
Configurable Raids
Create your own raids with some JSON magic!
- Загрузки
- 1K
- Подписчики
- 6
- Обновлён
- 24 декабря 2024 г.
- Лицензия
- MIT
Опубликован 29 мая 2024 г.
Create your own raids through a simple JSON file! This file is located at .minecraft/config/configurable_raids.json. These raids can utilize any hostile mob, not just raiders! On top of being able to make your own raids, you can even give each level of bad omen completely different raids!
Note: This mod replaces the raids that are part of the vanilla game. I've attempted to recreate the waves from hard mode, but it is imperfect, and applies to every difficulty.
Ченджлог
1.1.2Релиз1.21.2, 1.21.3, 1.21.4 · 24 декабря 2024 г.
Custom Raiders of any type should no longer be able to target vexes.
1.1.1Релиз1.21.2, 1.21.3, 1.21.4 · 22 декабря 2024 г.
- Raiders should no longer attack other raiders regardless of entity types. (E.g. Piglins and Wither Skeletons won't fight.)
- Increased mod compatibility
- Piglin raiders will no longer zombify in the Overworld.
1.1Релиз1.21.2, 1.21.3, 1.21.4 · 21 декабря 2024 г.
- Rewrite of the previous update... (I forgot to push it to github :( )
- Added support for all Hostile Mobs in raids! They will not attack villagers unless they usually do, however.
KNOWN ISSUE: Raids may get stuck on a wave if the server closes during a wave with participating mobs that do not usually partake in raids.
1.0.2Релиз1.21.1, 1.21.2, 1.21.3 · 25 ноября 2024 г.
1.21.1 Support
1.0.1Релиз1.20.1 · 29 мая 2024 г.
- Renamed "rider" to "passenger".
- Passengers now require a raider object, rather than an entity id.
- Waves and raiders can now be locked behind difficulties.
- To avoid copy and pasting identical entries, you may now specify the amount of times a raider object will attempt to spawn a new raider.
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