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Mineforgian

Create: More Girder

Adds 8 unique girder variants to complement the Create mod ecosystem.

48K загрузок35 подписчиковMITforgeneoforge

Обновлён 24 мая 2026 г. · опубликован 24 октября 2025 г.

Create: More GirderCreate: More Girder

🏗️ *Expand your Create builds with beautiful structural girders!* 🏗️

!\\\[Minecraft\\\](https://img.shields.io/badge/Minecraft-1.21.1-brightgreen?logo=minecraft)!\\\[Create\\\](https://img.shields.io/badge/Create-6.0.6--98-blue)!\\\[NeoForge\\\](https://img.shields.io/badge/NeoForged-21.1.209-663399)

 

Disclaimer: Yes this Mod was made using AI, as this Description too. You don't like it? You don't need to use it.

✨ **Features**

Create: More Girder revolutionizes your structural building possibilities by adding 9 unique girder variants and a full girder strut system to complement the Create mod ecosystem. Each girder type offers distinctive aesthetics while maintaining full compatibility with Create's mechanical systems.

🎨 Available Girder Variants

Updated Girder Types

Girder Types

🗿 Andesite Girder - The foundation variant from Create: Diesel Generators

🥉 Brass Girder - Elegant brass construction

🟠 Copper Girder - Fresh copper with natural shine

🟤 Exposed Copper Girder - Slightly weathered copper

🟫 Weathered Copper Girder - Well-aged copper patina

🟢 Oxidized Copper Girder - Fully oxidized copper

⚙️ Industrial Iron Girder - Heavy-duty iron construction

🔶 Weathered Iron Girder - Time-worn iron girders

🎭 Copycat Girder - Mimics any block's texture

🏗️ Girder Strut System

Bridge the gap between girder columns with structural struts that span up to 30 blocks:

  • Girder Struts: Connect two girder anchors with a dynamic beam — material cost scales with length
  • Copycat Struts: Same functionality as regular struts but mimic any block's texture for seamless integration
  • Contraption Compatible: Struts assemble onto Create contraptions (bearings, pistons, cart assemblers) and move with the structure
  • Placement Cost Overlay: An on-screen overlay shows the exact material cost before you commit the placement
  • Anchor Helper: When aiming at a strut's start anchor, a visual indicator shows the valid endpoint

🔧 Mechanical Integration

  • Full Create Compatibility: All girders work seamlessly with Create's kinetic systems
  • Encased Shaft Variants: Every girder type includes encased shaft functionality
  • Rotational Power: Transfer mechanical energy through any girder structure
  • Placement Helpers: Intelligent building assistance for complex structures

🌟 Advanced Features

  • 📦 Waxed Variants: Preserve copper girders at any weathering stage with honeycomb
  • 🔄 Natural Weathering: Copper girders age realistically over time
  • Axe Interaction: Scrape copper girders to reverse weathering
  • 🎯 Smart Placement: Context-aware girder placement system
🎮 Usage

Create: More Girder seamlessly integrates into your Create builds. Simply craft any girder variant and start building! The mod includes:

  • 🔨 Crafting Recipes: Intuitive recipes for all girder types
  • 📚 JEI Integration: Full recipe and usage information
  • 🎯 Placement System: Smart girder connection and alignment
  • ⚙️ Kinetic Support: All girders work with Create's rotational systems
🤝 Compatibility

Create: More Girder is designed to work perfectly with:

  • Create and all official Create addons
  • Create: Diesel Generators (shares andesite girder foundation)
  • Create: Enchantment Industry
  • Create Aeronautics (girders and struts registered as Sable light blocks)
🎨 Credits & Attribution

Development:  Agent772

 Art & Design: 🎨 swyt

Technical Foundation: 

  • jesz - Original andesite girder implementation (Create: Diesel Generators)
  • Industrialists-Of-Create - Girder strut system adapted from (Create:Bits-n-Bobs)

Центр версий

22 версий
  • Релиз1.3 МБ
  • Релиз1.4 МБ
  • Релиз2.0 МБ
  • Релиз1.9 МБ
  • Релиз2.0 МБ
  • Релиз1.9 МБ
  • Релиз2.0 МБ
  • Релиз1.7 МБ
  • Релиз1.7 МБ
  • Релиз1.7 МБ
  • Релиз1.7 МБ
  • Релиз1.7 МБ
  • Релиз1.7 МБ
  • Релиз1.6 МБ
  • Релиз1.6 МБ
  • Релиз1.6 МБ
  • Релиз1.6 МБ
  • Релиз1.6 МБ
  • Релиз1.6 МБ
  • Релиз2.1 МБ

Ченджлог

2.1.1Релиз1.21.1 · 24 мая 2026 г.

Version 2.1.1

Fixed

  • fixed large filesize

Version 2.1.0

Fixed

  • Fixed shaft / cog / fluid-pipe brackets dropping on the ground when their host is broken in creative — brackets and any copycat mimic are now discarded with the rest of the block (survival pickaxe / hand breaks still pop bracket and mimic on the ground as before)
  • Fixed sneak-wrenching (pickup) a shaft / cog / fluid-pipe with a non-copycat bracket popping the bracket on the ground — the bracket now follows the host into the player's inventory in survival (overflow to the ground if full) and is discarded in creative, matching the existing copycat-bracket pickup behaviour
  • Fixed track paving with Iron Truss and Iron Beam doing nothing — the legacy hand-written paving_girder / girder tag JSONs in src/main/resources were shadowing the data-generated tags and missing the new iron entries, so the paver could not recognise iron girders. The stale tag files are now removed; the Registrate-generated tag set under src/generated/resources is the single source of truth
  • Fixed Copycat Truss and Copycat Beam side brackets not adopting the mimic texture when placed next to solid blocks
  • Fixed brackets placed on third-party cogwheels using the shaft bracket model instead of the cog bracket model
  • Fixed sneak-wrenching a host block with a non-copycat bracket incorrectly routing the bracket through the player's inventory

Added

  • Iron Truss and Iron Beam block families, each with encased shaft and strut variants — six new blocks with crafting recipes using vanilla iron blocks and iron plates
  • Ten new bracket variants: Andesite, Brass, Iron, Weathered Iron, Zinc, Copycat, and four waxed copper oxidation stages (Copper, Exposed Copper, Weathered Copper, Oxidized Copper), each snapping onto shafts, cogwheels, and fluid pipes
  • Shortcut recipe for Waxed Oxidized Copper Bracket crafted from unwaxed oxidized copper, so fully-oxidized vanilla copper is no longer a dead-end
2.1.1Релиз1.20.1 · 24 мая 2026 г.

Version 2.1.1

Fixed

  • Mixin Remap was missing (again -.-)
  • fixed large filesize

Version 2.1.0

Added

  • Iron Truss and Iron Beam block families, each with encased shaft and strut variants — six new blocks with crafting recipes using vanilla iron blocks and iron plates
  • Nine new bracket variants: Andesite, Brass, Iron, Weathered Iron, Copycat, and four waxed copper oxidation stages (Copper, Exposed Copper, Weathered Copper, Oxidized Copper), each snapping onto shafts, cogwheels, and fluid pipes
  • Shortcut recipe for Waxed Oxidized Copper Bracket crafted from unwaxed oxidized copper, so fully-oxidized vanilla copper is no longer a dead-end

Fixed

  • Fixed Copycat Truss and Copycat Beam side brackets not adopting the mimic texture when placed next to solid blocks
  • Fixed brackets placed on third-party cogwheels using the shaft bracket model instead of the cog bracket model
  • Fixed sneak-wrenching a host block with a non-copycat bracket incorrectly routing the bracket through the player's inventory
  • Fixed shaft / cog / fluid-pipe brackets dropping on the ground when their host is broken in creative — brackets and any copycat mimic are now discarded with the rest of the block
  • Fixed track paving doing nothing for Iron Truss and Iron Beam — stale hand-written tag JSONs were shadowing the Registrate-generated girder tags
2.0.1Релиз1.20.1 · 17 мая 2026 г.

Version 2.0.1

Fixed

  • Fixed Copycat Girder blocks rendering stained glass as solid or fully transparent instead of translucent with the correct tint
2.0.1Релиз1.21.1 · 17 мая 2026 г.

Version 2.0.1

Fixed

  • Fixed Copycat Truss and Copycat Beam blocks (and their strut anchors and encased shaft variants) rendering incorrectly with translucent mimic materials such as stained glass — they now render translucent as expected instead of appearing fully transparent or fully opaque
2.0.0Релиз1.20.1 · 16 мая 2026 г.

Version 2.0.0

Added

  • Beam Girder family (registered as *_beam) — new plate-style girder blocks for andesite, brass, copper + 3 weathered + 4 waxed copper variants, weathered iron, and copycat, each with encased shaft and strut sub-variants. No Industrial Iron Beam — Industrial Iron is exclusive to the Truss family
  • create_metal_girder_strut — a dedicated strut that bridges Create's own vanilla create:metal_girder blocks
  • Strut block tag (#createmoregirder:strut) covering all strut blocks, for use by data packs and cross-mod compatibility
  • Girder rendering on Create train tracks — girders now visually integrate with track paving
  • Copycat Girder system — girders that adopt the texture of any block applied to them

Changed

  • Renamed all girder block IDs for clarity: *_girder*_truss and *_metal_girder*_beam (create_metal_girder_strut is unchanged). Display names follow suit (e.g. Brass GirderBrass Truss, Brass Metal GirderBrass Beam). Existing 1.x worlds are migrated automatically via Forge's MissingMappingsEvent — placed blocks and stored items survive the rename

Fixed

  • Fixed Copycat Girder dropping the applied texture block when broken in creative mode
  • Fixed Copycat Girder recipes not loading correctly
  • Fixed struts not appearing in schematic material lists
2.0.0Релиз1.21.1 · 15 мая 2026 г.

Version 2.0.0

Added

  • Plate Girder family — new plate-style girder blocks for all material variants (andesite, brass, copper, exposed copper, oxidized copper, weathered copper, weathered iron, and waxed variants), each with encased shaft and strut sub-variants
  • Strut block tag (#createmoregirder:strut) covering all strut blocks, for use by data packs and cross-mod compatibility

Changed

  • Renamed all girder block IDs for clarity: *_girder*_strut_girder and *_metal_girder*_plate_girder (create_metal_girder_strut is unchanged). Existing worlds are migrated automatically via registry aliases — placed blocks survive the rename
  • Renamed the two girder families to drop the redundant "Girder" word: *_strut_girder*_truss and *_plate_girder*_beam. Display names follow suit (e.g. Brass GirderBrass Truss, Brass Metal GirderBrass Beam). Worlds saved on either 1.x (pre-#97) or 2.0 are migrated automatically — placed blocks survive the rename regardless of which version they last loaded
  • Sable light tag now references CMG block tags instead of listing individual blocks, so new girder and strut variants are automatically included

Fixed

  • Fixed rendering of Copycat Girders with translucent or transparent texture blocks
  • Fixed Copycat Girder dropping its texture block when destroyed in Creative mode
  • Fixed strut anchor on horizontal girder long sides sinking into the I-beam profile; bracket and beam start point now offset 1 px outward along the strut's facing
2.0.0Релиз1.21.1 · 14 мая 2026 г.

Version 2.0.0

Added

  • Plate Girder family — new plate-style girder blocks for all material variants (andesite, brass, copper, exposed copper, oxidized copper, weathered copper, weathered iron, and waxed variants), each with encased shaft and strut sub-variants
  • Strut block tag (#createmoregirder:strut) covering all strut blocks, for use by data packs and cross-mod compatibility

Changed

  • Renamed all girder block IDs for clarity: *_girder*_strut_girder and *_metal_girder*_plate_girder (create_metal_girder_strut is unchanged). Existing worlds are migrated automatically via registry aliases — placed blocks survive the rename
  • Sable light tag now references CMG block tags instead of listing individual blocks, so new girder and strut variants are automatically included

Fixed

  • Fixed rendering of Copycat Girders with translucent or transparent texture blocks
  • Fixed Copycat Girder dropping its texture block when destroyed in Creative mode
1.2.3Релиз1.20.1 · 12 мая 2026 г.

fixed copycat girder droping texture block on destroy in creative mode

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