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Mineforgian

Create Aeronautics: Gadgets & Gizmos

A create aeronautics addon that adds new ways to control and interact with physics contraptions

63K загрузок81 подписчиковLicenseRef-All-Rights-Reservedneoforge

Обновлён 5 июля 2026 г. · опубликован 5 мая 2026 г.

  • Beam thrusters dye support
  • Easily traverse your ropes by riding on ziplines!
  • Joystick redstone link frequency binding and options
  • Physics Gondola hanging from ropes using the new ZIPLINE block
  • Bulk processing with thrusters
  • Thruster plume dye and hiding

Gadgets & Gizmos

Logo by Djrag

Special thanks

Gadgets And Gizmos has officially released as V1.0

I want to thank everyone in the community for helping make this addon what it is today! It wouldn't be were it is without your suggestions, feedback, and most importantly, bug reports. So thank you all ❤️

Showcase

Spoiler

Take your Create Aeronautics contraptions to the next level.

Join the Discord!


New Blocks

Thruster Mini Thruster Beam Thruster
Contraption Controller Industrial Alternator Smart Gearbox
Advanced Data Link Andesite Cable Industrial Motor
Variable Transmission Claw Physics Gantry
Powered Zipline Fuel Oxidizer Entity Launcher
Shipping Manifest Vector Bearing Servo Bearing
Aileron Bearing Analogue Joystick Bi-Directional Gearshift

New Items

Thruster Lens Physics Staff Physics Goggles
Contraption Network Linker Configuration Clipboard Propulsion Upgrade
Smelting Upgrade Smoking Upgrade Haunting Upgrade

Contributor and Supporter Mannequins

  • Christeroph: For continued support through all my projects and his band allowing me to include their music in the addon!
  • Djrag: For providing the amazing new block models and textures! More to come!
  • RayRay: For providing the fantastic new GUI and interface textures! More to come!
  • BigJim: For his continued support and showcases in his videos!

Special thanks to Lomens for providing the music for the addon! check them out on all major streaming platforms.


CC:Tweaked integration for Everything!

CC:Tweaked peripheral support for major systems, including thrusters, bearings, gearbox, joystick, controller, and more. Control single devices or orchestrate attached thruster groups from code.

Bundled in-game docs browser at /rom/thrusters/docs.lua — browse with keyboard on any computer, or use mouse and search on Advanced Computers Runnable example scripts included for joysticks, thrusters, bearings, controllers, navigation, claws, and more


Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.0.6Релиз1.21.1neoforge5 июля 2026 г.Скачать (17.2 МБ)
1.0.5Релиз1.21.1neoforge3 июля 2026 г.Скачать (17.2 МБ)
1.0.5Релиз1.21.1neoforge3 июля 2026 г.Скачать (17.2 МБ)
1.0.4Релиз1.21.1neoforge2 июля 2026 г.Скачать (17.2 МБ)
1.0.3Релиз1.21.1neoforge1 июля 2026 г.Скачать (17.2 МБ)
1.0.2Релиз1.21.1neoforge1 июля 2026 г.Скачать (17.2 МБ)
1.0.1Релиз1.21.1neoforge30 июня 2026 г.Скачать (17.2 МБ)
1.0.0Релиз1.21.1neoforge30 июня 2026 г.Скачать (17.2 МБ)
0.1.19Релиз1.21.1neoforge25 июня 2026 г.Скачать (3.3 МБ)
0.1.19Релиз1.21.1neoforge25 июня 2026 г.Скачать (3.3 МБ)
0.1.18Релиз1.21.1neoforge21 июня 2026 г.Скачать (3.1 МБ)
0.1.17Релиз1.21.1neoforge14 июня 2026 г.Скачать (3.1 МБ)
0.1.17Релиз1.21.1neoforge14 июня 2026 г.Скачать (3.1 МБ)
0.1.17Релиз1.21.1neoforge14 июня 2026 г.Скачать (3.1 МБ)
0.1.17Релиз1.21.1neoforge13 июня 2026 г.Скачать (3.1 МБ)

Показаны последние 15 из 28 версий.

Ченджлог

1.0.6Релиз1.21.1 · 5 июля 2026 г.

Changelog

2026-07-5 Version 1.0.6

IMPORTANT

⚠️ Due to a massive rewrite of the redstone logic used in the Contraption Network Linker and Contraption Controllers this update is NOT compatable with previous versions, all Contraption controllers will need to be reset in world to function.

Fixes and Updates

  • Scissor Piston Fixes:
    • Piston head sub-level is now nesting safe and no longer breaks or duplicates blocks.
    • Piston body is now nesting safe so it can be assembled/disassembled without breaking the head.
    • Mixin now intercepts the Physics Assembler to block native assemble/disassemble logic on the piston head and defers back to triggering the piston heads assemble/disassemble logic instead
    • Piston arm hitboxes are now clipped to the arm side of the base and no longer extend out from the back of the base.
  • Re-written Contraption Network Linker redstone logic for improved stability and vanilla compatibility:
    • No longer fights vanilla redstone when in Face target mode.
    • Spawn non blocking invisible Linker Plane blocks on the selected face and routes the signal through that so the target block is able to use vanilla Neighbor Update lookups.
    • Does not block placement of other blocks in the same space.
    • Will not power blocks in the same space.
  • Fixed Servo Bearing FE accepting side when vertical, so it now correctly accepts FE from the bottom.
  • Added FE passthrough to the Vector Bearing.
  • Fixed Sub-level Drag when assembling the base of a Vector Bearing.
  • Applied rigid contraint to the Vector Bearing head to combat the "springy" behavior it had when moving on a sub-level, The head no longer lags behind the base when moving.

QoL updates

  • Thruster GUI now shows FE storage when in Beam mode.

Block Models & Textures

  • Bi-Directional Gearshift block model and texture have been updatted to color coded faces.
  • Fixed bottom face of Servo Bearing texture when vertical.
  • Simplified and retextured the Industrial Alternator and Industrial Motor blocks.

Notes and Extras

  • Scissor Piston and Scissor Arm textures and block models are work in progress and subject to change.
  • Placed Entity Launcher block model and textures have been updated to remove mixels but are still work in progress.

Known Issues

  • Placing a Bi-Directional Gearshift directly on the face of another Bi-Directional Gearshift and inverting it's face rotation causes all Bi-Directional Gearshifts in the chain to stop working until the source is reset.
  • Placing a Bi-Directional Gearshift on the face of an inverted Bi-Directional Gearshift breaks the inverted gearshift into an item.
  • When in Servo mode the output shafts of the Smart Gearbox don't visually update their angle, connected blocks do however.
1.0.5Релиз1.21.1 · 3 июля 2026 г.

CHANGELOG

Fixed block model and z-fighting on Scissor Piston due to missing "render_type":"cutout_mipped" on the block model.

1.0.5Релиз1.21.1 · 3 июля 2026 г.

Changelog

2026-07-3 Version 1.0.5

Fixes and Updates

  • Bi-Directional Gearshift GUI typo fixed, right hand axis button now correctly shows "Y-Axis/Z-Axis" depending on orientation.
  • Added missing Entity Launcher Recipe.
  • Placed Entity Launcher now correctly follows the claw location when on a sub-level.
  • Placed Entity Launcher now correctly works as a sub-level anchor.
  • Rotating the Cog of the Entity Launcher now correctly reels in/extends the rope.
  • Physics Gantry Belt renderer now correctly renders the Belt spline.
  • Physics Gantry Belt Wheel now uses the correct block model.
  • Vector Bearing Pistons now render on the block model.
  • Cleaned up and fixed some Texturing issues in the Servo Bearing.
  • Fixed Contraption Controller and Network Linker TPS issues affecting Redstone Links.
  • Fixed a problem with the Thrusters not scaling input redstone signal strength to the set Min/Max thrust values in the GUI.
  • Removed Contraption Controller distance based auto scanning due to high TPS issues.
  • Updated Aileron Bearing and Bi-Directional Gearshift GUI's with new textures from RayRay

QoL updates

  • Contraption Controllers can now be placed on half slabs.
  • Range sliders in all GUI's now support:
    • CTRL: Snap to 5% or 5° increments.
    • SHIFT: Precision mode for fine-grained decimal adjustments.
  • New Passthrough Split mode for the Smart Gearbox that mirrors the input to all output faces:
    • Right clicking an output face swaps the direction

Additions

  • Scissor Piston:
    • New 1 block sable piston that extends using Scissor Arms
    • Extension Length can be increased by right clicking the Base block with Scissor Arms (Up to 32 blocks)
    • Remove arm sections to shorten the maximum length by breaking them.

Notes and Extras

  • Scissor Piston and Scissor Arm textures and block models are work in progress and subject to change.
  • Placed Entity Launcher block model and textures have been updated to remove mixels but are still work in progress.
1.0.4Релиз1.21.1 · 2 июля 2026 г.

Changelog

2026-07-1 Version 1.0.4

Fixes and Updates

  • Minimum Sable version updated to 2.0.3 older versions are no longer supported.
  • Fixed Lag and FPS issues with Mechanical Crafters caused by Servo mixin and Contraption Network Linker redstone resolver mixin causing repeated kinetic network checks.
  • Added config option to disable mannequin Poser GUI.
  • Added Hide poser button to the Poser GUI.
  • Added guard for StrawStatues that blocks the Poser GUI for StrawStatues.
  • Fixed crash when assembling both heads of an Aileron Bearing while the bearing is on a Servo Bearing.
  • Fixed issue where dissassembling an Aileron Bearing base while it's heads were assembled would cause the heads to delete their sub-levels.
  • Optimized Kinetic Graph code for Servo actions so the Servo Provider (Smart Gearbox) now walks the graph and cashes the Servo Consumers to control without injecting held angles into the full kinetic graph every tick.
  • Optimized Contraption Network Linker redstone bridge mixin to only allow Redstone Acceptors and Providers to run through the bridge when appropriate.
  • Prevented Music Disks from spawning inside Sophisticated Backpacks worn by Mobs.
  • Fixed the placement of the on block configuration squares for the Aileron Bearing when facing EAST/WEST.
  • Updated Contraption Controller block model.
1.0.3Релиз1.21.1 · 1 июля 2026 г.

Changelog

2026-07-1 Version 1.0.3

Fixes and Updates

  • Aileron Bearing and Vector Bearing now have collision shapes when the base is assembled into a sub-level.
  • Thrusters Can now correctly picked up using Sneak + Right click with a Wrench.
  • Vector Bearing no longer renders multiple bases when in specific positions.
  • Fuel Oxidizer block model has been updated to fix some rendering issues and now uses the correct Cog block model.
  • Variable Transmission now correctly renders both input and output shafts.
  • Thruster duplication glitch when picking up a Beam Thruster with a Wrench has been patched.
  • Advanced Navigation Table now correctly renders blockstate for redstone output on all sides.
1.0.2Релиз1.21.1 · 1 июля 2026 г.

Version 1.0.2

Fixes

  • Fixed Aileron Bearing fighting the movement of parent sub-levels, which could cause unintended drag while in motion.
1.0.1Релиз1.21.1 · 30 июня 2026 г.

CHANGELOG

  • Mannequins now drop their item instead of an armour stand
1.0.0Релиз1.21.1 · 30 июня 2026 г.

Changelog

2026-06-30 Version 1.0.0

After months of development, Gadgets & Gizmos finally reaches Version 1.0.0!

This update focuses on new articulated bearing systems, improved control blocks, stability fixes, and a huge number of quality-of-life improvements.

Fixes and Updates

  • Scaled the new Thruster inventory icon down to better fit the inventory slot.
  • Fixed Portable Contraption Controllers not ticking when exiting interact mode.
  • Added shader compatibility for thruster smoke plumes and focused FE beams.
  • Claw now works correctly on dedicated servers and can find and attach to Rope Connector blocks.
  • Contraption Controllers now correctly work with the Contraption Network Linker for direct redstone control that got broken in the previous update.
  • Servo Bearing (previously Thruster Bearing) now works correctly with the Advanced Data Link again.
  • Cleaned the Thruster block model to fix artifacting and rendering issues when on a sub-level.
  • Added Advanced Data Link pre-configuration pipeline to attempt to pre-configure it's settings when placed based on it's source input.
  • Portable Contraption Controllers no longer dupe Contraption Network Linkers.
  • Contraption Controllers Now correctly load pre-saved bindings from Contraption Network Linkers when placed in the slot.
  • Contraption Network Linkers no longer overrite saved bindings when adding/removing linked blocks.
  • sable_tracking_points.dat bloat caused by a leak with failing cleanup when using the Contraption Network Linker (*Important - See notes)
  • Made the page scroll behaviour on Shipping Manifests require Sneak + Scroll
  • Fixed a crash when assembling Contraption Controllers containing Contraption Network Linkers due to a timing error.
  • Added support for TFMG fuels in /data/createthrusters/thruster_fuels.json.
  • Fixed a bug with the Thrusters that stopped them working under some situations.

New Additions

  • Bi-directional Gearshift

    • Single block with dual lanes. Each lane can be configured independently as either Directional or Passthrough.
    • Passthrough transfers rotation directly from input to output.
    • Directional uses redstone to control the output direction, similar to the Directional Gearshift.
    • Power the non-shaft faces directly to control all Directional axes, or bind individual axes to Redstone Link frequencies through the configuration GUI.
  • Vector Bearing

    • New bearing block that doesn't require rotational input and can tilt its head and attached sub-level in any direction.
    • Supports control via redstone inputs, an Advanced Data Link, Contraption Controller, or CC:Tweaked.
    • Supports binding Redstone Link frequencies and configuring the maximum tilt angle (up to 89°) through the GUI (Sneak + Right Click).
  • Aileron Bearing

    • New Dual sided bearing with per side control, useful for Flight Control, Robot Joints, VTOL Nacelles, Folding Mechanisms, or any other articulated contraptions.
    • Basic control modes include:
      • Single - Only move the Primary(cyan) head.
      • Mirrored - Move both heads in the same direction.
      • Opposed - Move both heads in opposite directions.
      • Precise - Use CC:Tweaked, Advanced Data Links, Contraption Controllers, GUI set Redstone link Frequencies to set precise angles per head independently.
      • Free Single - No control, Spins the Primary head continuously based on the speed and direction of the input rotation.
      • Free Mirrored - No control, Spins both heads continuously in the same direction based on the speed and direction of the input rotation.
      • Free Opposed - No control, Spins both heads continuously in the opposite directions based on the speed and direction of the input rotation.
    • Input modes include:
      • Redstone - Redstone signal strength on the non shaft/non head faces controls the angle and direction of the heads.
      • Servo - Input shaft angle and direction controls the heads angle and direction (Best paired with a Smart Gearbox).
      • Computer - CC:Tweaked, Advanced Data Link, Contraption Controller, input mode.
      • Auto - Attempts to auto detect the input mode.
    • Optional Sneak + Right click used to configure min/max angle range per head, and Redstone Link frequencies per head
      • GUI is a placeholder until the correct one is finished being designed
  • Mini Thruster

    • Same great thruster, smaller foot print!

Block Models and Texture Overhaul

  • Shipping Manifest text colour is now dynamically switched between White and Black based on the brightness of the selected dye colour for improved contrast and readability.
  • Shipping Manifest blocks can now be dyed.
  • Shipping Manifest can be dyed with Glow Ink Sacks to make the text glow for better dark/night time visibility.

NOTES

  • New blocks don't have Ponders yet, they will be added in a future update.
  • If world/server crashes when joining after this update, navigate to [your_world]/data and delete the sable_tracking_points.dat file then restart your game/server

SPECIAL THANKS!

  • Special thanks to my community and contributors! Without them this addon wouldn't be possible.
  • Djrag for the updated block models and textures.
  • RayRay for the updated GUI elements.
  • Christeroph (and Lomens) for being great friends and providing the a license to include some music in the addon:
  • BigJim for the continued support, feedback, and coverage.

All people mentioned above have custom in game mannequins that function as posable (sneak + right click) armor stands, and can be placed on seats to replace mobs on contraptions

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