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Mineforgian

Craftable-Trident

Make the trident craftable!

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467
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1
Обновлён
11 октября 2025 г.
Лицензия
All-Rights-Reserved

Опубликован 30 ноября 2024 г.

🌊 Craftable Trident — Mod Description

Craftable Trident is a lightweight, no-nonsense Fabric mod designed to bring back something Minecraft should’ve had years ago: a fair, survival-friendly way to craft your own trident.

Stop waiting for drowned to drop it like you’re begging for loot charity. Take control. Build it yourself.

This mod introduces:

  • Prismarine Stick — a new mid-tier crafting material.
  • Fragile Trident — a prototype trident with reduced durability.
  • Full crafting progression, from Breeze Rod + Prismarine Shards → Prismarine Stick → Fragile Trident → real Trident.
  • Smelting & Blasting recipes to refine your Fragile Trident into the real deal.

Everything integrates into a dedicated Craftable Trident Item Group, clean and intuitive.

This mod keeps the game balanced:

  • You earn the real trident through effort, not RNG.
  • Recipe difficulty aligns with mid-game progression.
  • Works in any Fabric-based pack as a drop-in solution.

No worldgen, no nonsense, no bloat — just pure utility.


🌊 Craftable Trident — Mod Description

Craftable Trident(可合成的三叉戟) 是一个轻量级、毫不拖泥带水的 Fabric 小模组, 专门解决一个老玩家从 1.13 等到现在还没被官方正视的问题:

三叉戟为什么不能自己做???

有了这个模组,你不需要继续和溺尸赌命了。 站起来,掌控你的生产线,用逻辑,而不是概率,拿到三叉戟。

本模组新增内容包括:

  • 海晶棒(Prismarine Stick) —— 中期材料。
  • 易损的三叉戟(Fragile Trident) —— 原型三叉戟,耐久更低。
  • 完整的合成体系: 微风杖 + 海晶碎片 → 海晶棒 → 易损三叉戟 → (熔炼/高炉)→ 原版三叉戟
  • 独立的物品栏分类,更清晰易管理。

平衡性经过优化:

  • 不破坏原版节奏,不降低稀有度。
  • 需要资源与探索,不是白给。
  • 与任何 Fabric 整合包兼容。

无世界生成、无怪异机制、无臃肿内容——就是实用。


Ченджлог

1.21.1Релиз1.21.1 · 26 июня 2025 г.

Craftable Trident - Changelog (1.21 → 1.21.1)

[1.21.1] - 2025-06-26

Updated

  • Updated mod to be fully compatible with Minecraft 1.21.1.
  • Ensured that all items and recipes function correctly in the latest version.
  • Minor code adjustments to align with Fabric API changes in 1.21.1.

Fixed

  • Fixed potential issues with crafting recipes not registering in certain environments.
  • Resolved minor client-side logging warnings.
  • Adjusted item group registration to prevent startup errors.

Notes

  • No new gameplay features added in this update.
  • Players can safely update from 1.21 without losing existing items or worlds.

可合成三叉戟 - 更新日志 (1.21 → 1.21.1)

[1.21.1] - 2025-06-26

更新内容

  • 更新模组以完全兼容 Minecraft 1.21.1
  • 确保所有物品和合成配方在最新版中正常运行。
  • 对代码进行了小幅调整,以适应 1.21.1 中 Fabric API 的更新。

修复内容

  • 修复某些环境下合成配方无法注册的潜在问题。
  • 解决客户端日志中出现的小警告。
  • 调整物品分组注册,防止启动时报错。

注意事项

  • 本次更新未添加新的游戏玩法功能。
  • 玩家可安全从 1.21 更新,无需担心现有物品或世界丢失。
1.21Релиз1.21 · 30 ноября 2024 г.

📝 Changelog — v1.21

Added

  • Added Prismarine Stick, a new crafting material.
  • Added Fragile Trident, an intermediate trident crafting step.
  • Added Crafting recipes for Prismarine Stick and Fragile Trident.
  • Added Smelting & Blasting recipes converting Fragile Trident → Trident.
  • Implemented Craftable Trident Item Group for clean inventory organization.
  • Full Fabric mod initialization (items, item groups, structures ready for expansion).

Notes

  • Designed to stay fully vanilla-friendly.
  • Good for survival servers & progression-based modpacks.
  • Zero gameplay bloat, minimal performance footprint.

📝 更新日志 — v1.21

新增

  • 新增 海晶棒(Prismarine Stick)
  • 新增 易损的三叉戟(Fragile Trident)
  • 新增 完整合成配方(海晶棒、易损三叉戟)。
  • 新增 熔炉/高炉 配方用于将易损三叉戟精炼为原版三叉戟。
  • 新增 独立物品栏分组,便于查找与管理。
  • 完成基础 Fabric 初始化架构(物品、物品组、可扩展数据结构)。

备注

  • 完全不破坏原版平衡。
  • 适配生存服务器与整合包。
  • 轻量级、无冗余。

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