
Copper and Caverns
Adds copper (replaces stone tools) to slightly slow down game progression, and makes the underground more dangerous.
- Загрузки
- 354
- Подписчики
- 3
- Обновлён
- 14 июня 2025 г.
- Лицензия
- MIT
Опубликован 1 июня 2025 г.
Stone tools are replaced with copper tools, slowing down early-game progression and requiring you to hold onto wooden tools for a bit longer. This also means "stone" (now copper) and iron have been pushed further underground, making them more of a challenge to get and making each tool stage more rewarding.
Beneath the surface is a thin crust of vanilla underground generation with coal and copper ore. Beneath that is a large, dangerous cavern with iron, diamonds, and other valuables.
Cherry trees spawn in forest biomes.
I made this mod because 1) I don't like stripmining and 2) I don't like how in the first 5 minutes of the game, you can immediately jump right from wood to stone to iron tools without even going underground.
Ченджлог
2.0Релизb1.7.3 · 14 июня 2025 г.
Removed a lot of (lackluster) features and rebranded to Copper and Caverns. Sort of genericizing the mod so that it works better in modpacks. Currently adds exactly three things:
- Copper (to balance progression)
- Caverns between y=24-48 (and modified ore distribution to accomodate)
- Cherry trees in forests
1.1Релизb1.7.3 · 3 июня 2025 г.
- Slightly lower iron ore generation so it's harder to get.
- Add copper armor (replaces chainmail).
Pretty sure that's all I added...
1.0Релизb1.7.3 · 1 июня 2025 г.
The Minimum Viable Product.
- World is only 1 biome (a plains biome that is modified to spawn oak and cherry trees). Terrain is heavily simplified.
- Stone tools are replaced with copper tools, slightly elongating the progression and requiring you to hold onto wooden tools for a bit longer.
- Beneath the surface is a thin crust with copper ore. Beneath that is a large, dangerous cavern with iron, diamonds, and other valuables.
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