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Mineforgian

Cloud Layers

Add multiple layers of vanilla-style clouds

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24K
Подписчики
83
Обновлён
6 ноября 2024 г.
Лицензия
MIT

Опубликован 23 сентября 2024 г.

A simple mod adding multiple layers of clouds with configurable height, thickness, speed and direction.

Default Layers

By default, there are two layers of clouds:

  • Fancy style clouds at Y: 180
  • Fast style clouds at Y: 256

These resemble Cumulus and Cirrus clouds.

Between two cloud layers on a mountain top Lower fancy clouds on the left, higher fast clouds on the right

Custom Layers

You can add or edit existing cloud layers using the config menu (accessible with mod menu). Alternatively, edit the config file at config/cloud-layers.json.

A custom cloud layer being added in the config menu A tall cloud layer floating just above the sea

Cloud Appearance

Use the following options to change the shape of clouds:

  • Thickness, the vertical width of the cloud layer
    • If 0, they are rendered as Fast style clouds
    • Vanilla Fancy style clouds have thickness 4
  • Scale, the horizontal width of each cloud pixel
    • This is always 12 in vanilla

You can also change the opacity, making clouds transparent.

Tall and thin clouds Wide, flat and slightly transparent clouds

Cloud Movement

You can change the speed that clouds move, and select the direction of movement.

Fast moving cloud layers

The option Use Relative Height makes a cloud layer appear to stay fixed in the sky, regardless of how high the player goes, simulating a skybox effect.

Conditions to render

You can add layers that only show up when it is raining.

Ченджлог

1.1+1.19.2Релиз1.19.2 · 6 ноября 2024 г.
  • Split layer configuration into the sections Appearance, Movement, and Conditions.
  • Added an option to only render the layer when it is raining.
  • Added height offset options to adjust the height of every cloud layer at once.
  • Added relative height mode, the clouds stay at a fixed height above the player, and acts like a skybox.
  • Clouds can now be rendered at higher render distances, and added an option to remove cloud fog.
  • Vertical height culling of cloud layers
  • Removed speed limit

The sky with render distance turned up and fog removed

1.0+1.19.2Релиз1.19.2 · 6 октября 2024 г.
  • Split layer configuration into the sections Appearance, Movement, and Conditions.
  • Added an option to only render the layer when it is raining.
  • Added height offset options to adjust the height of every cloud layer at once.
  • Added relative height mode, the clouds stay at a fixed height above the player, and acts like a skybox.
  • Clouds can now be rendered at higher render distances, and added an option to remove cloud fog.
  • Vertical height culling of cloud layers
  • Removed speed limit

The sky with render distance turned up and fog removed

1.1+1.20.4Релиз1.20.4 · 6 октября 2024 г.
  • Split layer configuration into the sections Appearance, Movement, and Conditions.
  • Added an option to only render the layer when it is raining.
  • Added height offset options to adjust the height of every cloud layer at once.
  • Added relative height mode, the clouds stay at a fixed height above the player, and acts like a skybox.
  • Clouds can now be rendered at higher render distances, and added an option to remove cloud fog.
  • Vertical height culling of cloud layers
  • Removed speed limit

The sky with render distance turned up and fog removed

1.1+1.20.1Релиз1.20.1 · 5 октября 2024 г.
  • Split layer configuration into the sections Appearance, Movement, and Conditions.
  • Added an option to only render the layer when it is raining.
  • Added height offset options to adjust the height of every cloud layer at once.
  • Added relative height mode, the clouds stay at a fixed height above the player, and acts like a skybox.
  • Clouds can now be rendered at higher render distances, and added an option to remove cloud fog.
  • Vertical height culling of cloud layers
  • Removed speed limit

The sky with render distance turned up and fog removed

1.1+1.21Релиз1.21, 1.21.1 · 5 октября 2024 г.
  • Split layer configuration into the sections Appearance, Movement, and Conditions.
  • Added an option to only render the layer when it is raining.
  • Added height offset options to adjust the height of every cloud layer at once.
  • Added relative height mode, the clouds stay at a fixed height above the player, and acts like a skybox.
  • Clouds can now be rendered at higher render distances, and added an option to remove cloud fog.
  • Vertical height culling of cloud layers
  • Removed speed limit

The sky with render distance turned up and fog removed

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