
Create: More Girder
Adds 8 unique girder variants to complement the Create mod ecosystem.
Обновлён 24 мая 2026 г. · опубликован 24 октября 2025 г.
Create: More Girder
🏗️ *Expand your Create builds with beautiful structural girders!* 🏗️
!\\\[Minecraft\\\](https://img.shields.io/badge/Minecraft-1.21.1-brightgreen?logo=minecraft)!\\\[Create\\\](https://img.shields.io/badge/Create-6.0.6--98-blue)!\\\[NeoForge\\\](https://img.shields.io/badge/NeoForged-21.1.209-663399)
Disclaimer: Yes this Mod was made using AI, as this Description too. You don't like it? You don't need to use it.
✨ **Features**
Create: More Girder revolutionizes your structural building possibilities by adding 9 unique girder variants and a full girder strut system to complement the Create mod ecosystem. Each girder type offers distinctive aesthetics while maintaining full compatibility with Create's mechanical systems.
🎨 Available Girder Variants

Girder Types
🗿 Andesite Girder - The foundation variant from Create: Diesel Generators
🥉 Brass Girder - Elegant brass construction
🟠 Copper Girder - Fresh copper with natural shine
🟤 Exposed Copper Girder - Slightly weathered copper
🟫 Weathered Copper Girder - Well-aged copper patina
🟢 Oxidized Copper Girder - Fully oxidized copper
⚙️ Industrial Iron Girder - Heavy-duty iron construction
🔶 Weathered Iron Girder - Time-worn iron girders
🎭 Copycat Girder - Mimics any block's texture
🏗️ Girder Strut System
Bridge the gap between girder columns with structural struts that span up to 30 blocks:
- Girder Struts: Connect two girder anchors with a dynamic beam — material cost scales with length
- Copycat Struts: Same functionality as regular struts but mimic any block's texture for seamless integration
- Contraption Compatible: Struts assemble onto Create contraptions (bearings, pistons, cart assemblers) and move with the structure
- Placement Cost Overlay: An on-screen overlay shows the exact material cost before you commit the placement
- Anchor Helper: When aiming at a strut's start anchor, a visual indicator shows the valid endpoint
🔧 Mechanical Integration
- Full Create Compatibility: All girders work seamlessly with Create's kinetic systems
- Encased Shaft Variants: Every girder type includes encased shaft functionality
- Rotational Power: Transfer mechanical energy through any girder structure
- Placement Helpers: Intelligent building assistance for complex structures
🌟 Advanced Features
- 📦 Waxed Variants: Preserve copper girders at any weathering stage with honeycomb
- 🔄 Natural Weathering: Copper girders age realistically over time
- ⚡ Axe Interaction: Scrape copper girders to reverse weathering
- 🎯 Smart Placement: Context-aware girder placement system
🎮 Usage
Create: More Girder seamlessly integrates into your Create builds. Simply craft any girder variant and start building! The mod includes:
- 🔨 Crafting Recipes: Intuitive recipes for all girder types
- 📚 JEI Integration: Full recipe and usage information
- 🎯 Placement System: Smart girder connection and alignment
- ⚙️ Kinetic Support: All girders work with Create's rotational systems
🤝 Compatibility
Create: More Girder is designed to work perfectly with:
- ✅ Create and all official Create addons
- ✅ Create: Diesel Generators (shares andesite girder foundation)
- ✅ Create: Enchantment Industry
- ✅ Create Aeronautics (girders and struts registered as Sable light blocks)
🎨 Credits & Attribution
Development: Agent772
Art & Design: 🎨 swyt
Technical Foundation:
- jesz - Original andesite girder implementation (Create: Diesel Generators)
- Industrialists-Of-Create - Girder strut system adapted from (Create:Bits-n-Bobs)
Центр версий
22 версийЧенджлог
2.1.1Релиз1.21.1 · 24 мая 2026 г.
Version 2.1.1
Fixed
- fixed large filesize
Version 2.1.0
Fixed
- Fixed shaft / cog / fluid-pipe brackets dropping on the ground when their host is broken in creative — brackets and any copycat mimic are now discarded with the rest of the block (survival pickaxe / hand breaks still pop bracket and mimic on the ground as before)
- Fixed sneak-wrenching (pickup) a shaft / cog / fluid-pipe with a non-copycat bracket popping the bracket on the ground — the bracket now follows the host into the player's inventory in survival (overflow to the ground if full) and is discarded in creative, matching the existing copycat-bracket pickup behaviour
- Fixed track paving with Iron Truss and Iron Beam doing nothing — the legacy hand-written
paving_girder/girdertag JSONs insrc/main/resourceswere shadowing the data-generated tags and missing the new iron entries, so the paver could not recognise iron girders. The stale tag files are now removed; the Registrate-generated tag set undersrc/generated/resourcesis the single source of truth - Fixed Copycat Truss and Copycat Beam side brackets not adopting the mimic texture when placed next to solid blocks
- Fixed brackets placed on third-party cogwheels using the shaft bracket model instead of the cog bracket model
- Fixed sneak-wrenching a host block with a non-copycat bracket incorrectly routing the bracket through the player's inventory
Added
- Iron Truss and Iron Beam block families, each with encased shaft and strut variants — six new blocks with crafting recipes using vanilla iron blocks and iron plates
- Ten new bracket variants: Andesite, Brass, Iron, Weathered Iron, Zinc, Copycat, and four waxed copper oxidation stages (Copper, Exposed Copper, Weathered Copper, Oxidized Copper), each snapping onto shafts, cogwheels, and fluid pipes
- Shortcut recipe for Waxed Oxidized Copper Bracket crafted from unwaxed oxidized copper, so fully-oxidized vanilla copper is no longer a dead-end
2.1.1Релиз1.20.1 · 24 мая 2026 г.
Version 2.1.1
Fixed
- Mixin Remap was missing (again -.-)
- fixed large filesize
Version 2.1.0
Added
- Iron Truss and Iron Beam block families, each with encased shaft and strut variants — six new blocks with crafting recipes using vanilla iron blocks and iron plates
- Nine new bracket variants: Andesite, Brass, Iron, Weathered Iron, Copycat, and four waxed copper oxidation stages (Copper, Exposed Copper, Weathered Copper, Oxidized Copper), each snapping onto shafts, cogwheels, and fluid pipes
- Shortcut recipe for Waxed Oxidized Copper Bracket crafted from unwaxed oxidized copper, so fully-oxidized vanilla copper is no longer a dead-end
Fixed
- Fixed Copycat Truss and Copycat Beam side brackets not adopting the mimic texture when placed next to solid blocks
- Fixed brackets placed on third-party cogwheels using the shaft bracket model instead of the cog bracket model
- Fixed sneak-wrenching a host block with a non-copycat bracket incorrectly routing the bracket through the player's inventory
- Fixed shaft / cog / fluid-pipe brackets dropping on the ground when their host is broken in creative — brackets and any copycat mimic are now discarded with the rest of the block
- Fixed track paving doing nothing for Iron Truss and Iron Beam — stale hand-written tag JSONs were shadowing the Registrate-generated girder tags
2.0.1Релиз1.20.1 · 17 мая 2026 г.
Version 2.0.1
Fixed
- Fixed Copycat Girder blocks rendering stained glass as solid or fully transparent instead of translucent with the correct tint
2.0.1Релиз1.21.1 · 17 мая 2026 г.
Version 2.0.1
Fixed
- Fixed Copycat Truss and Copycat Beam blocks (and their strut anchors and encased shaft variants) rendering incorrectly with translucent mimic materials such as stained glass — they now render translucent as expected instead of appearing fully transparent or fully opaque
2.0.0Релиз1.20.1 · 16 мая 2026 г.
Version 2.0.0
Added
- Beam Girder family (registered as
*_beam) — new plate-style girder blocks for andesite, brass, copper + 3 weathered + 4 waxed copper variants, weathered iron, and copycat, each with encased shaft and strut sub-variants. No Industrial Iron Beam — Industrial Iron is exclusive to the Truss family create_metal_girder_strut— a dedicated strut that bridges Create's own vanillacreate:metal_girderblocks- Strut block tag (
#createmoregirder:strut) covering all strut blocks, for use by data packs and cross-mod compatibility - Girder rendering on Create train tracks — girders now visually integrate with track paving
- Copycat Girder system — girders that adopt the texture of any block applied to them
Changed
- Renamed all girder block IDs for clarity:
*_girder→*_trussand*_metal_girder→*_beam(create_metal_girder_strutis unchanged). Display names follow suit (e.g.Brass Girder→Brass Truss,Brass Metal Girder→Brass Beam). Existing 1.x worlds are migrated automatically via Forge'sMissingMappingsEvent— placed blocks and stored items survive the rename
Fixed
- Fixed Copycat Girder dropping the applied texture block when broken in creative mode
- Fixed Copycat Girder recipes not loading correctly
- Fixed struts not appearing in schematic material lists
2.0.0Релиз1.21.1 · 15 мая 2026 г.
Version 2.0.0
Added
- Plate Girder family — new plate-style girder blocks for all material variants (andesite, brass, copper, exposed copper, oxidized copper, weathered copper, weathered iron, and waxed variants), each with encased shaft and strut sub-variants
- Strut block tag (
#createmoregirder:strut) covering all strut blocks, for use by data packs and cross-mod compatibility
Changed
- Renamed all girder block IDs for clarity:
*_girder→*_strut_girderand*_metal_girder→*_plate_girder(create_metal_girder_strutis unchanged). Existing worlds are migrated automatically via registry aliases — placed blocks survive the rename - Renamed the two girder families to drop the redundant "Girder" word:
*_strut_girder→*_trussand*_plate_girder→*_beam. Display names follow suit (e.g.Brass Girder→Brass Truss,Brass Metal Girder→Brass Beam). Worlds saved on either 1.x (pre-#97) or 2.0 are migrated automatically — placed blocks survive the rename regardless of which version they last loaded - Sable light tag now references CMG block tags instead of listing individual blocks, so new girder and strut variants are automatically included
Fixed
- Fixed rendering of Copycat Girders with translucent or transparent texture blocks
- Fixed Copycat Girder dropping its texture block when destroyed in Creative mode
- Fixed strut anchor on horizontal girder long sides sinking into the I-beam profile; bracket and beam start point now offset 1 px outward along the strut's facing
2.0.0Релиз1.21.1 · 14 мая 2026 г.
Version 2.0.0
Added
- Plate Girder family — new plate-style girder blocks for all material variants (andesite, brass, copper, exposed copper, oxidized copper, weathered copper, weathered iron, and waxed variants), each with encased shaft and strut sub-variants
- Strut block tag (
#createmoregirder:strut) covering all strut blocks, for use by data packs and cross-mod compatibility
Changed
- Renamed all girder block IDs for clarity:
*_girder→*_strut_girderand*_metal_girder→*_plate_girder(create_metal_girder_strutis unchanged). Existing worlds are migrated automatically via registry aliases — placed blocks survive the rename - Sable light tag now references CMG block tags instead of listing individual blocks, so new girder and strut variants are automatically included
Fixed
- Fixed rendering of Copycat Girders with translucent or transparent texture blocks
- Fixed Copycat Girder dropping its texture block when destroyed in Creative mode
1.2.3Релиз1.20.1 · 12 мая 2026 г.
fixed copycat girder droping texture block on destroy in creative mode
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