Перейти к содержимому
Mineforgian

Cozy Cafe

Run a cafe, restaurant, or bistro in Minecraft! Cozy Cafe adds mechanics based off food service games like Plate Up! Overcooked, and Diner Dash.

Загрузки
18K
Подписчики
24
Обновлён
8 августа 2026 г.
Лицензия
GPL-3.0-only

Опубликован 7 июля 2026 г.

Cozy Cafe

Cozy Cafe adds mechanics based off food service games like Plate Up! Overcooked, and Diner Dash. Customize your cafe's menu and serve customers every day! Build up your reputation and attract a wider audience to make a lucrative dining experience!

Mechanics

  • Design your menu, with each food item being either a drink, main, or dessert.
  • Manage the service of customers! Better service will result in higher tips from customers!
  • Build up a cafe in any layout you please!
  • Earn Reputation, which attracts more customers every day and also increases the max size of your cafe!
  • Granular configuration and data-driven menu items! This is designed for modpack makers to integrate into their own packs or to make a cooking pack centered around the mod!

Future Updates

More mechanics planned for future updates! In the 1.1 release, certain decor blocks will raise different stats of your cafe, like increased/decreased wait times and even increased tips! There may also be a flavor and theme system, where certain bonuses can be gained from either customer taste or certain decor.

More information

Learn all about Cozy Cafe through the wiki! There is also an in-depth configuration in config\cozycafe-common.toml to tweak things like currency drops and difficulty.

Mod Compatibility

#The item to use as a 1 denomination of currency (e.g.: minecraft:emerald)
currency_1 = "numismatics:spur"
#The item to use as a 8 denomination of currency (e.g.: minecraft:emerald)
currency_8 = "numismatics:bevel"
#The item to use as a 16 denomination of currency (e.g.: minecraft:emerald)
currency_16 = "numismatics:sprocket"
#The item to use as a 64 denomination of currency (e.g.: minecraft:diamond)
currency_64 = "numismatics:cog"
#The item to use as a 512 denomination of currency (e.g.: minecraft:emerald)
currency_512 = "numismatics:crown"
#The item to use as a 4096 denomination of currency (e.g.: minecraft:emerald)
currency_4096 = "numismatics:sun"

Modded Menu Items

By default, any modded foods will be added as menu items if they're edible. Mods can also be manually configured via datapack.

The following mods have manually done built-in menu item support (by mod id, too many to link):

Mod compat - aquaculture - atmospheric - autumnity - bakery - beachparty - brewery - buzzier_bees - candlelight - crabbersdelight - create - farmersdelight - farmlife - farm_and_charm - herbalbrews - meadow - netherdepthsupgrade - nethervinery - quark - refurbished_furniture - snowyspirit - species - supplementaries - untitledduckmod - unusualfishmod - veggiesdelight - vinery - vintagedelight - wildernature - windswept
If you'd like to request another supported mod, make an pull request/issue post on GitHub!

Dependencies

Support

Questions? Comments? Suggestions? Join our Discord!

Ченджлог

1.8Релиз1.20.1 · 8 августа 2026 г.

1.8

  • Added axe tag to Cafe Menus
  • Fixed drink only cafes not closing out menus
1.7Релиз1.20.1 · 17 июля 2026 г.

1.6

  • Fixed removing menu items not updating ui count
  • Fixed quality not applying on plates
1.6Релиз1.20.1 · 16 июля 2026 г.

1.5

  • Added ko_kr translation (Thanks Hexagreen!)
  • Added bowl and bottle data fields for menu items so custom ones can be dropped
  • Added proper bottle drops for Let's Do Vinery/Brewery, and Brewin' and Chewin'
  • Cleaned up some miscategorized food in Farmer's Delight/misc mod compats
1.5Релиз1.20.1 · 13 июля 2026 г.

1.5

  • Improved Brewin' and Chewin' compat
  • Fixed any bowl food working for bowl foods
  • Fixed customers ignoring dessert chance config
  • Fixed wrong item sound not playing
  • Fixed menu selector hover state
  • Fixed crash when menu items are removed from registry
  • Fixed customers trying to order dessert despite there not being any on the menu
1.4Релиз1.20.1 · 11 июля 2026 г.

1.4

  • Fixed potential bug with cafe sign linking in multiplayer
1.3Релиз1.20.1 · 10 июля 2026 г.

1.3

  • Added dynamic menu item generation for modded edible items so I don't go crazy trying to datagen mod support
  • Added config option for dynamic menu item generation
  • Added tag cozycafe:not_served to individually disable dynamic menu item generatiohn
  • Added tags cozycafe:menu_item, cozycafe:drink, cozycafe:main, and cozycafe:dessert added into menu items
  • Removed some MHF skins from default config that have invisible bodies
1.2Релиз1.20.1 · 8 июля 2026 г.

1.2

  • Added rendering of food items on customers seating area
  • Added customers walking to sign after menu closes instead of just disappearing
  • Added config options for daily limit and plating
  • Added slices and FD feast plates as menu items
  • Added support for Species and Snowyspirit
  • Added default handling of price based on food stats so adding menu items is less tedious
  • Added mult_attribute menu item data field (see wiki for more info)
  • Removed auto-close when next day is reached
  • Removed some ugly MHF skins from default config
  • Menu closing will only affect reputation when customers wait too long
  • Fixed customers not sitting down if cafe is closed when they get there
  • Fixed skin flickering while loading
  • Fixed Cafe Sign requiring Cafe Sign to craft
  • Fixed certain SSV only items being included as menu items
  • Fixed certain improper items being considered menu items (dried tea for example)
  • Fixed server miscategorization of menu items
1.1Релиз1.20.1 · 7 июля 2026 г.

1.1

  • Changed default currencies: 1 = gold nuggets, 8 = gold ingots, 16 = emerald, 512 = diamond
  • Increased default dessert order chance (25% -> 40%)
  • Fixed customers running off with plates when not ordering desserts
  • Fixed crash when Quality Foods not installed

Комментарии

Загружаем…