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Mineforgian

Create: Rock & Stone

Create: Rock & Stone aims to close the gap between Create and traditional factory game experience by bringing infinite mineable resource deposits into the world. Make your own massive drill and cash in on the bounties of nature!

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Подписчики
51
Обновлён
9 апреля 2026 г.
Лицензия
LGPL-3.0-or-later

Опубликован 23 октября 2025 г.

Create: Rock & Stone

Create: Rock & Stone aims to close the gap between Create and traditional factory game experience by bringing infinite mineable resource deposits into the world. Make your own massive drill and cash in on the bounties of nature!

If you find issues or have suggestions, please let me know by opening an issue here.

Features

showcase

Miner Bearing Deposit Scanner

A replacement for old miners that lets you build massive miner contraptions and augment them with attachments!


Mine Head Deposit Scanner

The core component of every miner. A single block by default, but can be upgraded to a 3x3 when placed in a special formation!


Deposit Scanner Deposit Scanner

Used to scan for underground ore deposits. Once tuned onto a deposit, its antennas will periodically flash. If both antennas flash together, you are looking in the right direction. The faster they flash, the closer you are!

Modded Deposits

(Enabled automatically if a modded ore is present)
Deposits

Vanilla Deposits

Compatibility

  • JEI - Mining recipes and catalyst info
  • Jade - Shows remaining resources if finite deposits are enabled (1.21.1 only).
  • Xaero's World Map or Journey Map - Shows found deposits as icons on the map.

Deposits are too rare or too abundant?

Create: Rock & Stone provides 4 datapack flavors that let you control how often the deposits spawn in the world. There are two ways to enable them:

  • When starting a new world, go to the Datapacks section and select the deisred flavor.
  • In existing worlds, use command: /datapack enable "create_rns:<flavor>" and restart the world.

Many other aspects of this mod can be overridden with datapacks as well. Click here to learn what's possible.

Credits

Some models and textures in this mod make partial use of Create assets. All used Create assets are licensed under the MIT license.

Ченджлог

v1.1.2-1.21.1-6Релиз1.21.1 · 9 апреля 2026 г.
  • Added Chinese translation.
  • Fixed crash in dimensions with no deposits when rendering deposit scanner.
v1.1.2-1.20.1-6Релиз1.20.1 · 9 апреля 2026 г.
  • Added Chinese translation.
  • Fixed crash in dimensions with no deposits when rendering deposit scanner.
v1.1.1-1.20.1-6Релиз1.20.1 · 4 апреля 2026 г.
  • Fixed bug in multiplayer that prevented clients from connecting to the sever with a message "Missing tag TagKey[minecraft:block / create_rns:resonator_attachments]"
v1.1.0-1.21.1-6Релиз1.21.1 · 4 апреля 2026 г.

What's New in 1.1

Gameplay

  • Added nether deposits for Quartz and Gold (which now spawns in both overworld and nether).
  • Added deposits for modded ores: Tin, Lead, Nickel, Silver, Uranium, Thorium, Cobalt (more to come in future versions).
    When an ore block of a listed type is detected in your game, a deposit for the same type is automatically added.
  • Found deposits will now show on the map (Xaero's World Map and Journey Map are supported).
  • Deposit scanner will now show if a deposit is above or below when you get close.
  • Added GUI config menu in the "Mods" tab (1.21.1 only).

Datapack changes

  • As always, documentation for all data fields can be found at https://github.com/BMasta/create-rns/blob/main/docs/datapack.md.
  • [breaking] Catalyst schema was overhauled.
    • "resonance" catalyst requirements were replaced with a general "attachment" catalyst requirement.
    • "attachment" lets you specify any block or collection of blocks as attachments.
    • To satisfy the requirement, the specified number of attachments needs to be added to the miner contraption.
  • [breaking] Deposits are no longer vanilla jigsaw structures, but a special dedicated type.
    • Both structure and structure start configs were united into one.
    • Some parameters were removed, some changed, some added.
  • [breaking] Deposit spec now requires a map icon item to be specified.
  • You can now specify a mining recipe item as a item id, a tag, or a list of items and tags.
    • All id's you specify will be tried until one that actually resolves is found.
    • Useful when you don't know exactly what the item should be.
  • Lots of checks and validations were added to prevent silent failures when something fails to parse or resolve.

Minor improvements and fixes

  • Deposits now sound like deepslate instead of stone.
  • Resonators are no longer washed away by liquids and can be waterlogged.
  • Mine Head can now be waterlogged as well.
  • Resonance Buffer hitbox is now less annoying (especially when placing resonators on it).
  • Resonators and Resonance Buffers now use Flywheel visuals, which should improve rendering performance.
v1.1.0-1.20.1-6Релиз1.20.1 · 4 апреля 2026 г.

What's New in 1.1

Gameplay

  • Added nether deposits for Quartz and Gold (which now spawns in both overworld and nether).
  • Added deposits for modded ores: Tin, Lead, Nickel, Silver, Uranium, Thorium, Cobalt (more to come in future versions).
    When an ore block of a listed type is detected in your game, a deposit for the same type is automatically added.
  • Found deposits will now show on the map (Xaero's World Map and Journey Map are supported).
  • Deposit scanner will now show if a deposit is above or below when you get close.
  • Added GUI config menu in the "Mods" tab (1.21.1 only).

Datapack changes

  • As always, documentation for all data fields can be found at https://github.com/BMasta/create-rns/blob/main/docs/datapack.md.
  • [breaking] Catalyst schema was overhauled.
    • "resonance" catalyst requirements were replaced with a general "attachment" catalyst requirement.
    • "attachment" lets you specify any block or collection of blocks as attachments.
    • To satisfy the requirement, the specified number of attachments needs to be added to the miner contraption.
  • [breaking] Deposits are no longer vanilla jigsaw structures, but a special dedicated type.
    • Both structure and structure start configs were united into one.
    • Some parameters were removed, some changed, some added.
  • [breaking] Deposit spec now requires a map icon item to be specified.
  • You can now specify a mining recipe item as a item id, a tag, or a list of items and tags.
    • All id's you specify will be tried until one that actually resolves is found.
    • Useful when you don't know exactly what the item should be.
  • Lots of checks and validations were added to prevent silent failures when something fails to parse or resolve.

Minor improvements and fixes

  • Deposits now sound like deepslate instead of stone.
  • Resonators are no longer washed away by liquids and can be waterlogged.
  • Mine Head can now be waterlogged as well.
  • Resonance Buffer hitbox is now less annoying (especially when placing resonators on it).
  • Resonators and Resonance Buffers now use Flywheel visuals, which should improve rendering performance.
v1.0.4-1.21.1-6Бета1.21.1 · 28 марта 2026 г.
  • Improved mining and catalyst info tabs in JEI.
  • Fixed display issues for mining and catalyst info tabs when EMI is installed alongside JEI.
v1.0.4-1.20.1-6Бета1.20.1 · 28 марта 2026 г.
  • Fixed Overclock not working properly.
  • Improved mining and catalyst info tabs in JEI.
  • Fixed display issues for mining and catalyst info tabs when EMI is installed alongside JEI.
1.0.3-1.20.1-6Альфа1.20.1 · 17 марта 2026 г.

Backported the 1.0 version to 1.20.1. Updating to this version will cause your existing miners to disappear! When in doubt, back up your worlds!

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