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Mineforgian

Cobblemon Trainer Battle

Cobblemon side mod that offers trainer battle system

Загрузки
5.5M
Подписчики
138
Обновлён
24 мая 2026 г.
Лицензия
GPL-3.0-only

Опубликован 30 сентября 2024 г.

README

trainer battle image

Cobblemon Trainer Battle is a side mod for Cobblemon that offers trainer battle system with additional features.

Features

  • Customizable Trainer Battle
  • NPC Trainers and Items
  • Item Based Progression System

Documentation

Refer to GitHub Pages for documentation

Credits

Translations

Trainer Teams

Trainer Textures

Item Textures

Reference

Ченджлог

1.11.12+1.7.3Релиз1.21.1 · 24 мая 2026 г.

Edited so that trainer preset file can take empty string as entity UUID

1.11.12+1.5.2Релиз1.20.1 · 24 мая 2026 г.

Edited so that trainer preset file can take empty string as entity UUID

1.11.11+1.7.3Релиз1.21.1 · 26 марта 2026 г.
  • Fixed throwing PolyglotException due to calling PokemonBattle#end before PokemonBattle#writeShowdownAction
1.11.11+1.5.2Релиз1.20.1 · 26 марта 2026 г.
  • Fixed throwing PolyglotException due to calling PokemonBattle#end before PokemonBattle#writeShowdownAction
1.11.10+1.7.3Релиз1.21.1 · 19 марта 2026 г.
  • Fixed BattleFledEventHandler to continue loop instead of returning
1.11.10+1.5.2Релиз1.20.1 · 19 марта 2026 г.
  • Fixed BattleFledEventHandler to continue loop instead of returning
1.11.9+1.7.3Релиз1.21.1 · 1 марта 2026 г.
  • Fixed throwing ConcurrentModificationException when iterating over players in BattleFledEventHandler
  • Fixed throwing NullPointerException when executing commands
  • (Hopefully) fixed throwing Javascript TypeError (RuntimeException in Java) when players teleport away from Pokemon battle

Regarding the third issue, the exact cause is unknown but it's probably due to calling PokemonBattle#writeShowdownAction() before calling PokemonBattle#end(), causing race condition with PokemonBattle#tick() which also try to call PokemonBattle#writeShowdownAction()

1.11.9+1.5.2Релиз1.20.1 · 1 марта 2026 г.
  • Fixed throwing ConcurrentModificationException when iterating over players in BattleFledEventHandler
  • Fixed throwing NullPointerException when executing commands
  • (Hopefully) fixed throwing Javascript TypeError (RuntimeException in Java) when players teleport away from Pokemon battle

Regarding the third issue, the exact cause is unknown but it's probably due to calling PokemonBattle#writeShowdownAction() before calling PokemonBattle#end(), causing race condition with PokemonBattle#tick() which also try to call PokemonBattle#writeShowdownAction()

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