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Cobblemon Occupied Pokeballs

Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.

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3K
Подписчики
11
Обновлён
27 мая 2026 г.
Лицензия
MIT

Опубликован 10 апреля 2026 г.

Cobblemon Occupied Pokéballs

A Cobblemon mod for Minecraft 1.21.1 (Fabric).

Eject any party Pokémon as its physical Poké Ball item, hand it to a friend, stash it in a chest, place it on a shelf, or send it straight out into the world.


Features

  • Eject — press T to eject your currently selected party Pokémon as its caught ball
  • Reclaim — hold the ball and press T to add it back to your party (or PC if full)
  • Send out from hand — hold the ball and press Shift+T to add it to your party and immediately send it out with the full throw animation (only works if your party has space)
  • Pokéball Display — right-click the top face of any solid block while holding an occupied ball to place it as a 3D display; reclaim by breaking it
  • Floating name label — placed displays show the Pokémon's name (and ✦ if shiny) as a floating label; toggleable in config
  • Jade tooltip — when looking at a placed ball, Jade shows the Pokémon's name, level, type(s), nature, and shiny status
  • Ball throwing blocked — occupied balls cannot be thrown; they work only as carriers
  • Item tooltip — the ball shows the Pokémon's name, level, gender, type(s), nature, and a ✦ Shiny marker when applicable
  • Original ball preserved — a Pokémon caught in a Master Ball drops as a Master Ball, etc.
  • Full data preserved — IVs, EVs, moves, ability, nature, held item, nickname, marks — everything round-trips perfectly
  • Drop on death (optional, off by default) — configure via ModMenu to drop party balls as items on death; respects the keepInventory gamerule

All keybinds are rebindable under Options → Controls → Cobblemon Occupied Pokéballs.


Requirements

Dependency Version
Minecraft 1.21.1
Fabric Loader ≥ 0.16.5
Fabric API ≥ 0.102.0+1.21.1
Fabric Language Kotlin ≥ 1.13.10+kotlin.2.3.20
Cobblemon (Fabric) ≥ 1.7.3+1.21.1

Optional:

Without ModMenu/Cloth Config the mod works fully — edit config/cobblemon_occupied_pokeballs.json by hand instead.


Installation

  1. Install Fabric Loader for 1.21.1
  2. Drop these into your mods/ folder:
    • cobblemon-occupied-pokeballs-<version>.jar
    • Fabric API
    • Fabric Language Kotlin
    • Cobblemon
  3. Launch with the Fabric profile

For servers: the mod must be installed on both the server and every client.


Configuration

The config file is created automatically at config/cobblemon_occupied_pokeballs.json on first launch:

{
  "showFloatingName": true,
  "dropPartyOnDeath": false
}
Option Default Description
showFloatingName true Show the Pokémon's name (and ✦ if shiny) as a floating label above placed Pokéball Displays.
dropPartyOnDeath false Drop all party Pokémon as ball items on death. Skipped if keepInventory is on.

If ModMenu and Cloth Config are installed, a Config button appears on the mod's entry in the Mods screen.

Ченджлог

1.2.1Релиз1.21.1 · 27 мая 2026 г.

Changelog

[1.2.1] - 2026-04-29

Fixed

  • Occupied Pokéballs are now non-stackable, preventing creative mode duplication (e.g. middle-click cloning a stack of balls).
1.2.0Релиз1.21.1 · 10 апреля 2026 г.

Changelog

[1.2.0] - 2026-04-09

Added

  • Floating name label — placed Pokéball Displays now show the Pokémon's name (and a ✦ marker if shiny) as a floating label above the ball. Toggleable in the config ("Show Names of Placed Pokéballs", on by default).

Changed

  • Pokéball Display hitbox reduced from 10px to 8px tall.

[1.1.0] - 2026-04-09

Added

  • Pokéball Display block — right-click the top face of any solid block while holding an occupied ball to place it as a 3D display. The block renders the correct 3D model for every ball type, faces the direction you were looking, and preserves all Pokémon data. Break it to reclaim the ball.
  • Jade integration — when looking at a Pokéball Display, Jade shows the Pokémon's name, level, type(s), nature, and shiny status.
  • Send out from hand (Shift+T) — hold an occupied ball and press Shift+T to add the Pokémon directly to your party and immediately send it out with the full throw animation. Shows a message and does nothing if your party is full.

Fixed

  • Occupied balls could previously be thrown, destroying the stored Pokémon data. They are now blocked from throwing entirely.

[1.0.0] - 2026-04-08

Added

  • Eject (T) — eject the currently selected party Pokémon as its physical caught ball item.
  • Reclaim (T while holding ball) — add the ball's Pokémon back to your party, or to your PC if the party is full.
  • Rich item tooltip — ball shows the Pokémon's name, level, gender, type(s), nature, and a ✦ Shiny marker.
  • Full data preservation — IVs, EVs, moves, ability, nature, held item, nickname, marks, and original ball type all round-trip perfectly.
  • Trading support — hand or chest-transfer the ball to another player; reclaiming transfers ownership.
  • Drop on death (optional, off by default) — party Pokémon drop as ball items on death, respecting keepInventory.
  • ModMenu + Cloth Config integration for in-game config GUI.

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