
Colorful Lighting: Sodium/Embeddium Edition
Colored Lighting that works with Embeddium/Sodium, Starlight, & more!
- Загрузки
- 9K
- Подписчики
- 25
- Обновлён
- 5 августа 2026 г.
- Лицензия
- MIT
Опубликован 10 ноября 2025 г.
ℹ️ Fork Information
This mod is a direct fork of erykczy's Colorful Lighting. The goal of this fork is to expand compatibility with mods, renderers, and shader packs, making colorful lighting practical for larger modpacks. If you find an incompatible mod, please report it on the GitHub Issues page.
❓ How It Works
Every light source gets a color, and that color spreads through the world just like vanilla light. Filters such as stained glass tint passing light, absorbers remove colored light, and propagation runs entirely on a background thread to keep gameplay smooth.
The mod is completely client-side, so you can enjoy colorful lighting on ANY server without requiring server installation.
✨ Features
- Different blocks emit different colors
- Light changes color when passing through filters
- Blocks can absorb colored light
- Colors are fully customizable through resource packs
- Block states and NBT can define different colors
- Unconfigured modded light sources automatically sample colors from their own textures
- Water subtly filters light using biome water colors
- 100% client-side
🎨 Resource Pack Addons
Ready-made addon packs that add colored lighting entries for popular mods:
- Colorful Lighting for Supplementaries
- Colorful Lighting for Connected Glass
- Colorful Lighting for Tinted Campfires
Want to make your own? The complete resource pack guide is available on the GitHub page.
🔗 Mod Compatibility
Supported & tested mods (click to expand)
- Embeddium: fully supported and recommended, but no longer required
- Vanilla rendering: fully supported
- Starlight and True Darkness: fully compatible
- Oculus: automatic shader patching for supported shader packs, with a generic patcher for everything else
- Dynamic light mods including Sodium Dynamic Lights, Torcy, Dynamic Lights, and especially Lively Lighting
- Wakes: Reforged
- Flywheel / Create
- Valkyrien Skies
- Epic Fight
- Flerovium
- AsyncParticles
- HBM's Nuclear Tech Modernized
Found an incompatible mod? Report it on GitHub Issues!
🗺️ Roadmap
Where the project is headed (click to expand)
- Full support for Sodium
- Fabric, Forge and NeoForge support across Minecraft 1.20.1 through 1.26.x
- More dedicated shader patches while keeping the generic auto-patcher as a fallback
No timelines are promised; follow the GitHub repository for progress.
⚠️ Known Issues
Known issues and planned fixes (click to expand)
- Distant Horizons: LOD lighting is not colored yet
- Cracker's Wither Storm Mod: currently incompatible
🔬 Want the Technical Breakdown?
The full documentation—including resource pack creation, emitters, filters, absorbers, entities, items, NBT rules, client configuration, shader patching, and implementation details—is available on the GitHub page.
Ченджлог
2.7.0Релиз1.20.1 · 5 августа 2026 г.
2.7.0
Compatibility
- Fixed Flerovium compatibility. Held items, dropped items, and Item Frames now render correctly with colored lighting.
- Fixed AsyncParticles compatibility. Particles now render correctly with colored lighting.
- Fixed Flopper compatibility. Liquids inside the Flopper are now affected by colored lighting.
- Fixed HBM Modernized compatibility.
- Fixed Immersive Portals compatibility.
- Fixed Epic Fight compatibility. Custom mob models and animations now render correctly with colored lighting.
- Fixed Valkyrien Skies compatibility. Colored light sources on ships now work correctly.
- Added colored dynamic lighting on ships.
- Fixed Lively Lighting compatibility. Light colors now transfer correctly between worlds and ships.
- Fixed and improved Flywheel compatibility.
- Fixed a crash when riding boats with the Wakes mod installed.
- Added support for OpenGL 4.3 and lower. Flywheel compatibility no longer requires OpenGL 4.5+.
- Added automatic shader patching for BSL and Complementary shaders.
- Added
/cl offto load unpatched shader packs.
Fixes & Improvements
- Fixed a rare crash with Starlight.
- Fixed a ConcurrentModificationException in the lighting engine.
- Fixed rendering without Embeddium installed. Night Vibrancy now also works without Embeddium.
- Fixed the light propagation thread not shutting down when leaving a world.
- Re-implemented the NBT system for block entity light colors.
- Reduced memory usage during chunk light baking.
- Improved light engine performance with faster chunk light loading and a new config-controlled algorithm.
- Tweaked light colors.
- Updated entity light definitions.
- Removed the internal global state for improved stability across worlds and dimensions.
- Split the bundled resource packs.
- Added detection for which levels support colored lighting.
- Started groundwork for baseline Sodium support.
New Features
- Added a new multiply filter mode and the
biome_waterfilter color for biome-tinted water lighting. - Added automatic light colors sampled from block textures (can be disabled in the config).
- Added a new
autocolor option inemitters.jsonfor blocks whose colors change dynamically (such as Better End aurora crystals).
2.6.1Релиз1.20.1 · 5 июля 2026 г.
HUGE UPDATE!!
- Shader packs are now AUTO PATCHED (can be toggled in client config). Most of the top shader packs have been tested and confirmed to be working!
- Now compatible with most dynamic lighting mods!
- Enjoy 😄

2.6.0Релиз1.20.1 · 5 июля 2026 г.
HUGE UPDATE!!
- Shader packs are now AUTO PATCHED (can be toggled in client config). Most of the top shader packs have been tested and confirmed to be working!

2.5.2Релиз1.20.1 · 4 июля 2026 г.
- Fixed some default entries
2.5.0Релиз1.20.1 · 3 июля 2026 г.
- fixed doors (FINALLY)
- fixed flywheel instancing backend
- fixed resource loading issue to improve load times
2.4.1Релиз1.20.1 · 27 апреля 2026 г.
- Added new light absorbers (suck up light around them)
- Finally fixed lingering light issues
2.4.0Релиз1.20.1 · 23 апреля 2026 г.
Re-upload/hotfix of 2.4.0 from 4/22/2026
- Added basic Flywheel compat
2.3.3Релиз1.20.1 · 18 апреля 2026 г.
- Fixed colorful lighting completely breaking when disabling compact vertex format
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