alongside NeoContinuity (#231, #219). Fixed IndexOutOfBoundsException in SpriteCopyingBakedModel (#229). Fixed Boilers turning invisible when next to a full block (#220, #213).
  • Conductors: Resolved conductor remote possession desync and logout cleanup issues (#214). Fixed special conductor cap names not changing the model (#205, #198).
  • Doors: Fixed Door "Open Mode" failing to actually lock the door (#218, #217). Fixed missing localization texts for door mode selection (#224).
  • Gameplay & Interactions: Fixed the "Remote Lens" not working properly (#227). Fixed the inability to select the double axle standard type on narrow tracks (#210). Fixed issues where the wrench couldn't interact with train stations without automatically creating or disassembling the train (#202).
  • Visuals: Fixed invisible bogies failing to render properly (#200).

Crash Fixes

  • Server Stability: Removed duplicate conductor DefaultAttributes registration, which previously caused dedicated servers to crash on startup (#216, #208).
  • Fixed generic "Index 1 out of bounds for length 1" crashes (#221).
  • Fixed general endless loading screen and failure to start errors (#211, #206).

The issues can be found in our GitHub Repository

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