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Mineforgian

Cobblemon - CobbleRogue

A Cobblemon sidemod that turns the game into a roguelike with elements inspired by PokeRogue

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4K
Подписчики
15
Обновлён
7 апреля 2025 г.
Лицензия
MIT

Опубликован 31 марта 2025 г.

If at first you don't succeed, try, try again.

CobbleRogue is a Cobblemon Roguelike side-mod inspired by elements from popular Pokemon roguelike fan projects, such as PokeRogue and Pokemon Emerald Rogue

Features:

  • If one of your Pokemon faint in battle, they're permadead. You can't access them anymore. If all of your Pokemon die, you can pick a new starter.
  • Revives and Max Revives can be used to temporarily resurrect and/or save a Pokemon if they died in that battle. This is referred to as a Final Stand. If the Pokemon is out in battle, and you use them to finish the encounter, your resurrected Pokemon will become a wild Pokemon that you can then proceed to re-capture. It will retain it's level, stats, ect. If the resurrected Pokemon is not active when the battle ends, they will proceed to be permanently erased.
  • Roguelike style item drops per encounter/defeated Pokemon.
  • Mega Showdown support in the form of Mythic rarity drops.
  • Randomized Starter

Planned Features:

  • Expanded loot drop system, allowing you to pick from a list of 3 pulls.

Known/Potential Issues:

  • Sometimes, if you leave the game before reselecting a Starter, it won't let you, requiring you to catch a Pokemon yourself.

Commands:

  • /cobblerogue givereward
    • Gives a random reward. Doesn't work with command rewards.
  • /cobblerogue restartrun confirm
    • Allows you to reset your party, pc, and choose a new starter. Good for if your starter gets bugged, or if you just wanna restart.

Config:

  • enableRewardSystem: Pokemon give drops. True by default
  • enableRandomStarters: Replaces the starter you choose with a random Pokemon per party wipe. True by default
  • enableIndividualFainting: When true, all Pokemon that faint die, with the chance to get them back with the Final Stand mechanic. When false, you only lose your Pokemon if they all faint. True by default

Ченджлог

1.3Релиз1.21.3, 1.21.4, 1.21.5 · 7 апреля 2025 г.
  • I lied about taking a break lol.
  • Rebalanced rarity of item drops by default (delete your config file)
  • Added cosmetic rarity tags to rewards. This means they'll show up with their rarity and a special color in chat. Rarity tags are as follows
    • Common
    • Uncommon
    • Rare
    • Epic (unused by default)
    • Legendary
    • Mythic
1.2Релиз1.21.1 · 7 апреля 2025 г.
  • A new record holder for "fastest update of all time"
  • Added the command /cobblerogue restartrun confirm that allows you to reset your party, pc, and choose a new starter. Good for if your starter gets bugged.
  • Marked as release as this should be the last update for a while if no major bugs happen
1.15Бета1.21.1 · 7 апреля 2025 г.
  • Fixed a bug where players could execute /cobblemon givereward without op/cheats
1.1Бета1.21.1 · 6 апреля 2025 г.
  • Added the ability to add commands as rewards in the reward pool config. Command rewards will show up as "Unique Reward" in chat.
  • Added, by default, getting random Pokemon from the rewards list, varying by level via rarity. You need to delete your old reward config file to get this.
1.05Бета1.21.1 · 4 апреля 2025 г.
  • Fixed a severe bug which would give you extra rewards every time you loaded a world.
1.0Бета1.21.1 · 4 апреля 2025 г.
  • Rewrote the reward drop system
  • Added a second config file for the reward pool. This means you can add your own items for modpacks and servers.
0.95Альфа1.21.1 · 3 апреля 2025 г.
  • Added a config file that allows you to disable certain aspects of the mod, such as rewards, random starters, and individual pokemon death when fainting.
0.9Альфа1.21.1 · 3 апреля 2025 г.
  • If one of your Pokemon faint in battle, they're permadead. You can't access them anymore, as opposed to the team wiping system that used to exist.

  • Revives and Max Revives can be used to temporarily resurrect and/or save a Pokemon if they died in that battle. This is referred to as a Final Stand. If the Pokemon is out in battle, and you use them to finish the encounter, your resurrected Pokemon will become a wild Pokemon that you can then proceed to re-capture. It will retain it's level, stats, ect. If the resurrected Pokemon is not active when the battle ends, they will proceed to be permanently erased.

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