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Mineforgian

CombatEvolution

This mod provides a advanced EpicFight AI lib for code and datapck, also added execution feature for combat

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7K
Подписчики
0
Обновлён
24 июня 2026 г.
Лицензия
GPL-3.0-only

Опубликован 25 февраля 2026 г.

Description

This mod provides developers with a new lib of mob combat behaviors, included custom mob stamina, mob guard ability, behavior interrupt, time event and so on. Also, this mod added execution ability to player. When target neutralized, press execution key to execute target. You can also register your own execution icon and execution type.

Datapack support

This mod also added datapack mob support. For the example, you can check on github

English Document

CombatEvolution/datapack_English_Document.json at master · ShelMarow/CombatEvolution

中文说明

CombatEvolution/datapack数据包全参数说明.json at master · ShelMarow/CombatEvolution

Discord Channel / DC频道 :

https://discord.gg/EVb5tPqdZ

Bosses Made By CombatEvolution

Arterius

ScarletHunter

Other Info

In future updates, other features will continue to be improved, and if you have any suggestions, feel free to leave your comments

Ченджлог

2.1.9Релиз1.20.4, 1.20.5, 1.20.6 · 17 июня 2026 г.

-处决状态下目标无法恢复生命值 -优化了代码结构 -调整了部分事件的方法名称和触发方式 -添加了自定义的防御受击消耗 -替换了太刀类武器的处决动画 -添加了CE实体的专属血条 -Targets under execution state can no longer regenerate health. -Optimized and refactored the code structure. -Adjusted the method names and trigger logic for certain events. -Added a custom defense consumption system when taking hits. -Replaced the execution animations for tachi type weapons. -Added a dedicated health bar for CE entities.

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