
Create: Relics plus
An engineering expansion for the Relics mod. Harness the kinetic power of Create to evolve unique artifacts, unlock powerful synergies, automated logistics, and crushing combat abilities! Powered by NeoForge.
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- 14 августа 2026 г.
- Лицензия
- Academic-Free-License-v3.0
Опубликован 28 мая 2026 г.
⚙️ Create: Relics+
Create: Relics+ is an engineering expansion for the popular RPG mod Relics (by SSKirillSS), seamlessly integrating its progression mechanics with the mechanical universe of Create on the NeoForge 1.21.1 platform.
This addon transforms rotational kinetic energy into a powerful tool for character progression. Discover unique artifacts, earn relic experience by performing engineering tasks, unlock beautifully designed custom constellations, and trigger devastating item synergies!
🛠️ The Engineer's Arsenal
- Cogwheel Heart
Slot: charm Core Function: The core of your mechanical progression. It generates and stores kinetic energy, serving as the fundamental trigger to activate resonance and synergies for all other relics in the addon.
- Crushing Gauntlets
Slot: Hands Core Function: A heavy accessory built for raw power. It passively grants permanent Strength and Haste effects, with their amplification levels scaling directly with the artifact's generated Item Quality (up to Strength IV and Haste VI for perfect 5.0/5 quality!). Kinetic Resonance (Synergy): When equipped alongside the Cogwheel Heart, your hands mimic functional Crushing Wheels. Mining any ore blocks is intercepted: vanilla drops are canceled, replaced by Create's Crushed Raw Ores scaled by a custom stat multiplier, with a 40% chance to spawn Create Experience Nuggets. Compatibility: Features full dynamic ID parsing to support custom ores from third-party mods (Thermal, Mekanism, etc.) and naturally respects the Silk Touch enchantment.
- Warping Belt
Slot: Belt Core Function: A high-tech accessory designed for space manipulation and automated logistics. Controls movement velocity, conveyor belt logic, and instant resource translocation.
- Sailcloth cape
Slot: Back Passive ability: Accumulates air energy when moving quickly Active ability: slows down the fall by using up stored energy
Chief goggles: Improved Engineer Goggles from Create that show rotation direction, speed, power consumption, and maximum available power
Induction heating core: accumulates thermal energy near a heat source and uses it to smelt ores in the inventory
Gearshift Torque Boots: An innovative engineering artifact for the footwear slot (Boots) that merges the advanced kinetic system mechanics of the Create mod with the deep progression and constellation system of the Relics API. ⚙️ 1. Mechanical Gearbox (Transmission) Added the "Torque Transmission" ability featuring 4 switchable movement modes via the radial menu: 1st Gear: Protective: Reduces the engineer's movement speed by 30%. In return, it grants constant protection (dynamically distributing incoming damage into armor durability) and resiliently knocks back attacking enemies. Puffs of smoke escape from under the soles during sprints. 2nd Gear: Standard: The default operating mode. Player physics and movement speed remain completely vanilla. 3rd Gear: High-Speed: Extreme acceleration that scales directly with the Torque Efficiency statistic. Recoil Mechanics: Crashing into a wall (or any full block at eye or leg level) while sprinting interrupts movement and inflicts impact damage on the player. 4th Gear: Reverse: A unique, fun mode. Completely inverts client-side WASD movement inputs. 🛑 2. Mechanical Handbrake System Added the "Mechanical Handbrake" utility ability with switchable Enabled (On) / Disabled (Off) states: Absolute Anchor: When enabled, sneaking (Shift) completely wipes out movement impulses on both the client and server. The player becomes entirely unmovable by external forces (such as explosions, moving Create conveyor belts, or water currents). Hydraulic Exhaust: Slamming the brakes at high velocity (while sprinting on 3rd gear) unleashes critical sparks and generates a powerful kinetic shockwave that repels all nearby mobs within a 4-block radius. Fortified Buff: While holding the handbrake, the player receives a hidden gradual healing effect (Regeneration I) and 40% absorption against any incoming damage at the cost of armor durability.
📈 Progression & RPG Mechanics
Dynamic Item Quality: Every discovered relic rolls an individual quality stat (0.0 to 5.0). This metric permanently defines the baseline power of your passive potion effects. Custom Constellations: Unlock full research trees matching Create's aesthetic (e.g., the beautiful 12-star interlocking crushing wheel node design for the gauntlets). True Leveling Experience: Earn direct relic experience by interacting with the world using logic-based sources, such as mining matching ore tags.
📦 Requirements & Dependencies
Platform: NeoForge Game Version: Minecraft 1.21.1 Required Mods: Relics (by SSKirillSS) Create Curios API
🔒 Modpack Policy
You are completely free to include this mod in any public or private modpacks hosted on CurseForge. Giving credit to the author is highly appreciated!
Ченджлог
1.5.2Релиз1.21.1 · 14 августа 2026 г.
-Fixed bugs
1.5.1Релиз1.21.1 · 29 июля 2026 г.
bugs fix:
- Projection Matrix and Zinc Ward taking xp
1.5.0Релиз1.21.1 · 15 июля 2026 г.
Create Relics Plus — Update Changelog
🌟 New Relics
Zinc Ward
- Saves the wearer from fatal damage by temporarily turning them into an invulnerable zinc statue, providing a crucial second chance in tight combat situations.
Projection Matrix
- Projects a zinc-tinted holographic decoy of the player that taunts nearby monsters to draw their attention.
- Rank 1 Modifier (Quantum Entanglement): Establishes a link with the decoy, redirecting 25% of incoming damage to the hologram.
- Rank 3 Modifier (Spatial Shift): Allows the user to instantly swap places with the active hologram by right-clicking the matrix again.
⚔️ New Features & Enhancements
- Crushing Gauntlets Buff: Added a powerful 5th Rank upgrade! Attacking an enemy with maximum rank gauntlets will now temporarily shatter their defense, reducing the opponent's armor effectiveness by 50% for a short duration.
🔧 Bug Fixes
- HUD Overlay Fix: Relic charge bars (such as the Sailcloth Cape and Induction Heating Core) will now dynamically adjust their position under water to prevent overlapping with the vanilla oxygen/bubble supply indicators.
- Induction Heating Core Balancing:
- Fixed an exploit where the core could absorb heat from extinguished campfires and inactive/cold furnaces. It now strictly requires active, burning (
LIT) heat sources. - Added Magma Blocks to the list of valid heat sources, allowing you to charge the core simply by standing near or on them.
- Fixed an exploit where the core could absorb heat from extinguished campfires and inactive/cold furnaces. It now strictly requires active, burning (
1.4.1Релиз1.21.1 · 8 июля 2026 г.
- Added an option to toggle the item ability on and off.
- Fixed an issue causing charge overflow in the Sailcloth Cape when resetting rank.
- Fixed a bug where the Mechanical Heart at rank 5 failed to charge the netherite tank.
1.4.0Релиз1.21.1 · 14 июня 2026 г.
New relics added:
- Chief goggles:
Improved Engineer Goggles from Create that show rotation direction, speed, power consumption, and maximum available power
- Induction heating core:
accumulates thermal energy near a heat source and uses it to smelt ores in the inventory
known bugs have been fixed
1.2.0Релиз1.21.1 · 5 июня 2026 г.
🛠️ New Relic Added: Gearshift Torque Boots An innovative engineering artifact for the footwear slot (Boots) that merges the advanced kinetic system mechanics of the Create mod with the deep progression and constellation system of the Relics API. ⚙️ 1. Mechanical Gearbox (Transmission) Added the "Torque Transmission" ability featuring 4 switchable movement modes via the radial menu: 1st Gear: Protective: Reduces the engineer's movement speed by 30%. In return, it grants constant protection (dynamically distributing incoming damage into armor durability) and resiliently knocks back attacking enemies. Puffs of smoke escape from under the soles during sprints. 2nd Gear: Standard: The default operating mode. Player physics and movement speed remain completely vanilla. 3rd Gear: High-Speed: Extreme acceleration that scales directly with the Torque Efficiency statistic. Recoil Mechanics: Crashing into a wall (or any full block at eye or leg level) while sprinting interrupts movement and inflicts impact damage on the player. 4th Gear: Reverse: A unique, fun mode. Completely inverts client-side WASD movement inputs. 🛑 2. Mechanical Handbrake System Added the "Mechanical Handbrake" utility ability with switchable Enabled (On) / Disabled (Off) states: Absolute Anchor: When enabled, sneaking (Shift) completely wipes out movement impulses on both the client and server. The player becomes entirely unmovable by external forces (such as explosions, moving Create conveyor belts, or water currents). Hydraulic Exhaust: Slamming the brakes at high velocity (while sprinting on 3rd gear) unleashes critical sparks and generates a powerful kinetic shockwave that repels all nearby mobs within a 4-block radius. Fortified Buff: While holding the handbrake, the player receives a hidden gradual healing effect (Regeneration I) and 40% absorption against any incoming damage at the cost of armor durability. 📊 3. Constellation, Statistics & HUD Research Tree: The "Torque Transmission" nodes are laid out in the shape of a classic H gear shift pattern (centered at X=11 coordinates). The "Handbrake" ability branches off to the side like a physical brake lever. Dynamic Stat: Implemented the "Torque Efficiency" (torque_efficiency) statistic, which steadily scales up the damage reduction of the 1st gear and the maximum speed threshold of the 3rd gear. Integrated Metrics: current_movement_rpm — Calculates the player's current kinetic load (RPM) based on ground movement speed. kinetic_energy_converted — Accumulates converted kinetic energy progress while sprinting. Custom HUD: Added a custom speedometer overlay to the bottom-left corner of the screen, rendering the active gear (using the 16x64 gear_hud.png texture) and live RPM values in real-time. 🎨4. Visual Enhancements & Bugfixes Prestige Textures: Added exclusive golden textures for fully upgraded, maximum-level relics to showcase your peak engineering progress. Stability Updates: Resolved conflicts within shared Curios API events: fixed critical compatibility bugs, and in particular, the Sailcloth Cape relic now works absolutely perfectly without any failures in wind energy or experience calculations.
1.1.1Релиз1.21.1 · 2 июня 2026 г.
Critical Compatibility Hotfix
1.1.0Релиз1.21.1 · 2 июня 2026 г.
- 3D Models Integration for Existing Artifacts:All previously created relics (excluding the Cogwheel Heart) have been successfully upgraded to display full three-dimensional models on the character's body when equipped.
- Optimization and Crash Fixes
- New Relic: Sailcloth Cape (Metallic Wind Rose): A unique artifact stitched from factory windmill sailcloth from the Create mod has been added to the game:"Temporal Delays" and Slow Falling Mechanics:
- Implemented dynamic wind pressure accumulation within the sailcloth during rapid movement. The cape smoothly extends the duration of the slow falling effect by utilizing the captured airflows.
- Engineering Defense Dome: While holding Shift, the cape activates a protective air barrier within a 4-block radius. When the dome triggers, living mobs are powerfully pushed back, and incoming projectiles or arrows are deflected along their reverse vector.Hazardous Impact
- Dangerous Fall: Upon landing, a kinetic air shockwave is released, dealing damage and knocking back surrounding mobs.
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