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Cobblemon MMO skills

Cobblemon MMO Skills adds mcMMO-style leveling, abilities, GUIs, and leaderboards for gathering, combat, and Pokémon progression.

Загрузки
2K
Подписчики
2
Обновлён
8 августа 2026 г.
Лицензия
GPL-3.0-only

Опубликован 21 июня 2026 г.

Description

Cobblemon MMO Skills adds mcMMO-style skill progression to Cobblemon servers, giving players levels, passive bonuses, active abilities, GUI stats, and leaderboards for gathering, combat, and Pokémon progression.

This mod is designed for servers that want long-term player progression beyond normal Cobblemon gameplay. Players can level up skills by mining, chopping trees, digging, fighting, fishing, farming, brewing, repairing, smelting, training Pokémon, capturing Pokémon, and breeding Pokémon.

Skill data is saved per player and can be viewed through commands or an in-game GUI.

Main Features

  • mcMMO-style skill leveling
  • Passive bonuses for each skill
  • Active abilities for selected skills
  • Skill GUI with detailed stats
  • Leaderboards for overall and individual skill rankings
  • Cobblemon integration for training, capture, and breeding progression
  • Level cap of 1000
  • Support for Cobblemon ores, tumblestone blocks, Apricorn wood, and Saccharine wood
  • Server-friendly persistent player skill data

Skills

  • Mining
  • Woodcutting
  • Excavation
  • Acrobatics
  • Fishing
  • Swords
  • Axes
  • Unarmed
  • Archery
  • Herbalism
  • Alchemy
  • Repair
  • Smelting
  • Training
  • Capture
  • Breeding

Active Abilities

Skills unlock active abilities at higher levels.

Examples:

  • Super Breaker for Mining
  • Tree Feller for Woodcutting
  • Giga Drill Breaker for Excavation
  • Serrated Strikes for Swords
  • Skull Splitter for Axes
  • Berserk for Unarmed
  • Green Terra for Herbalism

These abilities provide short bursts of power with cooldowns, similar to classic mcMMO-style progression.

Cobblemon Integration

Cobblemon MMO Skills includes progression hooks for Cobblemon gameplay.

Training

  • Gain Training XP from battle victories
  • Gain Training XP when Pokémon level up
  • Higher Training levels increase Cobblemon battle experience gains

Capture

  • Gain Capture XP from successful Pokémon captures
  • Higher Capture levels improve catch rate

Breeding

  • Gain Breeding XP from egg collection and hatching
  • Higher Breeding levels increase friendship bonuses on hatch

Commands

Basic

  • /mmoskills
  • /mmoskills stats
  • /mmoskills stats gui
  • /mmoskills stats leaderboard

Skill Shortcuts

  • /mining
  • /woodcutting
  • /excavation
  • /acrobatics
  • /fishing
  • /swords
  • /axes
  • /unarmed
  • /archery
  • /herbalism
  • /alchemy
  • /repair
  • /smelting
  • /training
  • /capture
  • /breeding

Reset

  • /mmoskills reset self
  • /mmoskills reset all

The reset all command requires operator permission.

Requirements

This mod requires the following dependencies.

Fabric

  • Cobblemon
  • Fabric API
  • Fabric Language Kotlin

NeoForge

  • Cobblemon
  • Kotlin for Forge

Please make sure all required dependencies are installed on the server and client when needed.

Copyright

Copyright (c) cobblemonmmoskills author. All rights reserved.

You may include this mod in public or private modpacks without asking for additional permission.

You may not:

  • Reupload or redistribute this mod's jar file on another website or service
  • Claim this mod as your own work

Ченджлог

1.2.3-NeoForgeРелиз1.21.1 · 8 августа 2026 г.

1.2.3

Fixed

  • Fixed a Brewing Stand shift-click crash caused by Cobblemon's NeoForge brewing menu mixin calling Operation.call with the wrong argument count.
  • Fixed Alchemy XP duplication by marking brewed result stacks and consuming each marker only once when the potion is taken.
  • Hardened Alchemy result validation so XP is only awarded for items taken from the original Brewing Stand dimension, position, and potion slot.
  • Fixed an Alchemy marker cleanup path that could remove a marker during hopper extraction checks before the item was actually moved.
  • Fixed Tree Feller traversal spending its search limit on failed block breaks, which could cause excessive scanning around protected or unbreakable logs.
  • Fixed Archery same-tick XP deduplication so different shooters or projectiles hitting the same target in the same tick are handled independently.
  • Fixed combat XP filtering and Archery mixin handling so combat rewards stay limited to intended hostile targets.
  • Fixed Training battle ability cleanup for fled or externally ended Cobblemon battles.
  • Fixed Breeding hatch passive handling by applying Warm Nest, Nurturing, XP, and Perfect Potential once per hatched Pokemon after the hatch event creates the actual Pokemon.
  • Fixed several player-placed block tracking gaps, including standard BlockItem placement and stale marker cleanup.

Changed

  • Changed NeoForge block break rewards to wait for confirmed block removal before awarding XP.
  • Normalized chance table usage so displayed percentages and random-roll probabilities use the same scale.
1.2.3-FabricРелиз1.21.1 · 8 августа 2026 г.

1.2.3

Fixed

  • Fixed a Brewing Stand shift-click crash caused by Cobblemon's NeoForge brewing menu mixin calling Operation.call with the wrong argument count.
  • Fixed Alchemy XP duplication by marking brewed result stacks and consuming each marker only once when the potion is taken.
  • Hardened Alchemy result validation so XP is only awarded for items taken from the original Brewing Stand dimension, position, and potion slot.
  • Fixed an Alchemy marker cleanup path that could remove a marker during hopper extraction checks before the item was actually moved.
  • Fixed Tree Feller traversal spending its search limit on failed block breaks, which could cause excessive scanning around protected or unbreakable logs.
  • Fixed Archery same-tick XP deduplication so different shooters or projectiles hitting the same target in the same tick are handled independently.
  • Fixed combat XP filtering and Archery mixin handling so combat rewards stay limited to intended hostile targets.
  • Fixed Training battle ability cleanup for fled or externally ended Cobblemon battles.
  • Fixed Breeding hatch passive handling by applying Warm Nest, Nurturing, XP, and Perfect Potential once per hatched Pokemon after the hatch event creates the actual Pokemon.
  • Fixed several player-placed block tracking gaps, including standard BlockItem placement and stale marker cleanup.

Changed

  • Changed NeoForge block break rewards to wait for confirmed block removal before awarding XP.
  • Normalized chance table usage so displayed percentages and random-roll probabilities use the same scale.
1.2.2-NeoForgeРелиз1.21.1 · 25 июля 2026 г.

1.2.2

Fixed

  • Fixed Archery XP not being awarded when players hit entities with arrows.
  • Fixed Archery XP not being awarded when an arrow hit kills the target.
  • Hardened Archery XP detection by also handling successful LivingEntity.hurt returns, reducing missed XP cases on loader or entity-specific damage flows.
  • Removed the top-level /repair skill shortcut to avoid conflicts with server repair commands and permission plugins.
1.2.2-FabricРелиз1.21.1 · 25 июля 2026 г.

1.2.2

Fixed

  • Fixed Archery XP not being awarded when players hit entities with arrows.
  • Fixed Archery XP not being awarded when an arrow hit kills the target.
  • Hardened Archery XP detection by also handling successful LivingEntity.hurt returns, reducing missed XP cases on loader or entity-specific damage flows.
  • Removed the top-level /repair skill shortcut to avoid conflicts with server repair commands and permission plugins.
1.2.1-FabricРелиз1.21.1 · 20 июля 2026 г.

1.2.1

Fixed

  • Bundled SGui in the Fabric jar so the skill GUI no longer crashes on startup when SGui is not installed separately.
1.2.0-NeoForgeРелиз1.21.1 · 12 июля 2026 г.

Changelog

1.2.0

Added

  • Added GUI support for selecting, equipping, and unequipping active and passive abilities.
  • Added the /skills command for opening the skill GUI, activating the selected active ability, and selecting active abilities.
  • Added /mmoskills activate <skill> and /mmoskills select <ability>.
  • Added the admin command /mmoskills admin setlevel <target> all <level>.
  • Added active ability activation modes: timed, instant, and next-battle effects.
  • Added Black Flash and Iron Guard active abilities for Unarmed.
  • Added Growth Pulse active ability for Herbalism.
  • Added Coach's Focus and Intensive Training active abilities for Training.
  • Added Double Drops and Farmer's Diet passive abilities for Herbalism.
  • Added Battle Bond and Second Wind passive abilities for Training.
  • Added Ball Salvage and Critical Eye passive abilities for Capture.
  • Added Warm Nest, Nurturing, and Perfect Potential passive abilities for Breeding.
  • Added Heavy Hands and Flash Insight passive abilities for Unarmed.
  • Added Cobblemon berries, apricorns, mints, and several plant blocks as Herbalism harvest and XP targets.
  • Added the cobblemonmmoskills:plant_foods item tag for Farmer's Diet food detection.

Changed

  • Changed Green Terra to unlock at level 300 and scale its duration with Herbalism level.
  • Changed Training XP progression to focus on Cobblemon battle victories instead of Pokemon experience gains and level-ups.
  • Adjusted Capture and Breeding skill XP to use fixed-value rewards.
  • Adjusted several Training, Capture, Breeding, and Herbalism passive effects to scale gradually from their unlock levels.
  • Updated GUI detail screens, roadmaps, and localization entries for the new active and passive selection system.
  • Updated Fabric and NeoForge initialization to register the new Cobblemon integration events.

Improved

  • Active and passive ability selections are now saved in player skill data.
  • Added command suggestions for skill and ability arguments.
  • Herbalism XP and bonus harvest checks now support right-click crop harvesting.
  • Growth Pulse can now mature nearby supported crops to their final growth stage.
  • Green Terra now strengthens Herbalism bonus drops and free replant behavior while active.
  • Iron Guard now reduces incoming damage while active and empty-handed.
  • Black Flash and Flash Insight now support special bare-handed attack damage.

Fixed

  • Cobblemon capture, training, breeding, and harvest integrations now only apply the player's equipped passive ability.
  • Existing active ability activation logic now uses the player's selected ability where applicable.
  • Fixed an issue where XP could be gained from manually placed blocks.
1.2.0-FabricРелиз1.21.1 · 12 июля 2026 г.

Changelog

1.2.0

Added

  • Added GUI support for selecting, equipping, and unequipping active and passive abilities.
  • Added the /skills command for opening the skill GUI, activating the selected active ability, and selecting active abilities.
  • Added /mmoskills activate <skill> and /mmoskills select <ability>.
  • Added the admin command /mmoskills admin setlevel <target> all <level>.
  • Added active ability activation modes: timed, instant, and next-battle effects.
  • Added Black Flash and Iron Guard active abilities for Unarmed.
  • Added Growth Pulse active ability for Herbalism.
  • Added Coach's Focus and Intensive Training active abilities for Training.
  • Added Double Drops and Farmer's Diet passive abilities for Herbalism.
  • Added Battle Bond and Second Wind passive abilities for Training.
  • Added Ball Salvage and Critical Eye passive abilities for Capture.
  • Added Warm Nest, Nurturing, and Perfect Potential passive abilities for Breeding.
  • Added Heavy Hands and Flash Insight passive abilities for Unarmed.
  • Added Cobblemon berries, apricorns, mints, and several plant blocks as Herbalism harvest and XP targets.
  • Added the cobblemonmmoskills:plant_foods item tag for Farmer's Diet food detection.

Changed

  • Changed Green Terra to unlock at level 300 and scale its duration with Herbalism level.
  • Changed Training XP progression to focus on Cobblemon battle victories instead of Pokemon experience gains and level-ups.
  • Adjusted Capture and Breeding skill XP to use fixed-value rewards.
  • Adjusted several Training, Capture, Breeding, and Herbalism passive effects to scale gradually from their unlock levels.
  • Updated GUI detail screens, roadmaps, and localization entries for the new active and passive selection system.
  • Updated Fabric and NeoForge initialization to register the new Cobblemon integration events.

Improved

  • Active and passive ability selections are now saved in player skill data.
  • Added command suggestions for skill and ability arguments.
  • Herbalism XP and bonus harvest checks now support right-click crop harvesting.
  • Growth Pulse can now mature nearby supported crops to their final growth stage.
  • Green Terra now strengthens Herbalism bonus drops and free replant behavior while active.
  • Iron Guard now reduces incoming damage while active and empty-handed.
  • Black Flash and Flash Insight now support special bare-handed attack damage.

Fixed

  • Cobblemon capture, training, breeding, and harvest integrations now only apply the player's equipped passive ability.
  • Existing active ability activation logic now uses the player's selected ability where applicable.
  • Fixed an issue where XP could be gained from manually placed blocks.

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