
Cobblemon Secret Base Trainer
Create configurable battle clones in your Cobblemon base! or defend your gym! Inspired by Pokemon Emerald's Secret Bases.
- Загрузки
- 79K
- Подписчики
- 35
- Обновлён
- 26 апреля 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 11 декабря 2025 г.
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Cobblemon Secret Base Trainer
Cobblemon Secret Base Trainer lets you create Battle Clone NPCs from your own Cobblemon team snapshots. These clones can be used as gym leaders, trainers, repeatable server challenges, or team-testing NPCs that stay in the world even when the original player is offline.
A Battle Clone keeps the team data from the snapshot and can be configured with battle rules, rewards, dialogue, skins, music, progression requirements, and more.
Compatibility
- For Cobblemon
1.7+ - Built for Minecraft
1.21.1 - Supports Fabric and NeoForge
Dependency
- Requires
RCT API
What It Does
Use the Battle Clone item to create a trainer clone from your current party. Once placed, the clone can be configured by its owner, or by OPs if server settings allow it.
Each clone can act as a simple trainer, a gym leader, a co-op challenge, a progression gate, or a custom NPC encounter with dialogue and rewards.
Main Features
- Create Battle Clone NPCs from your current Cobblemon party
- Clones preserve full Pokemon data from the snapshot, including moves, abilities, stats, held items, and other team details
- Place multiple clones with different teams and different rule sets
- Configure single, double, and triple battle setups
- Set AI difficulty per clone
- Set battle restrictions like:
- level cap
- forced battle level
- team size limit
- no bag items
- no held items
- monotype requirement
- no legendary
- no Tera
- no Dynamax
- Configure gimmick slot rules so only selected clone Pokemon can use Tera or Dynamax
- Optional co-op clone battles for two-player challenges
- Optional line-of-sight battles that start automatically when a player enters range
- Optional random walking behavior so clones can patrol around their placed position
- Win/loss tracking per clone
- Optional battle cooldowns per player
- Optional reward requirement so a clone can only be challenged if rewards are configured
Rewards
Battle Clones support several reward styles:
- Guaranteed reward slot
- Bonus reward pool with a random bonus reward on win
- Optional infinite rewards
- Win command rewards
- Loss command rewards
- Optional one-time-per-player win command rewards
This makes it possible to build repeatable NPCs, one-time progression rewards, or server challenge trainers.
Dialogue And Progression
The mod has a built-in dialogue system for clones.
- Interact dialogue and line-of-sight dialogue
- Multiple dialogue lines with multiple answer options
- Optional commands on dialogue choices
- Optional battle start from dialogue choices
- Post-win dialogue support
- Once-per-player dialogue entries
- Link ID progression system for chaining trainers together
You can use this to create routes, gym progression, story trainers, locked encounters, or NPC chains where one clone must be defeated before another becomes available.
Teams And Clone Management
- Save teams and load them back onto clones
- Save full Pokemon team data to disk
- Build random team pools and let a clone select from saved teams
- View a clone’s team in the UI
- Copy an existing Battle Clone’s configuration back onto the Battle Clone item for reuse
- Clone configuration is persisted to a server-side JSON file
Cosmetics
- Assign custom clone skins from the local skins folder
- Assign custom battle music from the local music folder
- Skin data syncs to players in multiplayer
- Music can be used per clone during battle
Server Tools
Server-side settings include:
- clone battle XP multiplier
- stuck battle timeout protection
- admin permission to edit other players’ clones
The mod also includes admin commands.
Commands
All commands require permission level 2.
/bclone cleanup/bclone progress grant <player> <linkId>/bclone progress revoke <player> <linkId>/bclone progress list <player>/bclone progress check <player> <linkId>/bclone progress reset <player>
Config And Folders
Server config:
config/cobblemon_secret_base_trainer-server.json
Clone persistence:
config/cobblemon_secret_base_trainer/battle_clones.json
Custom music folder:
config/cobblemon_secret_base_trainer/music
Custom skins folder:
config/cobblemon_secret_base_trainer/skins
Saved client teams:
config/cobblemon-secret-base-trainer/saved_teams.json
Good Uses
- Gym leaders
- Elite Four style trainers
- PvE challenge NPCs
- Progression-gated trainers
- Training dummies for team testing
- Story or route trainers
- Co-op trainer encounters
- Repeatable reward battles
Ченджлог
1.14.29Релиз1.21.1 · 26 апреля 2026 г.
Added being able to play and select .ogg sound files from the music folder for dialogue lines
1.14.29Релиз1.21.1 · 26 апреля 2026 г.
Added being able to play and select .ogg sound files from the music folder for dialogue lines
1.13.28Релиз1.21.1 · 10 апреля 2026 г.
Fixes
- Fixed General-tab text fields with expanded limits (especially
Locked Message) truncating after reopen by applying eachEditBoxmax length before loading saved values.
Added
- Added
/bclone spawn <linkId> <x> <y> <z>so admins can duplicate an existing Battle Clone by Link ID directly at remote coordinates. - Added
/bclone remove <linkId> <x> <y> <z>so admins can remove matching Battle Clones remotely at exact block coordinates in the current dimension. - Added an
Apply to DialogueON/OFF toggle besideRequired Defeatsin the General tab so linked-defeat requirements can optionally block dialogue interactions in addition to battle starts. - Doubled character limits for General-tab text inputs and Dialogue editor text fields so longer names, link chains, lock messages, and dialogue content can be configured without early truncation.
1.13.28Релиз1.21.1 · 10 апреля 2026 г.
Fixes
- Fixed General-tab text fields with expanded limits (especially
Locked Message) truncating after reopen by applying eachEditBoxmax length before loading saved values.
Added
- Added
/bclone spawn <linkId> <x> <y> <z>so admins can duplicate an existing Battle Clone by Link ID directly at remote coordinates. - Added
/bclone remove <linkId> <x> <y> <z>so admins can remove matching Battle Clones remotely at exact block coordinates in the current dimension. - Added an
Apply to DialogueON/OFF toggle besideRequired Defeatsin the General tab so linked-defeat requirements can optionally block dialogue interactions in addition to battle starts. - Doubled character limits for General-tab text inputs and Dialogue editor text fields so longer names, link chains, lock messages, and dialogue content can be configured without early truncation.
1.13.27Релиз1.21.1 · 22 марта 2026 г.
- Adjusted battle clone cooldowns so they only start after a player actually defeats the clone.
- Added a rematch selection in the random teams.
- Added a 1 Win / Player rule so players can retry until their first win, then the clone locks them out.
- Added a line selection for the battle after dialogue option, linked that to 1 win/player selection and once per player dialogue option
- Moved the random saved teams button to the extras tab
1.13.27Релиз1.21.1 · 22 марта 2026 г.
- Adjusted battle clone cooldowns so they only start after a player actually defeats the clone.
- Added a rematch selection in the random teams.
- Added a 1 Win / Player rule so players can retry until their first win, then the clone locks them out.
- Added a line selection for the battle after dialogue option, linked that to 1 win/player selection and once per player dialogue option
- Moved the random saved teams button to the extras tab
1.12.27Релиз1.21.1 · 15 марта 2026 г.
Removed the Battle Clone skin URL download controls and client-side external skin download path, so custom clone skins now only come from local skin files and normal in-game skin syncing, due to a curseforge upload rejection issue.
Reworked the Battle Clone config screen into a cleaner tabbed layout with improved spacing, grouping, rule toggles, and battle-format selection styling.
Added
Random Walkingwith a configurable radius, letting Battle Clones roam around their placed anchor point and return properly when turned off.Added clearer rule tooltips, improved AI difficulty coloring, and expanded config-screen localization across the Battle Clone UI.
Added a global server config toggle for whether admins can edit other players’ Battle Clones, with server-side enforcement.
Restyled the server config screen to match the newer config-screen look while keeping the mod’s brown theme.
1.12.27Релиз1.21.1 · 15 марта 2026 г.
Removed the Battle Clone skin URL download controls and client-side external skin download path, so custom clone skins now only come from local skin files and normal in-game skin syncing, due to a curseforge upload rejection issue.
Reworked the Battle Clone config screen into a cleaner tabbed layout with improved spacing, grouping, rule toggles, and battle-format selection styling.
Added
Random Walkingwith a configurable radius, letting Battle Clones roam around their placed anchor point and return properly when turned off.Added clearer rule tooltips, improved AI difficulty coloring, and expanded config-screen localization across the Battle Clone UI.
Added a global server config toggle for whether admins can edit other players’ Battle Clones, with server-side enforcement.
Restyled the server config screen to match the newer config-screen look while keeping the mod’s brown theme.
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