
Cobblemon Occupied Pokeballs
Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.
- Загрузки
- 3K
- Подписчики
- 11
- Обновлён
- 27 мая 2026 г.
- Лицензия
- MIT
Опубликован 10 апреля 2026 г.
Cobblemon Occupied Pokéballs
A Cobblemon mod for Minecraft 1.21.1 (Fabric).
Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.
Features
- Eject — press T to eject your currently selected party Pokémon as its caught ball
- Reclaim — hold the ball and press T to add it back to your party (or PC if full)
- Send out from hand — hold the ball and press Shift+T to add it to your party and immediately send it out with the full throw animation (only works if your party has space)
- Pokéball Display — right-click the top face of any solid block while holding an occupied ball to place it as a 3D display; reclaim by breaking it
- Floating name label — placed displays show the Pokémon's name (and ✦ if shiny) as a floating label; toggleable in config
- Jade tooltip — when looking at a placed ball, Jade shows the Pokémon's name, level, type(s), nature, and shiny status
- Ball throwing blocked — occupied balls cannot be thrown; they work only as carriers
- Item tooltip — the ball shows the Pokémon's name, level, gender, type(s), nature, and a ✦ Shiny marker when applicable
- Original ball preserved — a Pokémon caught in a Master Ball drops as a Master Ball, etc.
- Full data preserved — IVs, EVs, moves, ability, nature, held item, nickname, marks — everything round-trips perfectly
- Drop on death (optional, off by default) — configure via ModMenu to drop party balls as items on death; respects the
keepInventorygamerule
All keybinds are rebindable under Options → Controls → Cobblemon Occupied Pokéballs.
Requirements
| Dependency | Version |
|---|---|
| Minecraft | 1.21.1 |
| Fabric Loader | ≥ 0.16.5 |
| Fabric API | ≥ 0.102.0+1.21.1 |
| Fabric Language Kotlin | ≥ 1.13.10+kotlin.2.3.20 |
| Cobblemon (Fabric) | ≥ 1.7.3+1.21.1 |
Optional:
- ModMenu + Cloth Config — in-game config GUI
- Jade — tooltip when looking at a placed Pokéball Display
Without ModMenu/Cloth Config the mod works fully — edit config/cobblemon_occupied_pokeballs.json by hand instead.
Installation
- Install Fabric Loader for 1.21.1
- Drop these into your
mods/folder:cobblemon-occupied-pokeballs-<version>.jar- Fabric API
- Fabric Language Kotlin
- Cobblemon
- Launch with the Fabric profile
For servers: the mod must be installed on both the server and every client.
Configuration
The config file is created automatically at config/cobblemon_occupied_pokeballs.json on first launch:
{
"showFloatingName": true,
"dropPartyOnDeath": false
}
| Option | Default | Description |
|---|---|---|
showFloatingName |
true |
Show the Pokémon's name (and ✦ if shiny) as a floating label above placed Pokéball Displays. |
dropPartyOnDeath |
false |
Drop all party Pokémon as ball items on death. Skipped if keepInventory is on. |
If ModMenu and Cloth Config are installed, a Config button appears on the mod's entry in the Mods screen.
Ченджлог
1.2.1Релиз1.21.1 · 27 мая 2026 г.
Changelog
[1.2.1] - 2026-04-29
Fixed
- Occupied Pokéballs are now non-stackable, preventing creative mode duplication (e.g. middle-click cloning a stack of balls).
1.2.0Релиз1.21.1 · 10 апреля 2026 г.
Changelog
[1.2.0] - 2026-04-09
Added
- Floating name label — placed Pokéball Displays now show the Pokémon's name (and a ✦ marker if shiny) as a floating label above the ball. Toggleable in the config ("Show Names of Placed Pokéballs", on by default).
Changed
- Pokéball Display hitbox reduced from 10px to 8px tall.
[1.1.0] - 2026-04-09
Added
- Pokéball Display block — right-click the top face of any solid block while holding an occupied ball to place it as a 3D display. The block renders the correct 3D model for every ball type, faces the direction you were looking, and preserves all Pokémon data. Break it to reclaim the ball.
- Jade integration — when looking at a Pokéball Display, Jade shows the Pokémon's name, level, type(s), nature, and shiny status.
- Send out from hand (Shift+T) — hold an occupied ball and press Shift+T to add the Pokémon directly to your party and immediately send it out with the full throw animation. Shows a message and does nothing if your party is full.
Fixed
- Occupied balls could previously be thrown, destroying the stored Pokémon data. They are now blocked from throwing entirely.
[1.0.0] - 2026-04-08
Added
- Eject (T) — eject the currently selected party Pokémon as its physical caught ball item.
- Reclaim (T while holding ball) — add the ball's Pokémon back to your party, or to your PC if the party is full.
- Rich item tooltip — ball shows the Pokémon's name, level, gender, type(s), nature, and a ✦ Shiny marker.
- Full data preservation — IVs, EVs, moves, ability, nature, held item, nickname, marks, and original ball type all round-trip perfectly.
- Trading support — hand or chest-transfer the ball to another player; reclaiming transfers ownership.
- Drop on death (optional, off by default) — party Pokémon drop as ball items on death, respecting
keepInventory. - ModMenu + Cloth Config integration for in-game config GUI.
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