
Field
A Minecraft mod that breathes some new wind into the Banner system, adding new patterns, features, and removing limits. Let your creativity fly!
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- 3K
- Подписчики
- 43
- Обновлён
- 20 марта 2025 г.
- Лицензия
- CC0-1.0
Опубликован 11 января 2025 г.

A Minecraft mod that breathes some new wind into the Banner system, adding new patterns, features, and removing limits. Let your creativity fly!

Features
New Banner Patterns
Field adds many, many new banner patterns, allowing for even greater customizability. All of them attempt to be in-line with heraldry - the system banner patterns are based off of, so they should fit well with the rest of the banner patterns.

Retextured Banners and Patterns
The banner has been retextured to be a little less noisy and clean. Along with this, many of the vanilla banner patterns have also been retextured, smoothing them out. There should hopefully be little difference to your existing designs.
Renamed Banner Patterns
Some of the vanilla banner patterns didn't fit into the naming scheme of heraldry (read above), so they have been updated to fit in. None of the designs have been significantly changed, only the names.
More Banner Layers
Having a limit of only 6 banner layers is both arbitrary and incredibly limiting. Now, there's a default limit of 32 layers, which is configurable.
To avoid having a mile-long tooltip, the tooltip will only display, by default, the most recent 8 layers, with the rest being trimmed. The limit for this is also configurable.

Hanging Banners
Banners can now be placed on either the bottom of a block or the side of a block, similar to hanging signs. They can also connect with hanging signs, allowing for creative decorations.

Wearable Banners
Even in vanilla, banners have functionality for rendering on the player's head. Now, banners are able to simply be placed into your helmet slot.

Stackable Banners
As a simple quality of life change, banners now have a default stack size of 64. Once again, this is configurable.

Loom Tooltips
When hovering over a banner pattern in the loom, there is now a tooltip, containing the name and ID of the pattern. This can be disabled in the config in order to restore the vanilla behavior.

Updated Banner Tooltip
Banners, rather than the tooltip being an unlabeled list of banner patterns, now has a tooltip more in-line with the modern style of tooltip. The list now is titled "Patterns", and indented, similar to the tooltip of Smithing Templates.
As a bonus, this fixes MC-217525.
Notice
Banner Pattern tooltips have also been changed to have more simplified translations. Since this changes the translation key, this will break a lot of other custom banner patterns' translations. Reach out on the Discord to request custom translations be added for a datapack/mod!

Compatabilities
Field has explicit compatability with:
Incompatabilities
Field isn't compatible with:
Credits
- BannersEverywhere, by anweisen
- TipOfTheLoom, by Darkhax
Ченджлог
0.1.1Релиз1.21.4 · 20 марта 2025 г.
Sorry it's been so long, I've been fairly busy with university and have been unable to work on the mod. It'll be a while before any new features are added, but here's some quick fixes for now. I also plan on doing some version ports as well.
Fixed
- Both Hanging and Wall Hanging Banners didn't drop anything when broken
- Wow, that was a big oversight, I really should've done more survival testing
- Hanging Banners couldn't be mined faster with an axe
- Hanging Banners could be placed on the underside of non-solid blocks
0.1.0Релиз1.21.4 · 15 января 2025 г.
Added
New Banner Patterns
Grady Dexter
Grady Sinister
Grady per Fess
Grady per Pale
Grady in Annulo
Barry
Bendy Dexter
Bendy Sinister
Chevronny Chief
Chevronny Base
Checky
Checky Inverted
Fess Chief
Fess Base
Pale Dexter
Pale Sinister
Orle
Chevron Chief
Chevron Base
Pall Chief
Pall Base
Pile Chief
Pile Base
Flaunch Dexter
Flaunch Sinister
Annulet
Lozenge
Mascle
Escutcheon
Label Chief
Label Base
Mullet Charge
- Requires pattern item, made with Glowstone Dust
Hanging Banners
Banners can now be placed on either the bottom of a block or the side of a block, similar to hanging signs. They can also connect with hanging signs, allowing for creative decorations.
Loom Tooltips
When hovering over a banner pattern in the loom, there is now a tooltip, containing the name and ID of the pattern. This can be disabled in the config in order to restore the vanilla behavior.
Changed
Retextured Banners and Patterns
The banner has been retextured to be a little less noisy and clean. Along with this, many of the vanilla banner patterns have also been retextured, smoothing them out. There should hopefully be little difference to your existing designs.
Renamed Banner Patterns
Some of the vanilla banner patterns didn't fit into the naming scheme of heraldry (read above), so they have been updated to fit in. None of the designs have been significantly changed, only the names.
Per Fess -> Per Fess Chief
Per Fess Inverted -> Per Fess Base
Per Pale -> Per Pale Dexter
Per Pale Inverted -> Per Pale Sinister
Per Bend Sinister -> Per Bend Sinister Chief
Per Bend -> Per Bend Dexter Chief
Per Bend Inverted -> Per Bend Dexter Base
Per Bend Sinister Inverted -> Per Bend Sinister Base
Chevron -> Per Saltire Base
Inverted Chevron -> Per Saltire Chief
Gradient -> Grady Chief
Base Gradient -> Grady Base
Field Masoned -> Masoned
Pale Dexter -> Tierce Dexter
Pale Sinister -> Tierce Sinister
Bend -> Bend Dexter
Chief Dexter Canton -> Canton Chief Dexter
Chief Sinister Canton -> Canton Chief Sinister
Base Dexter Canton -> Canton Base Dexter
Base Sinister Canton -> Canton Base Sinister
Lozenge -> Fusil
Thing -> Thing Charge
Globe -> Globe Charge
Snout -> Snout Charge
Flow -> Flow Charge
Guster -> Guster Charge
More Banner Layers
Having a limit of only 6 banner layers is both arbitrary and incredibly limiting. Now, there's a default limit of 32 layers, which is configurable.
To avoid having a mile-long tooltip, the tooltip will only display, by default, the most recent 8 layers, with the rest being trimmed. The limit for this is also configurable.
Wearable Banners
Even in vanilla, banners have functionality for rendering on the player's head. Now, banners are able to simply be placed into your helmet slot.
Stackable Banners
As a simple quality of life change, banners now have a default stack size of 64. Once again, this is configurable.
Updated Banner Tooltip
Banners, rather than the tooltip being an unlabeled list of banner patterns, now has a tooltip more in-line with the modern style of tooltip. The list now is titled "Patterns", and indented, similar to the tooltip of Smithing Templates.
As a bonus, this fixes MC-217525.
Notice
Banner Pattern tooltips have also been changed to have more simplified translations. Since this changes the translation key, this will break a lot of other custom banner patterns' translations. Reach out on the Discord to request custom translations be added for a datapack/mod!
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