
Confluence: Otherworld
An expansion mod that combines Minecraft and Terraria
368K загрузок485 подписчиковLGPL-3.0-onlyneoforge
Обновлён 25 февраля 2026 г. · опубликован 2 марта 2025 г.
Confluence: Otherworld
Overview
- Confluence: Otherworld is a large-scale adventure mod developed based on Minecraft.
- It incorporates elements from Terraria to expand the game's content and gameplay.
Integration of Elements
- The fusion covers various aspects of the game, including:
- Blocks
- Weapons
- Armor
- Accessories
- Wiring
- Tools
- Ruins
- This integration delivers a brand-new adventure experience.
Preservation and Upgrade of Core Elements
- The mod strives to preserve the core essence of both Minecraft and Terraria.
- It upgrades the 2D gameplay of Terraria into a 3D fusion experience.
Incorporation of Classic Mechanics
- The mod includes many classic Terraria mechanics, such as:
- Shimmer Transformation
- Crafting with various workbenches
Key Feature: Secret Seeds
- The most notable feature is the "Secret Seeds."
- These allow players to explore a uniquely blended world filled with diverse adventure elements.
The Corruption
The Crimson
Living Tree
Sky Village
One of the secret seeds: constant
Circuits & Traps
Adventures & Rewards
Версии
| Версия | Канал | Игра | Загрузчики | Дата | Скачать |
|---|---|---|---|---|---|
| 1.2.4-260226 | Релиз | 1.21.1 | neoforge | 25 февраля 2026 г. | .jar (33.9 МБ) |
| 1.2.3.3-260215 | Релиз | 1.21.1 | neoforge | 15 февраля 2026 г. | .jar (33.7 МБ) |
| 1.2.2-260208 | Релиз | 1.21.1 | neoforge | 7 февраля 2026 г. | .jar (33.4 МБ) |
| 1.2.1-260128 | Релиз | 1.21.1 | neoforge | 30 января 2026 г. | .jar (33.0 МБ) |
| 1.2.0-260125 | Релиз | 1.21.1 | neoforge | 24 января 2026 г. | .jar (33.0 МБ) |
| 1.2.0-260110 | Бета | 1.21.1 | neoforge | 10 января 2026 г. | .jar (33.0 МБ) |
| 1.2.0-260104 | Бета | 1.21.1 | neoforge | 4 января 2026 г. | .jar (32.5 МБ) |
| 1.2.0-beta | Бета | 1.21.1 | neoforge | 9 октября 2025 г. | .jar (31.9 МБ) |
| 1.1.5.1 | Релиз | 1.21.1 | neoforge | 2 сентября 2025 г. | .jar (24.8 МБ) |
| 1.1.4 | Релиз | 1.21.1 | neoforge | 16 июля 2025 г. | .jar (23.2 МБ) |
| 1.1.3 | Релиз | 1.21.1 | neoforge | 2 июня 2025 г. | .jar (19.1 МБ) |
| 1.1.2-serverfix | Релиз | 1.21.1 | neoforge | 19 мая 2025 г. | .jar (19.0 МБ) |
| 1.1.2 | Релиз | 1.21.1 | neoforge | 18 мая 2025 г. | .jar (19.0 МБ) |
| 1.1.1 | Бета | 1.21.1 | neoforge | 4 мая 2025 г. | .jar (17.0 МБ) |
| 1.1.0-hotfix | Бета | 1.21.1 | neoforge | 2 мая 2025 г. | .jar (17.0 МБ) |
Показаны последние 15 из 27 версий. Все версии — на Modrinth.
Ченджлог
1.2.4-260226Релиз1.21.1 · 25 февраля 2026 г.
Changelog (1.2.4):
Fixes:
- Fixed an issue where the luck bonus from bait was not taking effect.
- Fixed a crash related to accessory attributes.
- Fixed a layering error in the achievement category rendering.
- Fixed invincibility frame issues with Deerclops' ice spikes, and added the corresponding immunities for Deerclops.
Improvements:
- Moved the position of the achievement button.
- Improved the vertical bouncing capability of Boulders.
- Improved Stalk blocks.
- Improved the Tuff Display Stand.
Adjustments:
- Synced with Terraria version 1.4.5:
- The generation amount for Hardmode Ore clusters is now equal across all three tiers.
- Adjusted crafting recipes for Hardmode Ore series, as well as Marble and Granite recipes.
- Reverted the Depth Meter drop rate change.
Additions:
- King Slime will now summon Spiked Slimes in Expert Mode and above.
- Conflux Legacy now includes a fix for the vanilla swoop attack, which has a configuration option.
- Added more Boulders and their crafting recipes.
- Added more decorative blocks and their crafting recipes.
- Added a new secret seed: Really Small
- A brand new experience that shrinks your character!
1.2.3.3-260215Релиз1.21.1 · 15 февраля 2026 г.
Fixes:
- Fixed an issue where the achievement background would not stretch properly.
- Fixed an issue where Bestiary entries would be lost after traveling between dimensions and refreshing the Bestiary.
- Fixed an issue where global achievements would not function due to mismatched player UUIDs on offline mode servers.
- Fixed an issue where Shimmer's mechanic for transmuting Evil Bars based on world type was not working.
- Fixed a crash related to AzureLibArmor.
- Fixed an issue where Conflux Legacy chairs were not recognized for house detection.
- Fixed an issue where Pylons would not drop when mined.
Improvements:
- Achievement background stars now move with the environment.
- Boulder movement mode.
Adjustments:
- Changed the Teleportation Potion's teleport radius from 200 to 10,000.
- Adjusted invincibility frames caused by summon projectiles.
1.2.2-260208Релиз1.21.1 · 7 февраля 2026 г.
Changelog (1.2.2):
Important Notes:
- The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list.
Fixes:
- Fixed an issue where creating a world would generate Hungry (Devourer segments) when "Advanced Loot Info" mod is also loaded.
- Fixed the Lethargic effect configuration not working.
- Fixed being able to see wires even when the Mechanical Prism is turned off.
- Fixed auto-attack affecting lances.
- Fixed fishing quests failing to distinguish between evil biomes.
- Fixed the Shimmer Transmutation Pot consuming all Aether Blocks.
- Fixed the Slime Rain event not triggering.
- Suppressed error messages from the Shimmer Transmutation Pot.
- Fixed a chunk loading deadlock caused by the "Buff All Creatures" option in Terra Creature Configuration.
- Fixed Cursed Skull enemies in the Dungeon not being highlighted by Hunter Potion.
- Fixed compatibility with AzureLib (again).
- Fixed missing bonuses added by Confluence to vanilla loot tables.
- Fixed a Bestiary crash.
- Fixed Bestiary data loss when reloading resource packs.
- Fixed the clear command not working.
- Fixed confusion between natural life regeneration and manual healing.
- Fixed various bugs related to Step Stools.
- Fixed incorrect Bestiary keys.
Optimizations:
- Added smoother movement for yoyos.
- Confluence custom window title.
- NPCs no longer spawn inside walls or in mid-air.
- At 18:00 (tick 12000), there's a 20% chance for the moon to be replaced by a special version.
- Adjusted Crossbone model offset and improved Spiky Ball rolling/sliding.
- Opening crates and upgrading coins no longer requires pointing at empty space.
- Rewrote the team system. PvP is now automatically turned off when exiting a world (Multiplayer only).
- Added more Bestiary entries.
- Spelunker Potion effect, Dangersense Potion effect, Gravitation Potion effect, and the Metal Detector item now display their hotkey in the inventory.
- Increased Bee Gun projectile sensitivity.
- Added support for MrCrayfish's Furniture Mod items as valid NPC housing furniture. chair, sofa, and stool series count as chairs; table and desk series count as tables.
Adjustments:
- Synchronized with Terraria 1.4.5:
- Replaced Suspicious Looking Eye with Deer Thing in the Frozen Chest loot table.
- Added Slime Staff (3.33% chance) to King Slime's Treasure Bag loot table.
- Unlocking 16 Bestiary entries is now required to buy the Leather Whip from the Zoologist.
- Increased materials required for crafting Bottomless Bags from 3,996 to 9,999.
- Increased Bat Bat attack speed.
- Increased Gladius attack speed.
- Purple Clubberfish now has a 50% chance to inflict Confused.
- The Beekeeper now has a 100% chance to inflict Confused.
- Increased Storm Spear projectile range and damage.
- Increased Spiky Ball duration by 33%.
- Increased Flintlock Pistol critical strike chance by 6% and projectile speed by 20%.
- Increased Musket critical strike chance by 1%.
- Increased Tactical Shotgun damage by 2.
- Decreased Thunder Zapper mana cost by 1.
- Increased Space Gun's enemy penetration limit by 2.
- Decreased Magic Dagger damage by 3.
- Increased Crystal Storm damage by 2.
- Increased Spinal Tap damage by 2.
- NPCs no longer require happiness conditions to sell Pylons.
- Falcon Blade and Exotic Scimitar gain a temporary 12% damage increase on hit, stacking up to 50%. The bonus decays at 30% per second.
- Replaced mineral contents in Obsidian Lock Boxes and Hellstone Lock Boxes with Hellstone, and added a 5% chance for a Hellforge.
- Increased chance to get Dungeon Brick from Dungeon and Locked Golden Chests by 50%.
- Increased Terra Blade acquisition weight by 2.
- Rewrote Enemy Banners. They can now be obtained directly from the Bestiary.
- Crossbone gains 4 ticks of invincibility frames when attacking.
- Titanium Shard barrier damage source is now changed to the player.
- Defense-halving now also applies to late-game accessories.
- Maximum additional height for Step Stools changed to 7.
- Wings activate before Flying Carpet.
- Only Confluence NPCs are immune to player damage.
New Content:
- Synchronized with Terraria 1.4.5:
- Scrying Orb.
- Throwing a Slime Crown into Shimmer now triggers a Slime Rain.
- Boulder World now experiences Boulder Rain during Rain and Thunderstorms.
- Honey Slime: Created by soaking Blue, Purple, or Green Slimes in Honey for a period. Now drops large amounts of Nectar.
- Pine series: Pine surface features have a 25% chance to be replaced with Confluence Pine trees.
- Added Faewood series.
- Giant Life Mushrooms now grow in surface Glowing Mushroom biomes.
- Life Mushrooms can now be grown into Giant Life Mushrooms using Bone Meal.
1.2.1-260128Релиз1.21.1 · 30 января 2026 г.
Important Notes:
- The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list.
Fixes:
- Fixed an issue where magic modifiers were granting incorrect bonuses.
- Fixed an issue where the Optic Nerve Entity could ride boats.
- Fixed Chandelier rendering.
- Fixed Deerclops spawning when it was not snowing.
- Fixed Water Candles in dungeons not working properly.
- Reduced the chance of dismembered entities causing ID collisions.
- Fixed a thread deadlock caused by worm spawning.
- Fixed losing newly unlocked three ores after saving, exiting, and reloading the world.
- Fixed jagged edges in crosshair rendering.
- Fixed notes in ruined portals.
- Corrected erroneous Shimmer recipes.
Adjustments:
- Added spawning for Bouncy Beasts and Hopping Horrors.
- Added Deerclops relic.
- Added missing value to magic weapons.
- Reduced Bone Serpent spawn rate.
1.2.0-260125Релиз1.21.1 · 24 января 2026 г.
Changelog (1.2.0)
Important Notes
Disclaimer: Since this version is a beta release, be sure to back up your saves before playing!
If you encounter any bugs not listed below, please report them via GitHub Issues!
- When summoning the Wall of Flesh, a large area will be cleared. Be sure to summon it far away from player activity areas (the farther, the better).
- Requires NeoForge version 21.1.215 or higher!
- Do not use with official add-ons (Convergence Music, Better Experience, Convergence Dimensions Patch) that are not version 1.2.0! (unless you have a temporary fix)
- Hardmode (default transformation strategy may cause noticeable lag and takes longer; you can change it to instant transformation in the config, which will completely pause TPS but be much faster).
- Unfinished items are now hidden from the Creative Mode tab by default; enable them manually in the config.
- The quick-placement feature of the Creative Hand now requires manual enabling in the config.
- Due to compatibility issues with Xaero's Minimap, support for Xaero's map series has been removed.
Fixes
- Holding a spear and clicking on blocks no longer produces particles.
- DPS information no longer accumulates infinitely.
- Fixed crash caused by events attempting to send progress bar network packets from the client.
- Granite Caves and Marble Caves no longer have holes.
- Fixed Worm y-rotation flickering and head stuttering.
- Fixed icon disappearance due to team synchronization issues.
- Regeneration Staff max stack size changed to 1.
- Fixed events sending packets from the client to the wrong player.
- Holding a spear in the main hand and right-clicking to interact no longer triggers an attack.
- Fixed rendering offset of Man Eater roots.
- Fixed Blood Moon filter stuttering.
- Fixed crash caused by certain accessories being forced to be worn simultaneously.
- Fixed some recipe errors.
- Fixed Slimes being unable to attack players.
- Corrected some text errors.
- Naturally spawned tombstones in Dungeon Ritual events now use translation keys.
- Eater of Worlds can no longer drown; Flying Fish can no longer die from fall damage.
- Fixed crash caused by JER pre-generating boss instances.
- Fixed Magic Guns consuming mana and disabling Mana Flower.
- Fixed bullet penetration issues; bullets can no longer kill archers.
- Fixed Boulders ignoring Totems of Undying and killing players.
- Fixed Regeneration Staff logic.
- Fixed Hammers ignoring break progress and instantly destroying blocks.
- Fixed sneaking and right-clicking altars with a shield in the off-hand not working.
- Fixed Crimson not spreading to logs and leaves; Ice Blocks not spreading evil.
- Fixed incorrect Cattail generation positions.
- Mana regeneration delay is now only set if mana cost is greater than 0.
- Net no longer crashes when capturing mobs sitting in vehicles.
- Fixed Weak Mana Potions not crafting into Mana Potions.
- Sticky Bombs no longer hover in mid-air.
- Fixed bosses disappearing after being summoned.
- Fixed modded minecarts unable to ascend on powered rails.
- Fixed mob counter display errors.
- Fixed effects from prefixes being constantly overridden.
- Fixed water sources being replaced after Cattail growth.
- Fixed Rope model rendering type.
- Fixed ladders not allowing players to stop mid-air.
- Fixed Pylons not being mineable normally.
- Fixed crash when Enemy Banners attempt to get entity data.
- During Shimmer transmutation, Mushrooms and Glowing Mushrooms can no longer be produced in mismatched environments.
- Fixed Treasure Magnet and Creative Hand not having coin pickup range.
- Fixed Rage Potions failing to grant critical strike bonus.
- Fixed players taking damage when attacking mounts with guns.
- Fixed crafted chests not matching components of naturally found and mined modded chests.
- Fixed missing Zombie Arm rendering.
- Fixed Cthulhu Shield reflecting Yoyos and minions.
- Fixed Spark Wand igniting players when PvP is disabled.
- Fixed Meteors disappearing when falling into the ocean.
- Fixed uninteracted Fisherman broadcasting death messages.
- Fixed Honeyed Fish being edible indefinitely.
- Fixed duration stacking error for Magic Resistance debuff.
- Fixed game crash due to user-customized default font.
- Fixed Lithium causing new three ores to remain visible.
- Fixed Lance dealing inconsistent damage at different angles.
- Fixed Lance knocking back the Ender Dragon.
- Fixed Spikes being washed away by liquids.
- Fixed mixin conflict with Enhanced Celestial.
- Frostspark Boots and Terraspark Boots can no longer break Thin Ice.
- Fixed Sword Beams firing when not attacking.
- Fixed Sword Beams, Boomerangs, and Sword Sweeps not receiving Lava Stone bonuses.
- Fixed NPCs not dropping tombstones in Master Mode.
- Fixed Demolitionist blowing themselves and other NPCs up.
- Fixed crashes when obtaining hidden block properties in certain situations.
- Clothier only spawns after Skeletron is defeated; Dungeon Guardian does not spawn.
Optimizations
- Butterflies now spawn in Flower Forests.
- Texture and model overhauls.
- Added value to some items.
- Adjusted display position for attributes granted by prefixes.
- Catching certain mobs with a Net now grants Bait.
- Summon percentage damage increase now applies to minions.
- Mounts can now be equipped in the accessory slot, with a dedicated hotkey added.
- New enchantment for Summoner Helmet (conflicts with Protection).
- Added some loot tables and recipes.
- Players are only notified the first time a banner is unlocked in the Banner Box.
- Unbreakable mod items can now merge enchantments in an Anvil.
- Magic weapons can now be enchanted directly in an Enchanting Table.
- Extra slots can now hold mounts.
- Added visibility for Hunter, Dangersense, and Spelunker Potions.
- Spelunker Potion no longer reveals hidden blocks.
- Debug screen no longer reveals hidden blocks.
- Added some tags.
- Expanded NPC trade lists.
- Added triggers for more advancements.
- JEI now displays environmental crafting conditions (e.g., Mist).
- Modded bottles and water bottles can interact with cauldrons.
- Corrupted Chasms now generate along the surface.
- Buffs can be toggled on/off by clicking in the inventory.
- Potions and effects now have tooltips.
- Added detailed Fisherman dialogue.
- Added dialogue button for NPCs.
- Umbrella now has a unique model.
- King Slime scales smoothly.
- Rewrote Eater of Worlds' wandering AI and made it generate in frames.
- Guide Voodoo Doll now uses enchantment-like glint to differentiate between two modes.
- Breaking grass spawns critters.
- Adjusted Light and Shadow Soul drops.
- Entity tracker display improvements.
- Fishing rods now show currently equipped bait in the item slot.
- Keybindings for submodules redirected to Convergence: Afterlife.
- Logic for buffs granted by Enemy Banners.
- Reduced lag caused by biome spread.
- Optimized rendering performance for events.
- Added JEI item transfer support for 4x crafting.
- Fixed coin and mana star pickup range abilities not working.
- Added 32x resolution showcase images for some tools and weapons.
- Item rarity colors now compatible with legendary item tooltips and item borders.
- Thin Honey Blocks no longer obstruct player vision.
- Gel color now matches Slime color more closely.
- Extra slot now has a toggle button for information display.
- Extra slot integrated with NPC housing check function.
- NPCs now teleport back to their homes automatically; teleport is not triggered if a player is within 32 blocks.
- Modded bombs now use Terraria-style explosions (configurable).
- JEI now shows recipes for modded potions brewed in vanilla brewing stands.
- Altars now allow taking entire stacks of items at once.
- Mob stats now scale with game progression (only enabled in Expert mode and above; vanilla mobs unaffected by default, configurable).
- Dart traps in structures check if they exceed anti-grief range.
- Some swords can now perform a sweeping attack at 80% base damage and can be swung in the air.
- Added modded rewards to Trial Chambers.
- Cthulhu Shield dash now considers knockback attributes of attacker and target.
- Bare-hand attacks now apply modified invincibility frames.
- Piglins are neutral to modded golden armor.
- Mobs killed now trace coin drops to the attacker.
- Hellforge now supports hopper input/output.
- Lava Slimes no longer generate non-lava sources if a lava source is detected.
- Added left-click attack modes for some weapons.
- If sinking while walking on fluids, players are bounced back to the surface.
- Most projectiles now have block impact effects (e.g., breaking pots, ringing bells).
- Convergence items now work with vanilla dispensers (added support for boats, buckets, sponges, arrows).
- Added mob tags (Undead, Arthropod, Aquatic, etc.).
- Boot accessories can now disable max step height bonus via config.
- Ethereal crafting now checks if the block or player is in the Mist.
- Added tooltips showing hammer power, pickaxe power, and invitation feedback.
- Convergence items adapted for vanilla dispensers.
- Added close-range ray damage for staff weapons (to prevent fast projectiles missing).
- Convergence bows now hide the main hand when used in the off-hand.
- Tracking sword beams now target the eyes instead of the feet.
- Improved visual effects for ore detection.
- Removed entity collision for Dungeon Remains.
- Added config for whether players drop coins on death.
- Completely rewrote Cattail blocks; may cause issues in old saves but can be fixed via random ticks.
- Shortswords now have a thrusting animation.
Adjustments
- Limited wandering and targeting heights for Worms and Wyverns.
- Adjusted some loot tables and recipes.
- Nurse no longer heals players automatically but can cure debuffs.
- Adjusted monster defense and spawn rates.
- King Slime now teleports every four jumps; in Expert mode, jumps twice when health is low.
- Queen Bee now flies only horizontally, with limited servant count.
- Updated Eater of Worlds AI.
- Some enemies are now immune to certain debuffs.
- Bee projectiles now use static invincibility frames.
- Night's Edge attack radius changed to 12 blocks.
- Reduced targeting distance for two demons and spawn weight for Voodoo Demon.
- Dripplers and Blood Zombies spawn regardless of light level.
- Reduced volume of modded zombies.
- Reduced trap spawn rate in underground mineshafts.
- Each critical strike prefix now grants +1% critical strike chance.
- Unfinished items are hidden from Creative Mode tab in non-dev environments (configurable).
- Gravity reversal key changed to ↑; allows jumping and flying while reversed.
- Adjusted weapon stats.
- Bosses can no longer be used as banners.
- Added magic damage bonus to Well Fed buff.
- Changed 'shift' to 'sneak' in altar tooltips.
- Removed client resource pack custom X-ray functionality.
- Critters can no longer die from fall damage.
- Night's Edge and Blade of Grass projectiles can now attack Endermen.
- Removed polymorphic crafting preview feature.
- Adjusted armor stats.
- Reduced Life Crystal spawn count.
- Set bonuses now enabled by default, with effects shown in item tooltips.
- Rewrote Boulder logic.
- Desert Slimes now spawn only underground.
- Scouts no longer spawn underground.
- Bloody Butcherer and Tentacle Spike debuffs now trigger 100% of the time.
- Balloon accessories now grant +1 extra fall protection distance.
- Adjusted blast resistance for some blocks.
- Staff projectiles and sword beams no longer benefit from ranged damage bonuses.
- Glowing Mushroom Fields spawn weight changed from 1 to 2.
- Reduced Eater of Worlds attack damage.
- Increased King Slime experience drop.
- Extended Hunter's Bow mark duration.
- Right-click delay reduction accessories now only work on block items.
- Boomerangs now deal melee damage.
- Stacking flight accessories now use max flight speed when flying horizontally.
- Fireballs now obtained from killing mobs in the Nether.
- Fire damage changed to Terraria-style (4x damage, no natural health regen; configurable).
- NPCs are immune to damage from players (configurable).
- Right-clicking to auto-place minecarts now replaces vanilla minecarts with modded ones (allowing them to run over enemies).
- Pre-Hardmode evil spread only affects grass blocks.
- Chlorophyte spread speed reduced by 10,000x.
- Night's Edge projectiles can only hit the same target once per second.
- Accessories that grant mana on hit now have a 10-tick cooldown.
- Increased distance for minions moving toward players and teleport distance.
- Improved minion targeting and movement speed.
New Content
- New items, blocks, mobs, and structures.
- Fishing quests and phased rewards for the Fisherman across all stages.
- Mist (configurable).
- Flesh Mountain and Wall of Flesh.
- Bestiary (located in the extra slot).
- Removed compatibility with Xaero's map series.
- Removed TerraMoment, IsekaiInvaded, and HeavenDestinyMoment modules; rewrote the event system and added Meteor Shower and Lantern Night events.
1.2.0-260110Бета1.21.1 · 10 января 2026 г.
Fix issues where certain clients/servers cannot properly start the game or enter the world
1.2.0-260104Бета1.21.1 · 4 января 2026 г.
Fixed some crash
1.2.0-betaБета1.21.1 · 9 октября 2025 г.
Changelog (1.2.0-beta)
⚠️ Important Notes:
Disclaimer: This is a beta version. Please back up your save files before playing!
If you encounter bugs not listed below, please report them via GitHub Issues.
- The Wall of Flesh still has major issues. Only the Hill of Flesh can be defeated relatively normally, but it has known problems:
- The central hitbox is problematic and hard to hit.
- The hitbox is misaligned; press F3+B to view the correct location.
- Summoning it clears a large area—summon far away from player activity zones.
- The extra inventory system has been refactored. Back up your save if you're concerned about item loss.
- Temporary recipes for dyes/paints (except red/green/blue and echo paint) have been removed; now crafted via the dye vat.
- Hardmode transition causes significant lag and long duration by default. You can configure it to switch instantly (shorter time, but TPS halts).
- Unfinished items are hidden by default in creative mode tabs; enable via config.
- Known but unresolved issues:
- NPCs sell Pylons when Waystones mod is installed, but purchase fails.
- Summons (e.g., bees, imps) don’t benefit from summon damage boosts.
- Worm head animation glitches.
- Goblins sink underwater.
- Brain of Cthulhu and Eater of Worlds spawn with reduced HP.
- Targeting issues with yoyos and summons in liquids.
- Harpies and wyverns only spawn on blocks.
- Jungle, snow, desert, ocean, and pink slimes are not neutral during daytime.
- Bee backpack doesn’t increase bee staff attack speed.
- Opal set bonus doesn’t work.
- Speed boost from set bonus disappears when unarmed.
- Fisherman loot table doesn’t distinguish pre/post Wall of Flesh.
- Star Cannon causes frame damage.
- Biome mods may disable single evil biome functionality.
🛠️ Fixes:
- Z-fighting on some mob models.
- Granite and marble cave generation holes.
- Worm Y-axis rotation glitches and head stuttering.
- Team button disappearing.
- Regrowth staff stack limit set to 1; prevents harvesting immature crops.
- Events syncing to wrong player.
- Spear interaction triggers attacks.
- Bullet crash issues.
- Crashes from duplicate accessory equipping.
- Slimes not hitting players.
- Humanoid mobs not rendering boots.
- Killing minions drops coins.
- Dungeon altar gravestone text not localized.
- Eater of Worlds can drown; flying fish take fall damage.
- Magic guns consuming mana disables Mana Flower.
- Set bonus attribute loss bug.
- Guns double-dipping damage boosts.
- Grappling hooks pushed by water.
- Boulders killing players with Totem of Undying active.
- Hammer bypasses block breaking progress.
- Coin and mana star pickup range broken.
- Sneak-right-click on altar with shield in offhand fails.
- Cattail misaligned.
- Evil ice blocks don’t spread; crimson doesn’t spread logs/leaves.
- Bosses treated as banners.
- Yoyos can’t hit worms.
- Killing worm body doesn’t drop loot.
- Enemy banner texture errors and no drops.
- Mana regen delay triggered even at 0 mana cost.
- Block attributes not reset when switching save stages.
- Chair sitting position error.
- Bug net crash when catching mobs in vehicles.
- Bugs and birds can die from fall damage.
- Poison dart traps sometimes spawn out of bounds and cause lag.
- Treasure chests no longer burn.
- Incorrect bait consumption rates.
- Star Cannon lacks infinite piercing.
- Switching to peaceful mid-boss fight drops treasure bag.
- Guns trigger melee and shoot simultaneously.
⚙️ Optimizations:
- Affix display positions.
- Summon damage boosts apply to summons.
- Banner unlock message only shown once.
- Indestructible items can now be enchanted at anvil.
- Magic weapons can be enchanted directly.
- Model textures, recipes, mod performance, item value, trade lists, achievements, game details.
- Potion and accessory detection, expanded entity tracking config.
- Spelunker effect hides hidden blocks.
- Hidden blocks now hidden in debug screen.
- Metal detector ignores hidden blocks.
- JEI shows environmental crafting conditions.
- Bottles and bottled water interact with cauldrons.
- Grabber plant root render offset.
- Corruption caves generate along surface.
- Potions and effects now show tooltips.
- NPC dialogue buttons.
- Stage data desync after respawn or dimension change.
- King Slime smooth scaling.
- Eater of Worlds roaming AI and segmented spawn.
- Event trigger logic optimization.
- Item rarity colors compatible with Legendary Tooltips and Item Borders.
- Some tools/weapons show HD icons in tooltips (disabled if Legendary Tooltips installed).
- EntityTracker render system fully rebuilt; added target-lock pointer mode (disabled by default).
- Configurable via pause menu > Mods > EntityTracker > Config...
- Supports texture packs for pointer icons.
- Added pointer easing, size config, recent entity tracking, refresh rate, independent toggles.
- Easter egg pointer: add minecraft:villager|3body:normal_white|rainbow:2 to tracking list for rainbow pointer around villagers.
- Thin honey blocks no longer obstruct vision.
- Extra inventory toggle for info accessories.
- NPCs teleport home if 64m away (unless player is within 32m).
- House check/set/remove via extra inventory buttons.
- Event system render efficiency.
- Recolored spelunker effect.
- Terra potion recipes moved to startup config, JEI supported.
- Altars allow taking full item stacks.
- Sticky bombs no longer float.
- Some swords gain sweeping arc (player-centered cone); can swing in air.
- Some swords support auto-swing; all auto-swing swords use sweeping arc.
- Hellfire potions, more projectiles show particles; wand particle feedback improved.
- More item value data (includes vanilla materials).
- Night’s Edge and Blade of Grass can hit Endermen.
- Accessory affix damage boosts now merged as “+n% All-Class Damage”.
🔧 Adjustments:
- Limited worm/wyvern roaming and targeting height.
- Special bullets deal more damage.
- Increased ninja set drop chance from King Slime treasure bag.
- Reduced luck effects from balloon pufferfish, frog leg, golden carp.
- Nurse no longer heals players proactively; can heal debuffs.
- Monster defense adjustments.
- King Slime jumps 4 times; jumps twice at low HP in Expert Mode.
- Queen Bee flies horizontally only; minor AI tweaks; minion cap.
- Slightly reduced Life Crystal spawn rate.
- Fishing rods now consume bait on cast, not reel; bait shown on rod tooltip.
- Night’s Edge range tripled.
- Bee projectiles (from accessories/grenades) now have static invincibility frames.
- Blood Moon mobs no longer ignore light level.
- Lowered underground mine trap rate.
- Refined event details.
- Nerfed Demon Scythe damage.
- Increased Sculk Wisp attack speed.
- Gravity reversal key changed to ↑; jump allowed while reversed.
- Buffed some swords, nerfed others’ attack speed.
- Wool-to-string recipe reduced to 2.
- Mod bombs use Terra-style explosions (toggleable).
- All arrows except wooden now disappear on landing.
- Terra’s Nether mobs now spawn in Ash biome.
🆕 New Content:
- New animals, enemies, weapons, tools, blocks.
- Mounts can be equipped and have hotkeys.
- Summoner helmet enchantments (conflicts with Protection).
- Platinum and gold ores with detonators.
- Bestiary: hover top-right of mob box, press JEI usage key (U) to jump (requires JER).
- Zoologist spawns after unlocking 34 bestiary entries.
- Large chandelier: multi-block decorative item with physics and flame control (blue dungeon version added).
- Boss relics implemented.
- Trial Hall now grants Confluence rewards.
- Loom: used for silk-related items.
- Dye Vat: crafts paint/dyes with RGB mixing.
- New small animals, jellyfish series.
- Complete fisherman quest system.
| Quest Fishes | Biome | Height Range | Era |
|---|---|---|---|
| Glowing Mushroom | |||
| amanita_fungifin | -64~320 | ||
| The Crimson | |||
| bloody_manowar | -64~320 | ||
| ichorfish | -64~320 | hard mode | |
| The Corruption | |||
| cursedfish | -64~320 | hard mode | |
| eater_of_plankton | -64~320 | ||
| infected_scabbardfish | -64~320 | ||
| Snow & Icy | |||
| fishron | -64~40 | hard mode | |
| mutant_flinxfin | -64~40 | ||
| pengfish | 40~320 | ||
| tundra_trout | 40~260 | ||
| Jungle & Lush | |||
| catfish | 40~260 | ||
| derpfish | 40~260 | hard mode | |
| mudfish | -64~320 | ||
| tropical_barracuda | 40~260 | ||
| Forest Like | |||
| bunnyfish | 40~260 | ||
| slimefish | 40~260 | ||
| zombie_fish | 40~260 | ||
| Desert | |||
| scarab_fish | -64~320 | ||
| scorpio_fish | -64~320 | ||
| Ocean | |||
| capn_tunabeard | 40~320 | hard mode | |
| clownfish | 40~320 | ||
| Honey | |||
| bumblebee_tuna | -64~320 | ||
| Space | |||
| angelfish | excluding the three evil biomes | 260~320 | requires defeating a boss first |
| cloudfish | excluding the three evil biomes | 260~320 | requires defeating a boss first |
| wyverntail | excluding the three evil biomes | 260~320 | hard mode |
| Cave | |||
| demonic_hellfish | excluding the three evil biomes | -64~0 | |
| fishotron | excluding the three evil biomes | -64~0 | |
| guide_voodoo_fish | excluding the three evil biomes | -64~0 | |
| hungerfish | excluding the three evil biomes | -64~0 | hard mode |
| Cave~Underground | |||
| batfish | excluding the three evil biomes | -64~40 | |
| bonefish | excluding the three evil biomes | -64~40 | |
| jewelfish | excluding the three evil biomes | -64~40 | |
| spiderfish | excluding the three evil biomes | -64~40 | |
| Surface | |||
| dirtfish | excluding the three evil biomes | 0~260 | |
| dynamite_fish | excluding the three evil biomes | 40~260 | |
| fallen_starfish | excluding the three evil biomes | 40~320 | |
| the_fish_of_cthulhu | excluding the three evil biomes | 40~320 | |
| harpyfish | excluding the three evil biomes | 40~320 | |
| The Hallow | |||
| pixiefish | 40~320 | hard mode | |
| unicorn_fish | 40~260 | hard mode | |
| mirage_fish | The Hallow | -64~40 | hard mode |
- Graveyard and Ecto Mist crafting: zombies spawn during daytime and won’t burn until leaving graveyard.
- Buffs can be toggled via inventory icons.
- Hill of Flesh and Wall of Flesh: defeating either triggers Hardmode (summon by throwing Guide Voodoo Doll into Nether lava or pushing Guide in).
- Due to Minecraft chunk loading, summoning via doll won’t kill the Guide.
- Hardmode transition default causes ~10 min lag; can be configured for ~2 min halt instead.
- New ores and tools: cobalt, palladium, mythril, orichalcum, adamantite, titanium.
- Minecraft lacks cross-save mechanics, so all variants unlock (up to 9) via Pwnhammer breaking corruption/crimson altars.
Полная история изменений — на Modrinth.
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