
CombatEvolution
This mod provides a advanced EpicFight AI lib for code and datapck, also added execution feature for combat
- Загрузки
- 7K
- Подписчики
- 0
- Обновлён
- 24 июня 2026 г.
- Лицензия
- GPL-3.0-only
Опубликован 25 февраля 2026 г.
Description
This mod provides developers with a new lib of mob combat behaviors, included custom mob stamina, mob guard ability, behavior interrupt, time event and so on. Also, this mod added execution ability to player. When target neutralized, press execution key to execute target. You can also register your own execution icon and execution type.
Datapack support
This mod also added datapack mob support. For the example, you can check on github
English Document
CombatEvolution/datapack_English_Document.json at master · ShelMarow/CombatEvolution
中文说明
CombatEvolution/datapack数据包全参数说明.json at master · ShelMarow/CombatEvolution
Discord Channel / DC频道 :
Bosses Made By CombatEvolution


Other Info
In future updates, other features will continue to be improved, and if you have any suggestions, feel free to leave your comments
Ченджлог
2.1.9Релиз1.20.4, 1.20.5, 1.20.6 · 17 июня 2026 г.
-处决状态下目标无法恢复生命值 -优化了代码结构 -调整了部分事件的方法名称和触发方式 -添加了自定义的防御受击消耗 -替换了太刀类武器的处决动画 -添加了CE实体的专属血条 -Targets under execution state can no longer regenerate health. -Optimized and refactored the code structure. -Adjusted the method names and trigger logic for certain events. -Added a custom defense consumption system when taking hits. -Replaced the execution animations for tachi type weapons. -Added a dedicated health bar for CE entities.
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