
Cobblemon: ASAS - Global Animations
Server-side Pokemon animations using Pehkui. Works with all Pokemon and Fakemon.
- Загрузки
- 1K
- Подписчики
- 8
- Обновлён
- 7 июня 2025 г.
- Лицензия
- MIT
Опубликован 10 мая 2025 г.
REQUIRES PEHKUI
Compatible with other AllShapesAndSizes datapacks, try Trainer's Influence!.
Compatible with literally any resource pack or datapack.
Animates all Pokémon server-side using commands, the datapack must be on the server, not client.
(Video Featuring Glideon from Cobblemon Alatia's Fakemon Pack)
If I got you interested in the pack, come and vote for the next feature next time I do a poll here!
As of R1.0
Enter battle animation, synced with the cry.
As of R1.1
Deploy animation, synced with the cry.
As of R1.2
Sleep animation.
7 different cycles, non-uniform delay. Pokémon audibly snore.
Ченджлог
R1.2.2Релиз1.19.2, 1.20.1, 1.21.1 · 7 июня 2025 г.
added snoring sounds - subtle looping sound based off a pokemon's cry or a backup sound in case a fakemon does not have a sound. i will probably expand this a bit more in the near future before moving on to the next feature
PLEASE PLEASE PLEASE if you're using a fakemon pack and there's no snoring sound while said fakemon is sleeping, tell me about it here
R1.2.1Релиз1.19.2, 1.20.1, 1.21.1 · 6 июня 2025 г.
forgot to remove a debug tool, refer to the previous changelog
R1.2Релиз1.19.2, 1.20.1, 1.21.1 · 6 июня 2025 г.
Added sleep animation loop
Some changes on the old animations to make them less snappy
Fixed an animation timing that could create an incompat with other ASAS datapacks
Some internal optimizations
1.1.1Релиз1.19.2, 1.20.1, 1.21.1 · 16 мая 2025 г.
Minor update, optimized some syntax
more frequent checks to better individualize pokemons
1.1Релиз1.19.2, 1.20.1, 1.21.1 · 16 мая 2025 г.
Added deploy animation
Individualized animation, now each pokemon animates independent of other pokemon
lotta little changes
made more compatible with my other ASAS projects
1.0Релиз1.19.2, 1.20.1, 1.21.1 · 10 мая 2025 г.
Initial Release
Комментарии
Загружаем…