
Collect Emerald
Emerald in item frame to collect items
- Загрузки
- 421
- Подписчики
- 1
- Обновлён
- 23 декабря 2025 г.
- Лицензия
- MIT
Опубликован 1 марта 2025 г.

Features
- When an emerald is placed inside any item frame, it collects nearby items within a 33×33×33 area to its own location.
- When an item frame containing an emerald is attached to a chest, barrel, or shulker box, it will only collect item types that already exist in the attached container. If attached to an empty container, no items will be collected.
- If multiple "universal CollectEmeralds" exist around an item entity, the item will be collected by the nearest CollectEmerald. If multiple valid "container CollectEmeralds" exist, the item will split into several item entities and be evenly collected by them.
- If both a "universal CollectEmerald" and a "container CollectEmerald" exist around an item entity, the item will first be collected by the former, then redistributed by the latter.
- Compatible with the Large Barrel feature from the carpet-tis-addition mod.
Usage
- Use this feature to easily implement an automatic item sorting storage system in the early game.
- Apply this feature to item collection mechanisms in various traps.
Ченджлог
1.0Релиз1.21.9, 1.21.10, 1.21.11 · 23 декабря 2025 г.
update 1.21.9 - 1.21.11
1.0Релиз1.21.6, 1.21.7, 1.21.8 · 23 декабря 2025 г.
- When multiple "Universal CollectEmerald" are present around an item entity, the item will now be attracted to the nearest CollectEmerald.
- When multiple valid "Container CollectEmerald" are present around an item entity, the item will now split into several item entities and be evenly attracted to these CollectEmeralds.
- If both "Universal CollectEmerald" and "Container CollectEmerald" are present around an item entity, the item will now first be stacked and attracted by the former, followed by secondary attraction by the latter.
- Supports the LargeBarrel from carpet-tis-addition mod as a valid 54-slot container for this mechanic.
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