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Mineforgian

Create: Love & War

An "old school cool" survival-focused gun mod blending together Create and Flan's mod

207K загрузок256 подписчиковMITforge

Обновлён 16 октября 2025 г. · опубликован 5 февраля 2024 г.

  • Скриншот: Create: Love & War
  • Скриншот: Create: Love & War
  • Скриншот: Create: Love & War
  • Скриншот: Create: Love & War
  • Скриншот: Create: Love & War
  • Скриншот: Create: Love & War

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NOTE: Do not install basic parts pack, this is a replacement.

Create: Love and War aims to blend the crafting and infrastructure of Create, with the firepower of Flan's mod, to create a “old school cool” gun mod with a focus on survival and crafting progression.

This mod depends on:

Create (0.5.1f)

Flan's mod (do not install basic parts pack, this mod is a replacement for it)

Content:

Create: Love and War primarily serves as a replacement to Flan’s mod reloaded’s basic parts pack, using Create machinery to produce varying tiers of gun parts and ammunition. Work your way up from old fashioned paper cartridges to some the finest technology the 1950’s has to offer.

Natural resources:

Tungsten ore

Sulfur ore

Crude oil (found under oceans)

Tar sands (found in deserts, used to produce crude oil)

Machinery:

Drawing Press:

Use the drawing press to convert brass sheets into bullet casings. By drawing a brass sheet multiple times, various types of bullet casing can be produced, from pistol casings, to rifle, grenade and artillery shell casings.

Once you have a casing, use a deployer to fill it with gunpowder, and then insert a metal nugget to complete the bullet. JEI is recommended for viewing detailed recipe pathways.

Stamping Press:

Functions similar to the mechanical press, right click this machine with a template, place a metal/composite sheet underneath it and it will produce parts according to the template. Shift+Right click with an empty hand to remove the attached template.

Fractional Distillation Tower:

Right click on a fluid tank with a thermostat to convert it into a Fractional Distillation Tower.

Used to convert crude oil into various resources. Diesel can fuel your blaze burners (and one day your vehicles). Kerosene can be converted into Ethylene, which can be turned into Polymers, a new material used to craft high-tier guns.

This should be compatible with any petrochemical mod that uses the forge:crude_oil tag, and fuels should be fully compatible with Create Diesel Generators

This module is a little vestigial while we rebuild Flan’s mod, so we recommend using other addons like Create Diesel Generators to fully utilize this.

Weapons:

Wall of guns

Guns are loosely divided among multiple eras, starting with paper cartridge black powder rifles and working up to early cold war. 

All guns have create-inspired alternate skins, apply using the gun modification table.

Paper Cartridge Era: (requires paper)

  -Chassepot

-Martini-Henry cavalry carbine

Brass Cartridge Era: (requires brass)

  -Colt Walker

-Winchester Model 1887 (complete with spin-cocking)

-Berthier M16 Carbine

-Alof Repeating Shotgun

-Vetterli-Vitali Mod.1870

-Vetterli Modell 1869

-Lebel Model 1886

-Krag-Jorgensen Carbine (with offset scope)

  Semi Automatic Era: (requires precision mechanisms)

  -Webley-Mars automatic pistol

-Fusil Automatique Modèle 1917  

Automatic Era: (requires netherite barrels)

  -Thompson Model 1921

-Colt Monitor

  Experimental Era: (requires polymers)

  -Rifle, No.9 Mk.I (EM-2)

-FA-MAS Type 62

-Sturmgewehr 57

-G11K2

-Gepard M3

-SA-81 KRASA

All but the experimental era can be crafted at a simple gunsmithing table. Experimental weapons require special workbenches. Perhaps you might find some blueprints in dungeons, who knows.

Guns will have different attributes and abilities depending on what material they are crafted with so go out and experiment a bit.

Due to the time period of these weapons most do not accept attachments, thus there are none contained in this mod. Experimental tier weapons will accept some attachments from other content packs such as Vender's game

Robot Dog

Robot dog

Don’t have any friends? Don’t worry you can quite literally make some!

Build your own loyal companion and kit them out with a range of upgrades (right click to apply)

Give them an armour upgrade to improve their defense

Give them a chest so they can carry items (shift click to access)

Give them a scanner so they can detect dropped items and retrieve them for you (requires chest)

Give them a gun so they can commit sins (consumes pistol ammo) (requires chest)

Give them a hug, it has ingested 64 kilos of enriched uranium and will go supercritical

And most fun of all, dye them whatever colour you want, you might even find some custom paintjobs out exploring.

FAQ

Spoiler

What are the dependencies?

      -Create and Flan’s mod reloaded. Flan’s mod legacy will not work. If you managed to get this running on Flan’s mod Legacy I advise you to call a priest.

How do I craft XYZ?

      -I recommend using JEI for recipes

How do I make a distillation column?

      -Right click on a fluid tank with a thermostat. Make sure the tank is 5 blocks tall to properly produce all fractions.

How do I craft guns?

      -To craft a gun you need a gunsmithing table and components

Can I use mechanical crafters?

      -Sort of. Most guns have alternate recipes that allow for mass-production via mechanical crafters, however they will not have any additional abilities.

Where do I find blueprints?

     -Dungeon chests

I don’t like smelly old guns, how about something more modern?

      -Try Vender’s game

Will you make gun XYZ?

      -If it’s weird and interesting maybe. I’d like to keep the roster sensibly sized, give other people more room to make their own interesting gun mods.

      -Yes I know about the brass maxim, of course I want to make it lmao

Is this compatible with [Gun mod name]

      -I only know Flan’s mod, though I’d like to enable compatibility when possible. If any gun mod authors are interested please let me know, the more variety the better!

Will this be updated to XYZ?

      -No idea, depends how much of a pain it is. 

Fabric? Neoforge? Other modloaders?

      -I have no technical knowledge on how this would work so I can’t really comment here. I’m old and the multiple modloaders thing is still a new dynamic to me.

Why the robot dog?

      -He is my son.

What noise does a Shark make?

      -They usually just cry

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
0.4.2-1.20.1-Create-6.0.6Релиз1.20.3, 1.20.4, 1.20.5, 1.20.6forge16 октября 2025 г..jar (3.5 МБ)
0.4.1-1.20.1-Create-6.0.0Релиз1.20.3, 1.20.4, 1.20.5, 1.20.6forge4 марта 2025 г..jar (3.5 МБ)
0.4.1-1.20.1-Create-0.5.1Релиз1.20.1forge4 марта 2025 г..jar (3.5 МБ)
0.4-1.20.1Релиз1.20.1forge21 января 2025 г..jar (3.4 МБ)
0.3-1.20.1Релиз1.20.1forge29 октября 2024 г..jar (3.1 МБ)
0.2.1-1.20.1Релиз1.20.1forge24 октября 2024 г..jar (1.9 МБ)
0.2-1.20.1Релиз1.20.1forge23 июля 2024 г..jar (1.9 МБ)
0.1-1.20.1Бета1.20.1forge5 февраля 2024 г..jar (3.4 МБ)

Ченджлог

0.4.2-1.20.1-Create-6.0.6Релиз1.20.4, 1.20.5, 1.20.6 · 16 октября 2025 г.

Updated to create compat 6.0.6

Sorry didn't see there was an update lol

0.4.1-1.20.1-Create-6.0.0Релиз1.20.4, 1.20.5, 1.20.6 · 4 марта 2025 г.

FOR CREATE 6.0.0!!! Wow look it works in the off hand version 0.4.1 content 0.4.1 Changelog: Casing ejection system added. Guns eject spent casings which can be reloaded. Disable via config.

Weapons added

Snider-enfield

Snider-enfield carbine

Wz.38M

AAI ACR 1989 prototype (Caseless ammunition)

H&K CAWS

Bushmaster Arm Pistol

Misc

Gras conversion for Chassepot added as magazine upgrade

Shotgun conversion for Chassepot added as magazine upgrade

Crushed tungsten added

0.4 Changelog:

Weapons added:

Gyrojet Pistol (Duel wield compatible)

Gyrojet Carbine

G11K2

SA-81 KRASA (Duel wield compatible)

Gepard M3

Attachments added:

Extended barrel

"Tank" Muzzle brake

Silencer

Wood foregrip

Polymer foregrip

Wooden stock

Polymer stock

Red dot sight

4x Optic

8x Optic

Laser Scope

0.4.1-1.20.1-Create-0.5.1Релиз1.20.1 · 4 марта 2025 г.

FOR CREATE 0.5.1

version 0.4.1 content

0.4.1 Changelog: Casing ejection system added. Guns eject spent casings which can be reloaded. Disable via config.

Weapons added

Snider-enfield

Snider-enfield carbine

Wz.38M

AAI ACR 1989 prototype (Caseless ammunition)

H&K CAWS

Bushmaster Arm Pistol

Misc

Gras conversion for Chassepot added as magazine upgrade

Shotgun conversion for Chassepot added as magazine upgrade

Crushed tungsten added

0.4 Changelog:

Weapons added:

Gyrojet Pistol (Duel wield compatible)

Gyrojet Carbine

G11K2

SA-81 KRASA (Duel wield compatible)

Gepard M3

Attachments added:

Extended barrel

"Tank" Muzzle brake

Silencer

Wood foregrip

Polymer foregrip

Wooden stock

Polymer stock

Red dot sight

4x Optic

8x Optic

Laser Scope

0.4-1.20.1Релиз1.20.1 · 21 января 2025 г.

The Attachment Update

version 0.4 content

Attachment system has been added for all advanced and expert weapons.

**Weapons added: **

Gyrojet Pistol (Duel wield compatible)

Gyrojet Carbine

G11K2

SA-81 KRASA (Duel wield compatible)

Gepard M3

Attachments added:

Extended barrel

"Tank" Muzzle brake

Silencer

Wood foregrip

Polymer foregrip

Wooden stock

Polymer stock

Red dot sight

4x Optic

8x Optic

Laser Scope

Misc

Reworked Experimental weapon crafting, all experimental weapons are now crafted from a single table, and the experimental weapon range has been expanded.

Forgotten Gunsmith Parts may be found in loot chests and used to craft the Expert weapon table.

Propellant added as a gunpowder alternative with multiple pathways, scaled according to the players progression.

Gyrojet projectile type added.

Particle effects updated for:

Pvg/43

Tankgewehr

Wz.35

P53 Enfield

P61 Musketoon

Dreyse Needle-gun

Dreyse Pistol

Chassepot

Vetterli-Vitali

Vetterli

Colt Walker

Colt Navy Carbine

Perrin Revolving Carbine

Martini-Henry

Martini-Henry Carbine

Martini-Henry Repeater

Martini-Henry Launcher

Lee-Metford

0.3-1.20.1Релиз1.20.1 · 29 октября 2024 г.

-Includes optional data/resource pack for compatibility with Vender's Game content pack

-Optional built-in datapack to disable oil generation. Manually apply during world generation, or use Config toggle to automatically apply on world generation.

-Alternative, low-efficiency method to produce brass is added via built-in datapack. May be toggled via config or via command line.

-Most advanced weapons are now compatible with Vender's Game attachments.

-Added ammo pouches for bulk storage of paper cartridges, pistol, rifle and shotgun cartidges. Ammo must be removed from pouch before it can be loaded into a gun.

-Added 4 new weapons:

-Mat-49 (Can be duel wielded)

-Mat-49/54

-Sjogren Inertial Shotgun

-Wz.35 Anti-Tank Rifle

0.3 new content

0.2.1-1.20.1Релиз1.20.1 · 24 октября 2024 г.

-Fix Armour trims

Added:

Chauchat machine gun WF-54

P53 Enfield Rifle-Musket P61 Musketoon

Muskets do not require any create machinery to craft.

0.2-1.20.1Релиз1.20.1 · 23 июля 2024 г.

Quick note, sorry for the wait, workstation got damaged a while back. I'm trying to recover source files, if successful I'll make them available, just might take a while.

Anyways, here's the update I wanted to post back in February.

new stuff

New stuff:

-Steel ingots, plates and heavy rifle bullets

-Dyeable polymer blocks

-Advanced gunsmithing table

New guns: -Dreyse needle rifle (paper bullet)

-Dreyse model 1835 (paper bullet)

-Martini-Henry repeater (rifle bullet)

-Martini-Henry (non carbine)

-Greener police shotgun

-Martini-Henry launcher (grenade)

-Krag-Jorgensen (unscoped)

-Lebel Sniper

-Lee-Metford

-Colt navy carbine

-Perrin revolving carbine

-37mm Granatgevar fm/43 (artillery shell)

-Tankgewehr M1918 (heavy rifle bullet)

Tweaks: -Martini-Henry carbine uses rifle bullets

-Bullet stack sizes adjusted according to bullet type

-Recipes split between gunsmithing table and advanced gunsmithing table

-Several other thing I've forgotten about.

Полная история изменений — на Modrinth.

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