
Cobblemon Biome Expanded Spawns
A universal Cobblemon spawn datapack with exhaustive biome compatibility (vanilla + major biome mods) and curated presets for structures & underground.
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- Обновлён
- 28 мая 2026 г.
- Лицензия
- All-Rights-Reserved
Опубликован 23 ноября 2025 г.
🌍 Cobblemon Realms – Biome Expanded Spawns
Make your Cobblemon world feel truly alive. ✨
Biome Expanded Spawns is a large-scale Cobblemon spawn expansion datapack that massively improves where and how Pokemon appear across your world.
With 1000+ spawn files, custom biome tags, and structure-aware spawn presets, exploration becomes richer, more immersive, and far more rewarding.
No more bland encounters.
No more biomes that feel empty.
Just a world where Pokemon appear in places that make sense. 🧭
✨ What It Adds
- 🌿 Massively expanded biome coverage
- 🗺️ Custom biome categories for more accurate spawn logic
- 🏰 Structure-based spawns for special locations
- 🐉 Support for all existing Cobblemon species
- 💎 Cobblemon Realms exclusive/custom spawns included
- ⚡ Plug-and-play datapack, easy to install and use
Every zone feels more distinct, more believable, and more exciting to explore.
🧩 Built For Varied Worlds
This datapack doesn't just touch vanilla biomes. It also includes compatibility with popular mods such as:
- Oh The Biomes You’ll Go
- Oh The Biomes We've Gone
- Biomes O’ Plenty
- Terralith
- Regions Unexplored
- Wythers
- Nullscape
- Incendium
- Still Life
- YUNG’s structure mods
- Ends Phantasm
🏰 More Than Biomes
Spawns are also adapted to structures and special environments.
That means Pokemon can appear in locations tied to exploration and atmosphere, such as:
- Ancient Cities
- Strongholds
- Woodland Mansions
- Ocean Monuments
- Ocean Ruins
- Ruined Portals
- Pillager Outposts
- Desert Pyramids
- Jungle Temples
- End Cities
- and other custom or modded structures
This gives each adventure a stronger identity and makes rare encounters feel much more memorable. 🔥
🛠️ Installation
- Download the
.zipfrom the Files tab - Place it in your solo world or world server's
datapacks/folder - Use
/reloador restart the world
Simple, fast, and ready to go.
💡 Why Use It
Biome Expanded Spawns is made to give your Cobblemon experience more depth, more variety, and more personality.
Whether you play on a solo survival world or a large multiplayer server, it helps turn exploration into something that constantly feels fresh.
If your world has lots of biome diversity, custom generation, or special Cobblemon content, this datapack helps everything feel connected naturally. 🌟
💬 Feedback & Suggestions
Want to suggest a biome mod, report a weird spawn, or share ideas?
Join the community here:
👉 https://discord.gg/kb8NSTF45n
🤝 Partner
This project is proudly partnered with BisectHosting 💙
Need a reliable server for your Cobblemon world?
Use code OURSTORY for 25% off your first month:
👉 https://bisecthosting.com/ourstory
💖 Support The Project
If you enjoy our work and want to help support future content, consider joining us on Patreon.
You'll help us create more updates, more custom content, and even bigger projects for the community:
👉 https://www.patreon.com/c/OurStoryCollection
Ченджлог
5.9Релиз1.21, 1.21.1 · 28 мая 2026 г.
📦 Cobblemon Realms – Biome Expanded Spawns v5.9
🧭 Designed for Cobblemon 1.7+ · Minecraft 1.21+ only
🌟 New Spawns
- 🌿 Tapu Bulu – Now spawns in Forest, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
- 🌊 Tapu Fini – Now spawns in Ocean, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
- 🌺 Tapu Lele – Now spawns in Floral, Island, and Beach biomes with 3 guaranteed perfect IVs, daylight restrictions, and freezing biome exclusions.
⚖️ Spawn Reworks & Adjustments
- 🌋 Volcanion – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been fully reworked from River-only encounters into new Arid surface and deep underground Overworld spawns requiring nearby water, lava, and sometimes obsidian. Levels adjusted 70 → 50–70 with reduced spawn weights.
- 🎭 Blacephalon – Now spawns with 3 guaranteed perfect IVs, updated level ranges (40–65), improved wild preset support, and new Nether height restrictions below Y 127.
- ☣️ Poipole – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, received a slight Overworld spawn increase (1.5 → 1.8), and is now restricted to Forest biomes with boosted spawn rates near Bee Nests. Added a brand new Ultra-Rare End spawn (weight 3.7).
🔧 Additional Balance Changes
- ⚡ Xurkitree – Now spawns with 3 guaranteed perfect IVs. End spawn levels rebalanced (60 → 40–65) and spawn weight increased (1.5 → 2.6).
- 🕳️ Guzzlord – Now spawns with 3 guaranteed perfect IVs. End spawn levels reduced (70 → 45–60) and spawn weight decreased (5.0 → 2.8).
- 🧱 Stakataka – Now spawns with 3 guaranteed perfect IVs. Deep Dark and Ancient City encounters heavily rebalanced with updated level ranges and reduced weights. Ancient City spawns now support the wild preset.
- 🪼 Nihilego – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and received updated level ranges (60 → 40–65) with reduced spawn weight (5.0 → 2.2). Swamp spawns now require brighter conditions.
- 💪 Buzzwole – Now spawns with 3 guaranteed perfect IVs. Swamp spawns now support the wild preset and End spawn weight increased (1.5 → 2.3).
- ⚡ Tapu Koko – Now spawns with 3 guaranteed perfect IVs, supports the wild preset, and has been split into dedicated Jungle and Beach/Island spawns with updated levels (60 → 40–60).
- 🍒 Cherubi – Now uses natural and treetop presets, with higher levels (4–25 → 10–27) and heavily increased daytime Forest spawn rates.
- 🌸 Cherrim – Now classified as Common instead of Uncommon. Overcast form now appears during rain, while Sunshine form appears during clear daytime conditions.
📖 Lost Lore Adjustments
- 🌩️ MT – Spawn levels expanded (63 → 55–75) and base weight heavily reduced (5.25 → 0.25) while preserving Night, Rain, and Thunderstorm boosts.
- 🌩️ MT2 – Spawn levels expanded (73 → 60–85) and base weight heavily reduced (2.25 → 0.15). Still retains 5 guaranteed perfect IVs and weather-based boosts.
🤝 Partner
This project is proudly partnered with BisectHosting 💙
Use code OURSTORY for 25% off your first month:
👉
https://bisecthosting.com/ourstory
5.8.1Релиз1.21, 1.21.1 · 28 марта 2026 г.
📦 Cobblemon Realms – Biome Expanded Spawns v5.8.1
🧭 Designed for Cobblemon 1.7+ · Minecraft 1.21+ only
🌟 New Additions
- 🌌 Ends Phantasm Compatibility – Added support for new End biomes Dreaming Den and Acidburnt Abysses, along with full integration of the Obsidian Tower structure into spawn logic.
- 🐛 Wurmple – Now spawns naturally at levels 1–20 in Forest, Jungle, and Aether Skyroot biomes, under daylight conditions. Classified as Common (weight 6.0).
- 🐛 Silcoon – Now spawns naturally at levels 7–21 in Forest and Jungle biomes, under daylight conditions. Classified as Common (weight 1.5).
⚙️ Technical Notes
- Designed for Cobblemon 1.7+
- Compatible with Minecraft 1.21+ only
- Works in both singleplayer and multiplayer
🤝 Partner
This project is proudly partnered with BisectHosting 💙
Use code OURSTORY for 25% off your first month:
👉
https://bisecthosting.com/ourstory
5.8Релиз1.21, 1.21.1 · 26 марта 2026 г.
COBBLEMON SPAWNS INFO v5.8:
CHANGE:
- Add Cave, Cold, Desert and Glacial biomes compatibility with Yung Cave mod
5.7.1Релиз1.21, 1.21.1 · 12 марта 2026 г.
COBBLEMON SPAWNS INFO v5.7.1:
CHANGE:
- Now End Cobblemon can spawn on the nullscape shadowlands biome
5.7Релиз1.21, 1.21.1 · 11 марта 2026 г.
COBBLEMON SPAWNS INFO v5.7:
CHANGE:
- 🌳 Spawn Tuning – Flower line Pokémon (Flabébé, Floette, Florges) now spawn only in forest biomes instead of the entire overworld.
FIXS:
- Fix raichu alolan spawn
5.6.2Релиз1.21, 1.21.1 · 9 февраля 2026 г.
🚨 Cobblemon Realms – Biome Expanded Spawns v5.6.2
🧭 Designed for Cobblemon 1.7+ · Minecraft 1.21+ only
🛠️ Important Fixes
- Fixed an issue where the datapack would not load or function correctly.
- Fixed invalid Raging Bolt JSON format that caused parsing errors.
- Fixed the is_sandy biome tag.
- Fixed the is_grassland biome tag.
⚠️ Notes
This is a critical patch required for the datapack to load and operate properly.
Updating to v5.6.2 is strongly recommended.
🤝 Partner
This project is proudly partnered with BisectHosting 💙
Use code OURSTORY for 25% off your first month:
👉
https://bisecthosting.com/ourstory
5.6.1Релиз1.21, 1.21.1 · 8 февраля 2026 г.
Fix previous file update...
Thanks nanoqui!
5.6Релиз1.21, 1.21.1 · 7 февраля 2026 г.
📦 Cobblemon Realms – Biome Expanded Spawns v5.6
🧭 Designed for Cobblemon 1.7+ · Minecraft 1.21+ only
⚖️ Spawn Adjustments & Balance
- 💎 Diancie – Overworld spawn rarity increased Rare → Ultra-Rare (weight unchanged at 0.5). Cave spawn slightly buffed 1.0 → 1.2. Both spawns remain restricted to non-Lush biomes at level 60.
- 🧬 Genesect – Overworld spawn slightly reduced 0.7 → 0.6. End spawn increased 0.35 → 0.55. Both remain Ultra-Rare at levels 60–70.
- 🪦 Yamask – Standard Yamask in Desert biomes slightly buffed 2.0 → 2.2. Galarian Yamask Trail Ruins spawn removed, while Stronghold spawns were slightly increased 14.0 → 15.0.
- 🦊 Zorua – Existing spawns unchanged. Added a new Rare spawn for Hisuian Zorua in the Aether (Skyroot biomes, levels 5–30, weight 6.4).
- 🦊 Zoroark – Existing spawns unchanged. Added a new Rare spawn for Hisuian Zoroark in the Aether (Skyroot biomes, levels 31–52, weight 0.4).
- ⛏️ Dugtrio – Added Alolan Dugtrio spawns in the Aether (Skyroot biomes, levels 30–42, Uncommon, weight 4.4). Existing Overworld spawns remain unchanged.
- ⚡ Raichu – Added a proper Alolan Raichu wild spawn in the Aether (Skyroot biomes, levels 35–45, Rare, weight 4.4). Overworld and existing Alolan spawns remain unchanged.
- 🦗 Pheromosa – Overworld spawn rebalanced (levels 55–65 → 45–65, weight 1.0 → 0.7). Nether and End entries adjusted for consistency.
- 🚀 Celesteela – End spawn rebalanced (levels 60–85 → 40–65, weight 1.2 → 1.1). Aether spawn nerfed (levels 50–100 → 50–90, weight 5.0 → 3.4). Rarity tiers unchanged (Ultra-Rare in the End, Rare in the Aether).
🧹 Global Spawn Cleanup
- Updated all Extra Paradox buckets from Rare → Ultra-Rare.
- Removed all Bumblezone color restrictions for Flabébé, Floette, and Florges. All color forms can now spawn in the Overworld and Aether.
🐛 Spawn Logic Fixes
- Fixed Chinchou, Lanturn, Wooper, and Quagsire underwater spawn presets.
- Fixed Yanma, Yanmega, Inkay, and Malamar water surface spawn presets.
- Fixed Alolan Meowth and Alolan Persian spawns in the Deep Dark.
- Fixed Iron Treads spawns in the Aether.
🌍 Mod Compatibility
- Added support for 108 Still Life modded biomes, expanding spawn coverage across all major biome categories.
🤝 Partner
This project is proudly partnered with BisectHosting 💙
Use code OURSTORY for 25% off your first month:
👉 https://bisecthosting.com/ourstory
https://bisecthosting.com/ourstory
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