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Mineforgian

Confluence: Otherworld

An expansion mod that combines Minecraft and Terraria

368K загрузок485 подписчиковLGPL-3.0-onlyneoforge

Обновлён 25 февраля 2026 г. · опубликован 2 марта 2025 г.

  • Sky Village
  • Ores
  • Overworld
  • The Crimson
  • The Corruption
  • Functional blocks

Confluence: Otherworld

Overview

  • Confluence: Otherworld is a large-scale adventure mod developed based on Minecraft.
  • It incorporates elements from Terraria to expand the game's content and gameplay.

Integration of Elements

  • The fusion covers various aspects of the game, including:
    • Blocks
    • Weapons
    • Armor
    • Accessories
    • Wiring
    • Tools
    • Ruins
  • This integration delivers a brand-new adventure experience.

Preservation and Upgrade of Core Elements

  • The mod strives to preserve the core essence of both Minecraft and Terraria.
  • It upgrades the 2D gameplay of Terraria into a 3D fusion experience.

Incorporation of Classic Mechanics

  • The mod includes many classic Terraria mechanics, such as:
    • Shimmer Transformation
    • Crafting with various workbenches

Key Feature: Secret Seeds

  • The most notable feature is the "Secret Seeds."
  • These allow players to explore a uniquely blended world filled with diverse adventure elements.

The Corruption

pE01aTg.png

The Crimson

pE010Yj.png

Living Tree

pE01Bfs.png pE01gmT.png

Sky Village

pE01rpn.png

One of the secret seeds: constant

pE016XV.png

Circuits & Traps

pE0120U.png

Adventures & Rewards

pE01R7F.png

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
1.2.4-260226Релиз1.21.1neoforge25 февраля 2026 г..jar (33.9 МБ)
1.2.3.3-260215Релиз1.21.1neoforge15 февраля 2026 г..jar (33.7 МБ)
1.2.2-260208Релиз1.21.1neoforge7 февраля 2026 г..jar (33.4 МБ)
1.2.1-260128Релиз1.21.1neoforge30 января 2026 г..jar (33.0 МБ)
1.2.0-260125Релиз1.21.1neoforge24 января 2026 г..jar (33.0 МБ)
1.2.0-260110Бета1.21.1neoforge10 января 2026 г..jar (33.0 МБ)
1.2.0-260104Бета1.21.1neoforge4 января 2026 г..jar (32.5 МБ)
1.2.0-betaБета1.21.1neoforge9 октября 2025 г..jar (31.9 МБ)
1.1.5.1Релиз1.21.1neoforge2 сентября 2025 г..jar (24.8 МБ)
1.1.4Релиз1.21.1neoforge16 июля 2025 г..jar (23.2 МБ)
1.1.3Релиз1.21.1neoforge2 июня 2025 г..jar (19.1 МБ)
1.1.2-serverfixРелиз1.21.1neoforge19 мая 2025 г..jar (19.0 МБ)
1.1.2Релиз1.21.1neoforge18 мая 2025 г..jar (19.0 МБ)
1.1.1Бета1.21.1neoforge4 мая 2025 г..jar (17.0 МБ)
1.1.0-hotfixБета1.21.1neoforge2 мая 2025 г..jar (17.0 МБ)

Показаны последние 15 из 27 версий. Все версии — на Modrinth.

Ченджлог

1.2.4-260226Релиз1.21.1 · 25 февраля 2026 г.

Changelog (1.2.4):

Fixes:

  • Fixed an issue where the luck bonus from bait was not taking effect.
  • Fixed a crash related to accessory attributes.
  • Fixed a layering error in the achievement category rendering.
  • Fixed invincibility frame issues with Deerclops' ice spikes, and added the corresponding immunities for Deerclops.

Improvements:

  • Moved the position of the achievement button.
  • Improved the vertical bouncing capability of Boulders.
  • Improved Stalk blocks.
  • Improved the Tuff Display Stand.

Adjustments:

  • Synced with Terraria version 1.4.5:
    • The generation amount for Hardmode Ore clusters is now equal across all three tiers.
  • Adjusted crafting recipes for Hardmode Ore series, as well as Marble and Granite recipes.
  • Reverted the Depth Meter drop rate change.

Additions:

  • King Slime will now summon Spiked Slimes in Expert Mode and above.
  • Conflux Legacy now includes a fix for the vanilla swoop attack, which has a configuration option.
  • Added more Boulders and their crafting recipes.
  • Added more decorative blocks and their crafting recipes.
  • Added a new secret seed: Really Small
    • A brand new experience that shrinks your character!
1.2.3.3-260215Релиз1.21.1 · 15 февраля 2026 г.

Fixes:

  • Fixed an issue where the achievement background would not stretch properly.
  • Fixed an issue where Bestiary entries would be lost after traveling between dimensions and refreshing the Bestiary.
  • Fixed an issue where global achievements would not function due to mismatched player UUIDs on offline mode servers.
  • Fixed an issue where Shimmer's mechanic for transmuting Evil Bars based on world type was not working.
  • Fixed a crash related to AzureLibArmor.
  • Fixed an issue where Conflux Legacy chairs were not recognized for house detection.
  • Fixed an issue where Pylons would not drop when mined.

Improvements:

  • Achievement background stars now move with the environment.
  • Boulder movement mode.

Adjustments:

  • Changed the Teleportation Potion's teleport radius from 200 to 10,000.
  • Adjusted invincibility frames caused by summon projectiles.
1.2.2-260208Релиз1.21.1 · 7 февраля 2026 г.

Changelog (1.2.2):

Important Notes:

  • The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list.

Fixes:

  • Fixed an issue where creating a world would generate Hungry (Devourer segments) when "Advanced Loot Info" mod is also loaded.
  • Fixed the Lethargic effect configuration not working.
  • Fixed being able to see wires even when the Mechanical Prism is turned off.
  • Fixed auto-attack affecting lances.
  • Fixed fishing quests failing to distinguish between evil biomes.
  • Fixed the Shimmer Transmutation Pot consuming all Aether Blocks.
  • Fixed the Slime Rain event not triggering.
  • Suppressed error messages from the Shimmer Transmutation Pot.
  • Fixed a chunk loading deadlock caused by the "Buff All Creatures" option in Terra Creature Configuration.
  • Fixed Cursed Skull enemies in the Dungeon not being highlighted by Hunter Potion.
  • Fixed compatibility with AzureLib (again).
  • Fixed missing bonuses added by Confluence to vanilla loot tables.
  • Fixed a Bestiary crash.
  • Fixed Bestiary data loss when reloading resource packs.
  • Fixed the clear command not working.
  • Fixed confusion between natural life regeneration and manual healing.
  • Fixed various bugs related to Step Stools.
  • Fixed incorrect Bestiary keys.

Optimizations:

  • Added smoother movement for yoyos.
  • Confluence custom window title.
  • NPCs no longer spawn inside walls or in mid-air.
  • At 18:00 (tick 12000), there's a 20% chance for the moon to be replaced by a special version.
  • Adjusted Crossbone model offset and improved Spiky Ball rolling/sliding.
  • Opening crates and upgrading coins no longer requires pointing at empty space.
  • Rewrote the team system. PvP is now automatically turned off when exiting a world (Multiplayer only).
  • Added more Bestiary entries.
  • Spelunker Potion effect, Dangersense Potion effect, Gravitation Potion effect, and the Metal Detector item now display their hotkey in the inventory.
  • Increased Bee Gun projectile sensitivity.
  • Added support for MrCrayfish's Furniture Mod items as valid NPC housing furniture. chair, sofa, and stool series count as chairs; table and desk series count as tables.

Adjustments:

  • Synchronized with Terraria 1.4.5:
    • Replaced Suspicious Looking Eye with Deer Thing in the Frozen Chest loot table.
    • Added Slime Staff (3.33% chance) to King Slime's Treasure Bag loot table.
    • Unlocking 16 Bestiary entries is now required to buy the Leather Whip from the Zoologist.
    • Increased materials required for crafting Bottomless Bags from 3,996 to 9,999.
    • Increased Bat Bat attack speed.
    • Increased Gladius attack speed.
    • Purple Clubberfish now has a 50% chance to inflict Confused.
    • The Beekeeper now has a 100% chance to inflict Confused.
    • Increased Storm Spear projectile range and damage.
    • Increased Spiky Ball duration by 33%.
    • Increased Flintlock Pistol critical strike chance by 6% and projectile speed by 20%.
    • Increased Musket critical strike chance by 1%.
    • Increased Tactical Shotgun damage by 2.
    • Decreased Thunder Zapper mana cost by 1.
    • Increased Space Gun's enemy penetration limit by 2.
    • Decreased Magic Dagger damage by 3.
    • Increased Crystal Storm damage by 2.
    • Increased Spinal Tap damage by 2.
    • NPCs no longer require happiness conditions to sell Pylons.
    • Falcon Blade and Exotic Scimitar gain a temporary 12% damage increase on hit, stacking up to 50%. The bonus decays at 30% per second.
    • Replaced mineral contents in Obsidian Lock Boxes and Hellstone Lock Boxes with Hellstone, and added a 5% chance for a Hellforge.
    • Increased chance to get Dungeon Brick from Dungeon and Locked Golden Chests by 50%.
    • Increased Terra Blade acquisition weight by 2.
  • Rewrote Enemy Banners. They can now be obtained directly from the Bestiary.
  • Crossbone gains 4 ticks of invincibility frames when attacking.
  • Titanium Shard barrier damage source is now changed to the player.
  • Defense-halving now also applies to late-game accessories.
  • Maximum additional height for Step Stools changed to 7.
  • Wings activate before Flying Carpet.
  • Only Confluence NPCs are immune to player damage.

New Content:

  • Synchronized with Terraria 1.4.5:
    • Scrying Orb.
    • Throwing a Slime Crown into Shimmer now triggers a Slime Rain.
    • Boulder World now experiences Boulder Rain during Rain and Thunderstorms.
  • Honey Slime: Created by soaking Blue, Purple, or Green Slimes in Honey for a period. Now drops large amounts of Nectar.
  • Pine series: Pine surface features have a 25% chance to be replaced with Confluence Pine trees.
  • Added Faewood series.
  • Giant Life Mushrooms now grow in surface Glowing Mushroom biomes.
  • Life Mushrooms can now be grown into Giant Life Mushrooms using Bone Meal.
1.2.1-260128Релиз1.21.1 · 30 января 2026 г.

Important Notes:

  • The detection list of the Lifeform Analyzer has been updated. You need to manually reset the configuration of Terra accessories to refresh the list.

Fixes:

  • Fixed an issue where magic modifiers were granting incorrect bonuses.
  • Fixed an issue where the Optic Nerve Entity could ride boats.
  • Fixed Chandelier rendering.
  • Fixed Deerclops spawning when it was not snowing.
  • Fixed Water Candles in dungeons not working properly.
  • Reduced the chance of dismembered entities causing ID collisions.
  • Fixed a thread deadlock caused by worm spawning.
  • Fixed losing newly unlocked three ores after saving, exiting, and reloading the world.
  • Fixed jagged edges in crosshair rendering.
  • Fixed notes in ruined portals.
  • Corrected erroneous Shimmer recipes.

Adjustments:

  • Added spawning for Bouncy Beasts and Hopping Horrors.
  • Added Deerclops relic.
  • Added missing value to magic weapons.
  • Reduced Bone Serpent spawn rate.
1.2.0-260125Релиз1.21.1 · 24 января 2026 г.

Changelog (1.2.0)

Important Notes

Disclaimer: Since this version is a beta release, be sure to back up your saves before playing!
If you encounter any bugs not listed below, please report them via GitHub Issues!

  • When summoning the Wall of Flesh, a large area will be cleared. Be sure to summon it far away from player activity areas (the farther, the better).
  • Requires NeoForge version 21.1.215 or higher!
  • Do not use with official add-ons (Convergence Music, Better Experience, Convergence Dimensions Patch) that are not version 1.2.0! (unless you have a temporary fix)
  • Hardmode (default transformation strategy may cause noticeable lag and takes longer; you can change it to instant transformation in the config, which will completely pause TPS but be much faster).
  • Unfinished items are now hidden from the Creative Mode tab by default; enable them manually in the config.
  • The quick-placement feature of the Creative Hand now requires manual enabling in the config.
  • Due to compatibility issues with Xaero's Minimap, support for Xaero's map series has been removed.

Fixes

  • Holding a spear and clicking on blocks no longer produces particles.
  • DPS information no longer accumulates infinitely.
  • Fixed crash caused by events attempting to send progress bar network packets from the client.
  • Granite Caves and Marble Caves no longer have holes.
  • Fixed Worm y-rotation flickering and head stuttering.
  • Fixed icon disappearance due to team synchronization issues.
  • Regeneration Staff max stack size changed to 1.
  • Fixed events sending packets from the client to the wrong player.
  • Holding a spear in the main hand and right-clicking to interact no longer triggers an attack.
  • Fixed rendering offset of Man Eater roots.
  • Fixed Blood Moon filter stuttering.
  • Fixed crash caused by certain accessories being forced to be worn simultaneously.
  • Fixed some recipe errors.
  • Fixed Slimes being unable to attack players.
  • Corrected some text errors.
  • Naturally spawned tombstones in Dungeon Ritual events now use translation keys.
  • Eater of Worlds can no longer drown; Flying Fish can no longer die from fall damage.
  • Fixed crash caused by JER pre-generating boss instances.
  • Fixed Magic Guns consuming mana and disabling Mana Flower.
  • Fixed bullet penetration issues; bullets can no longer kill archers.
  • Fixed Boulders ignoring Totems of Undying and killing players.
  • Fixed Regeneration Staff logic.
  • Fixed Hammers ignoring break progress and instantly destroying blocks.
  • Fixed sneaking and right-clicking altars with a shield in the off-hand not working.
  • Fixed Crimson not spreading to logs and leaves; Ice Blocks not spreading evil.
  • Fixed incorrect Cattail generation positions.
  • Mana regeneration delay is now only set if mana cost is greater than 0.
  • Net no longer crashes when capturing mobs sitting in vehicles.
  • Fixed Weak Mana Potions not crafting into Mana Potions.
  • Sticky Bombs no longer hover in mid-air.
  • Fixed bosses disappearing after being summoned.
  • Fixed modded minecarts unable to ascend on powered rails.
  • Fixed mob counter display errors.
  • Fixed effects from prefixes being constantly overridden.
  • Fixed water sources being replaced after Cattail growth.
  • Fixed Rope model rendering type.
  • Fixed ladders not allowing players to stop mid-air.
  • Fixed Pylons not being mineable normally.
  • Fixed crash when Enemy Banners attempt to get entity data.
  • During Shimmer transmutation, Mushrooms and Glowing Mushrooms can no longer be produced in mismatched environments.
  • Fixed Treasure Magnet and Creative Hand not having coin pickup range.
  • Fixed Rage Potions failing to grant critical strike bonus.
  • Fixed players taking damage when attacking mounts with guns.
  • Fixed crafted chests not matching components of naturally found and mined modded chests.
  • Fixed missing Zombie Arm rendering.
  • Fixed Cthulhu Shield reflecting Yoyos and minions.
  • Fixed Spark Wand igniting players when PvP is disabled.
  • Fixed Meteors disappearing when falling into the ocean.
  • Fixed uninteracted Fisherman broadcasting death messages.
  • Fixed Honeyed Fish being edible indefinitely.
  • Fixed duration stacking error for Magic Resistance debuff.
  • Fixed game crash due to user-customized default font.
  • Fixed Lithium causing new three ores to remain visible.
  • Fixed Lance dealing inconsistent damage at different angles.
  • Fixed Lance knocking back the Ender Dragon.
  • Fixed Spikes being washed away by liquids.
  • Fixed mixin conflict with Enhanced Celestial.
  • Frostspark Boots and Terraspark Boots can no longer break Thin Ice.
  • Fixed Sword Beams firing when not attacking.
  • Fixed Sword Beams, Boomerangs, and Sword Sweeps not receiving Lava Stone bonuses.
  • Fixed NPCs not dropping tombstones in Master Mode.
  • Fixed Demolitionist blowing themselves and other NPCs up.
  • Fixed crashes when obtaining hidden block properties in certain situations.
  • Clothier only spawns after Skeletron is defeated; Dungeon Guardian does not spawn.

Optimizations

  • Butterflies now spawn in Flower Forests.
  • Texture and model overhauls.
  • Added value to some items.
  • Adjusted display position for attributes granted by prefixes.
  • Catching certain mobs with a Net now grants Bait.
  • Summon percentage damage increase now applies to minions.
  • Mounts can now be equipped in the accessory slot, with a dedicated hotkey added.
  • New enchantment for Summoner Helmet (conflicts with Protection).
  • Added some loot tables and recipes.
  • Players are only notified the first time a banner is unlocked in the Banner Box.
  • Unbreakable mod items can now merge enchantments in an Anvil.
  • Magic weapons can now be enchanted directly in an Enchanting Table.
  • Extra slots can now hold mounts.
  • Added visibility for Hunter, Dangersense, and Spelunker Potions.
  • Spelunker Potion no longer reveals hidden blocks.
  • Debug screen no longer reveals hidden blocks.
  • Added some tags.
  • Expanded NPC trade lists.
  • Added triggers for more advancements.
  • JEI now displays environmental crafting conditions (e.g., Mist).
  • Modded bottles and water bottles can interact with cauldrons.
  • Corrupted Chasms now generate along the surface.
  • Buffs can be toggled on/off by clicking in the inventory.
  • Potions and effects now have tooltips.
  • Added detailed Fisherman dialogue.
  • Added dialogue button for NPCs.
  • Umbrella now has a unique model.
  • King Slime scales smoothly.
  • Rewrote Eater of Worlds' wandering AI and made it generate in frames.
  • Guide Voodoo Doll now uses enchantment-like glint to differentiate between two modes.
  • Breaking grass spawns critters.
  • Adjusted Light and Shadow Soul drops.
  • Entity tracker display improvements.
  • Fishing rods now show currently equipped bait in the item slot.
  • Keybindings for submodules redirected to Convergence: Afterlife.
  • Logic for buffs granted by Enemy Banners.
  • Reduced lag caused by biome spread.
  • Optimized rendering performance for events.
  • Added JEI item transfer support for 4x crafting.
  • Fixed coin and mana star pickup range abilities not working.
  • Added 32x resolution showcase images for some tools and weapons.
  • Item rarity colors now compatible with legendary item tooltips and item borders.
  • Thin Honey Blocks no longer obstruct player vision.
  • Gel color now matches Slime color more closely.
  • Extra slot now has a toggle button for information display.
  • Extra slot integrated with NPC housing check function.
  • NPCs now teleport back to their homes automatically; teleport is not triggered if a player is within 32 blocks.
  • Modded bombs now use Terraria-style explosions (configurable).
  • JEI now shows recipes for modded potions brewed in vanilla brewing stands.
  • Altars now allow taking entire stacks of items at once.
  • Mob stats now scale with game progression (only enabled in Expert mode and above; vanilla mobs unaffected by default, configurable).
  • Dart traps in structures check if they exceed anti-grief range.
  • Some swords can now perform a sweeping attack at 80% base damage and can be swung in the air.
  • Added modded rewards to Trial Chambers.
  • Cthulhu Shield dash now considers knockback attributes of attacker and target.
  • Bare-hand attacks now apply modified invincibility frames.
  • Piglins are neutral to modded golden armor.
  • Mobs killed now trace coin drops to the attacker.
  • Hellforge now supports hopper input/output.
  • Lava Slimes no longer generate non-lava sources if a lava source is detected.
  • Added left-click attack modes for some weapons.
  • If sinking while walking on fluids, players are bounced back to the surface.
  • Most projectiles now have block impact effects (e.g., breaking pots, ringing bells).
  • Convergence items now work with vanilla dispensers (added support for boats, buckets, sponges, arrows).
  • Added mob tags (Undead, Arthropod, Aquatic, etc.).
  • Boot accessories can now disable max step height bonus via config.
  • Ethereal crafting now checks if the block or player is in the Mist.
  • Added tooltips showing hammer power, pickaxe power, and invitation feedback.
  • Convergence items adapted for vanilla dispensers.
  • Added close-range ray damage for staff weapons (to prevent fast projectiles missing).
  • Convergence bows now hide the main hand when used in the off-hand.
  • Tracking sword beams now target the eyes instead of the feet.
  • Improved visual effects for ore detection.
  • Removed entity collision for Dungeon Remains.
  • Added config for whether players drop coins on death.
  • Completely rewrote Cattail blocks; may cause issues in old saves but can be fixed via random ticks.
  • Shortswords now have a thrusting animation.

Adjustments

  • Limited wandering and targeting heights for Worms and Wyverns.
  • Adjusted some loot tables and recipes.
  • Nurse no longer heals players automatically but can cure debuffs.
  • Adjusted monster defense and spawn rates.
  • King Slime now teleports every four jumps; in Expert mode, jumps twice when health is low.
  • Queen Bee now flies only horizontally, with limited servant count.
  • Updated Eater of Worlds AI.
  • Some enemies are now immune to certain debuffs.
  • Bee projectiles now use static invincibility frames.
  • Night's Edge attack radius changed to 12 blocks.
  • Reduced targeting distance for two demons and spawn weight for Voodoo Demon.
  • Dripplers and Blood Zombies spawn regardless of light level.
  • Reduced volume of modded zombies.
  • Reduced trap spawn rate in underground mineshafts.
  • Each critical strike prefix now grants +1% critical strike chance.
  • Unfinished items are hidden from Creative Mode tab in non-dev environments (configurable).
  • Gravity reversal key changed to ↑; allows jumping and flying while reversed.
  • Adjusted weapon stats.
  • Bosses can no longer be used as banners.
  • Added magic damage bonus to Well Fed buff.
  • Changed 'shift' to 'sneak' in altar tooltips.
  • Removed client resource pack custom X-ray functionality.
  • Critters can no longer die from fall damage.
  • Night's Edge and Blade of Grass projectiles can now attack Endermen.
  • Removed polymorphic crafting preview feature.
  • Adjusted armor stats.
  • Reduced Life Crystal spawn count.
  • Set bonuses now enabled by default, with effects shown in item tooltips.
  • Rewrote Boulder logic.
  • Desert Slimes now spawn only underground.
  • Scouts no longer spawn underground.
  • Bloody Butcherer and Tentacle Spike debuffs now trigger 100% of the time.
  • Balloon accessories now grant +1 extra fall protection distance.
  • Adjusted blast resistance for some blocks.
  • Staff projectiles and sword beams no longer benefit from ranged damage bonuses.
  • Glowing Mushroom Fields spawn weight changed from 1 to 2.
  • Reduced Eater of Worlds attack damage.
  • Increased King Slime experience drop.
  • Extended Hunter's Bow mark duration.
  • Right-click delay reduction accessories now only work on block items.
  • Boomerangs now deal melee damage.
  • Stacking flight accessories now use max flight speed when flying horizontally.
  • Fireballs now obtained from killing mobs in the Nether.
  • Fire damage changed to Terraria-style (4x damage, no natural health regen; configurable).
  • NPCs are immune to damage from players (configurable).
  • Right-clicking to auto-place minecarts now replaces vanilla minecarts with modded ones (allowing them to run over enemies).
  • Pre-Hardmode evil spread only affects grass blocks.
  • Chlorophyte spread speed reduced by 10,000x.
  • Night's Edge projectiles can only hit the same target once per second.
  • Accessories that grant mana on hit now have a 10-tick cooldown.
  • Increased distance for minions moving toward players and teleport distance.
  • Improved minion targeting and movement speed.

New Content

  • New items, blocks, mobs, and structures.
  • Fishing quests and phased rewards for the Fisherman across all stages.
  • Mist (configurable).
  • Flesh Mountain and Wall of Flesh.
  • Bestiary (located in the extra slot).
  • Removed compatibility with Xaero's map series.
  • Removed TerraMoment, IsekaiInvaded, and HeavenDestinyMoment modules; rewrote the event system and added Meteor Shower and Lantern Night events.
1.2.0-260110Бета1.21.1 · 10 января 2026 г.

Fix issues where certain clients/servers cannot properly start the game or enter the world

1.2.0-260104Бета1.21.1 · 4 января 2026 г.

Fixed some crash

1.2.0-betaБета1.21.1 · 9 октября 2025 г.

Changelog (1.2.0-beta)

⚠️ Important Notes:

Disclaimer: This is a beta version. Please back up your save files before playing!
If you encounter bugs not listed below, please report them via GitHub Issues.

  • The Wall of Flesh still has major issues. Only the Hill of Flesh can be defeated relatively normally, but it has known problems:
    • The central hitbox is problematic and hard to hit.
    • The hitbox is misaligned; press F3+B to view the correct location.
    • Summoning it clears a large area—summon far away from player activity zones.
  • The extra inventory system has been refactored. Back up your save if you're concerned about item loss.
  • Temporary recipes for dyes/paints (except red/green/blue and echo paint) have been removed; now crafted via the dye vat.
  • Hardmode transition causes significant lag and long duration by default. You can configure it to switch instantly (shorter time, but TPS halts).
  • Unfinished items are hidden by default in creative mode tabs; enable via config.
  • Known but unresolved issues:
    • NPCs sell Pylons when Waystones mod is installed, but purchase fails.
    • Summons (e.g., bees, imps) don’t benefit from summon damage boosts.
    • Worm head animation glitches.
    • Goblins sink underwater.
    • Brain of Cthulhu and Eater of Worlds spawn with reduced HP.
    • Targeting issues with yoyos and summons in liquids.
    • Harpies and wyverns only spawn on blocks.
    • Jungle, snow, desert, ocean, and pink slimes are not neutral during daytime.
    • Bee backpack doesn’t increase bee staff attack speed.
    • Opal set bonus doesn’t work.
    • Speed boost from set bonus disappears when unarmed.
    • Fisherman loot table doesn’t distinguish pre/post Wall of Flesh.
    • Star Cannon causes frame damage.
    • Biome mods may disable single evil biome functionality.

🛠️ Fixes:

  • Z-fighting on some mob models.
  • Granite and marble cave generation holes.
  • Worm Y-axis rotation glitches and head stuttering.
  • Team button disappearing.
  • Regrowth staff stack limit set to 1; prevents harvesting immature crops.
  • Events syncing to wrong player.
  • Spear interaction triggers attacks.
  • Bullet crash issues.
  • Crashes from duplicate accessory equipping.
  • Slimes not hitting players.
  • Humanoid mobs not rendering boots.
  • Killing minions drops coins.
  • Dungeon altar gravestone text not localized.
  • Eater of Worlds can drown; flying fish take fall damage.
  • Magic guns consuming mana disables Mana Flower.
  • Set bonus attribute loss bug.
  • Guns double-dipping damage boosts.
  • Grappling hooks pushed by water.
  • Boulders killing players with Totem of Undying active.
  • Hammer bypasses block breaking progress.
  • Coin and mana star pickup range broken.
  • Sneak-right-click on altar with shield in offhand fails.
  • Cattail misaligned.
  • Evil ice blocks don’t spread; crimson doesn’t spread logs/leaves.
  • Bosses treated as banners.
  • Yoyos can’t hit worms.
  • Killing worm body doesn’t drop loot.
  • Enemy banner texture errors and no drops.
  • Mana regen delay triggered even at 0 mana cost.
  • Block attributes not reset when switching save stages.
  • Chair sitting position error.
  • Bug net crash when catching mobs in vehicles.
  • Bugs and birds can die from fall damage.
  • Poison dart traps sometimes spawn out of bounds and cause lag.
  • Treasure chests no longer burn.
  • Incorrect bait consumption rates.
  • Star Cannon lacks infinite piercing.
  • Switching to peaceful mid-boss fight drops treasure bag.
  • Guns trigger melee and shoot simultaneously.

⚙️ Optimizations:

  • Affix display positions.
  • Summon damage boosts apply to summons.
  • Banner unlock message only shown once.
  • Indestructible items can now be enchanted at anvil.
  • Magic weapons can be enchanted directly.
  • Model textures, recipes, mod performance, item value, trade lists, achievements, game details.
  • Potion and accessory detection, expanded entity tracking config.
  • Spelunker effect hides hidden blocks.
  • Hidden blocks now hidden in debug screen.
  • Metal detector ignores hidden blocks.
  • JEI shows environmental crafting conditions.
  • Bottles and bottled water interact with cauldrons.
  • Grabber plant root render offset.
  • Corruption caves generate along surface.
  • Potions and effects now show tooltips.
  • NPC dialogue buttons.
  • Stage data desync after respawn or dimension change.
  • King Slime smooth scaling.
  • Eater of Worlds roaming AI and segmented spawn.
  • Event trigger logic optimization.
  • Item rarity colors compatible with Legendary Tooltips and Item Borders.
  • Some tools/weapons show HD icons in tooltips (disabled if Legendary Tooltips installed).
  • EntityTracker render system fully rebuilt; added target-lock pointer mode (disabled by default).
  • Configurable via pause menu > Mods > EntityTracker > Config...
  • Supports texture packs for pointer icons.
  • Added pointer easing, size config, recent entity tracking, refresh rate, independent toggles.
  • Easter egg pointer: add minecraft:villager|3body:normal_white|rainbow:2 to tracking list for rainbow pointer around villagers.
  • Thin honey blocks no longer obstruct vision.
  • Extra inventory toggle for info accessories.
  • NPCs teleport home if 64m away (unless player is within 32m).
  • House check/set/remove via extra inventory buttons.
  • Event system render efficiency.
  • Recolored spelunker effect.
  • Terra potion recipes moved to startup config, JEI supported.
  • Altars allow taking full item stacks.
  • Sticky bombs no longer float.
  • Some swords gain sweeping arc (player-centered cone); can swing in air.
  • Some swords support auto-swing; all auto-swing swords use sweeping arc.
  • Hellfire potions, more projectiles show particles; wand particle feedback improved.
  • More item value data (includes vanilla materials).
  • Night’s Edge and Blade of Grass can hit Endermen.
  • Accessory affix damage boosts now merged as “+n% All-Class Damage”.

🔧 Adjustments:

  • Limited worm/wyvern roaming and targeting height.
  • Special bullets deal more damage.
  • Increased ninja set drop chance from King Slime treasure bag.
  • Reduced luck effects from balloon pufferfish, frog leg, golden carp.
  • Nurse no longer heals players proactively; can heal debuffs.
  • Monster defense adjustments.
  • King Slime jumps 4 times; jumps twice at low HP in Expert Mode.
  • Queen Bee flies horizontally only; minor AI tweaks; minion cap.
  • Slightly reduced Life Crystal spawn rate.
  • Fishing rods now consume bait on cast, not reel; bait shown on rod tooltip.
  • Night’s Edge range tripled.
  • Bee projectiles (from accessories/grenades) now have static invincibility frames.
  • Blood Moon mobs no longer ignore light level.
  • Lowered underground mine trap rate.
  • Refined event details.
  • Nerfed Demon Scythe damage.
  • Increased Sculk Wisp attack speed.
  • Gravity reversal key changed to ↑; jump allowed while reversed.
  • Buffed some swords, nerfed others’ attack speed.
  • Wool-to-string recipe reduced to 2.
  • Mod bombs use Terra-style explosions (toggleable).
  • All arrows except wooden now disappear on landing.
  • Terra’s Nether mobs now spawn in Ash biome.

🆕 New Content:

  • New animals, enemies, weapons, tools, blocks.
  • Mounts can be equipped and have hotkeys.
  • Summoner helmet enchantments (conflicts with Protection).
  • Platinum and gold ores with detonators.
  • Bestiary: hover top-right of mob box, press JEI usage key (U) to jump (requires JER).
  • Zoologist spawns after unlocking 34 bestiary entries.
  • Large chandelier: multi-block decorative item with physics and flame control (blue dungeon version added).
  • Boss relics implemented.
  • Trial Hall now grants Confluence rewards.
  • Loom: used for silk-related items.
  • Dye Vat: crafts paint/dyes with RGB mixing.
  • New small animals, jellyfish series.
  • Complete fisherman quest system.
Quest Fishes Biome Height Range Era
Glowing Mushroom
amanita_fungifin -64~320
The Crimson
bloody_manowar -64~320
ichorfish -64~320 hard mode
The Corruption
cursedfish -64~320 hard mode
eater_of_plankton -64~320
infected_scabbardfish -64~320
Snow & Icy
fishron -64~40 hard mode
mutant_flinxfin -64~40
pengfish 40~320
tundra_trout 40~260
Jungle & Lush
catfish 40~260
derpfish 40~260 hard mode
mudfish -64~320
tropical_barracuda 40~260
Forest Like
bunnyfish 40~260
slimefish 40~260
zombie_fish 40~260
Desert
scarab_fish -64~320
scorpio_fish -64~320
Ocean
capn_tunabeard 40~320 hard mode
clownfish 40~320
Honey
bumblebee_tuna -64~320
Space
angelfish excluding the three evil biomes 260~320 requires defeating a boss first
cloudfish excluding the three evil biomes 260~320 requires defeating a boss first
wyverntail excluding the three evil biomes 260~320 hard mode
Cave
demonic_hellfish excluding the three evil biomes -64~0
fishotron excluding the three evil biomes -64~0
guide_voodoo_fish excluding the three evil biomes -64~0
hungerfish excluding the three evil biomes -64~0 hard mode
Cave~Underground
batfish excluding the three evil biomes -64~40
bonefish excluding the three evil biomes -64~40
jewelfish excluding the three evil biomes -64~40
spiderfish excluding the three evil biomes -64~40
Surface
dirtfish excluding the three evil biomes 0~260
dynamite_fish excluding the three evil biomes 40~260
fallen_starfish excluding the three evil biomes 40~320
the_fish_of_cthulhu excluding the three evil biomes 40~320
harpyfish excluding the three evil biomes 40~320
The Hallow
pixiefish 40~320 hard mode
unicorn_fish 40~260 hard mode
mirage_fish The Hallow -64~40 hard mode
  • Graveyard and Ecto Mist crafting: zombies spawn during daytime and won’t burn until leaving graveyard.
  • Buffs can be toggled via inventory icons.
  • Hill of Flesh and Wall of Flesh: defeating either triggers Hardmode (summon by throwing Guide Voodoo Doll into Nether lava or pushing Guide in).
    • Due to Minecraft chunk loading, summoning via doll won’t kill the Guide.
  • Hardmode transition default causes ~10 min lag; can be configured for ~2 min halt instead.
  • New ores and tools: cobalt, palladium, mythril, orichalcum, adamantite, titanium.
    • Minecraft lacks cross-save mechanics, so all variants unlock (up to 9) via Pwnhammer breaking corruption/crimson altars.

Полная история изменений — на Modrinth.

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