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Mineforgian

CloudSettings

A simple mod that synchronize your options.txt to other modpack instances

35K загрузок33 подписчиковMITfabricforgeneoforgequilt

Обновлён 24 декабря 2025 г. · опубликован 2 ноября 2022 г.

This Mod allows you to synchronize all your settings to a cloud storage and automatically loads them whenever you start you game.

The Cloud Service is currently hosted by BisectHosting.

Are you using this Mod in a Modpack?

Send me a Message on CurseForge and I'll add your Modpack into a advertisement slot.

Версии

ВерсияКаналИграЗагрузчикиДатаСкачать
2.0.0.11Релиз1.21.11neoforge24 декабря 2025 г.Скачать (44 КБ)
2.0.0.11Релиз1.21.11fabric, quilt24 декабря 2025 г.Скачать (43 КБ)
2.0.0.10Релиз1.21.9, 1.21.10neoforge24 декабря 2025 г.Скачать (45 КБ)
2.0.0.10Релиз1.21.9, 1.21.10fabric, quilt24 декабря 2025 г.Скачать (44 КБ)
2.0.0.9Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8neoforge16 июня 2024 г.Скачать (45 КБ)
2.0.0.9Релиз1.21.5, 1.21.6, 1.21.7, 1.21.8fabric, quilt16 июня 2024 г.Скачать (44 КБ)
2.0.0.8Релиз1.20.3, 1.20.4, 1.20.5, 1.20.6neoforge24 апреля 2024 г.Скачать (47 КБ)
2.0.0.8Релиз1.20.2, 1.20.3, 1.20.4forge24 апреля 2024 г.Скачать (45 КБ)
2.0.0.8Релиз1.20.3, 1.20.4, 1.20.5, 1.20.6fabric, quilt24 апреля 2024 г.Скачать (44 КБ)
2.0.0.7Релиз1.20.2, 1.20.3, 1.20.4neoforge1 декабря 2023 г.Скачать (45 КБ)
2.0.0.7Релиз1.20.2, 1.20.3, 1.20.4forge1 декабря 2023 г.Скачать (45 КБ)
2.0.0.7Релиз1.20.2, 1.20.3, 1.20.4, 1.20.5fabric, quilt1 декабря 2023 г.Скачать (44 КБ)
2.0.0.7Релиз1.18, 1.18.1, 1.18.2forge1 декабря 2023 г.Скачать (45 КБ)
2.0.0.7Релиз1.18, 1.18.1, 1.18.2fabric, quilt1 декабря 2023 г.Скачать (44 КБ)
2.0.0.7Релиз1.20, 1.20.1forge1 декабря 2023 г.Скачать (45 КБ)

Показаны последние 15 из 109 версий.

Ченджлог

2.0.0.11Релиз1.21.11 · 24 декабря 2025 г.

2.0.0.11

  • Add compatibility for 1.21.11

2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore
2.0.0.11Релиз1.21.11 · 24 декабря 2025 г.

2.0.0.11

  • Add compatibility for 1.21.11

2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore
2.0.0.10Релиз1.21.9, 1.21.10 · 24 декабря 2025 г.

2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore
2.0.0.10Релиз1.21.9, 1.21.10 · 24 декабря 2025 г.

2.0.0.10

  • Add compatibility for 1.21.9
  • Add compatibility for 1.21.10

2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore
2.0.0.9Релиз1.21.6, 1.21.7, 1.21.8 · 16 июня 2024 г.

2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore
2.0.0.9Релиз1.21.6, 1.21.7, 1.21.8 · 16 июня 2024 г.

2.0.0.9 Compatibility improvements for Forge

  • Add compatibility for Forge 1.16.6

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore
2.0.0.8Релиз1.20.4, 1.20.5, 1.20.6 · 24 апреля 2024 г.

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore
2.0.0.8Релиз1.20.2, 1.20.3, 1.20.4 · 24 апреля 2024 г.

2.0.0.8 Compatibility improvements for NeoForge

  • Add compatibility for NeoForge 1.20.5

2.0.0.7 Http Client adjustments

  • Dynamically construct http client header

2.0.0.6 Auth Error Fix

  • Fix an error when storing data with 2.0.0.5

2.0.0.5 No more Access Token

  • CloudSettings no longer uses your Minecraft Access Token to authenticate. The whole server login process is used instead

2.0.0.4 Earlier injection point

  • initialize cloud settings on the first option load up before minecraft gets fully initialized.

2.0.0.3 Gui Scale Fix

  • fix a small bug where the loaded gui scale won't get applied to the minecraft window
  • add shutdown hook to sync pending changes when minecraft gets closed

2.0.0.2 Sync Fix

  • fix handler won't get initialized when no data exists

2.0.0.1 Compatibility improvements

  • Remove Title Screen Listener to initialize cloud settings
  • Use mixin into Minecraft to initialize cloud settings

2.0.0.0 Another Rewrite?

It's been 6 Months since the last rewrite which brought us a suspicious looking login screen and a login cert file and i instantly regretted making those.

That's why I removed them completely and switched to a new authorization concept which uses the Microsoft Access Token to identify a user using the MinecraftServices.com API. This is basically the same way as Minecraft uses it to verify you're not a cracked minecraft player when joining a Server.

So here are the good news

  • Improved load up speed due to async option requesting
  • No log in required anymore

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