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Mineforgian

Changed: Minecraft Mod

Gooey transfur game inspired by DragonSnow's Changed.

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146K
Подписчики
138
Обновлён
8 июня 2026 г.
Лицензия
MIT

Опубликован 13 апреля 2023 г.

Mod Logo


Warning: This mod includes content from Changed, which is not suitable for all audiences.

If you are playing with this mod in a large modpack, disable unique latex block generation in the config, or the game will take forever to start.

Changed:MC is a translation of the world of Changed by DragonSnow into Minecraft 1.18.2, inspired by alex_n_italy's Turned mod, it's built in mind with transfurring. It contains structures, blocks, latex creatures, emotes, and too many mixins. You can become one of these creatures and benefit from the upgrades (and suffer some downsides) of transfurring yourself.

All credits for contributors are available on GitHub Insights and in the mod menu. To access the config menu, install Configured.

Gameplay FAQ

How do I transfur?

Use an infuser to infuse a syringe filled with your own blood, purify it (takes some time), insert the purified syringe into a stasis chamber a give it a canister of oxygenated water, and select "Transfur" under the "Programs" menu in the stasis chamber. There is also a gamerule changed:keepConscious that will transfur you in places where you would normally be killed, it's off by default, and is entirely up to you if you want on.

Alternatively, with cheats, use /transfur or /tf.

Okay, but how do I untransfur?

You can't. Well, dying removes the transfur and turns you back. This however can be prevented with the gamerule changed:keepForm. The reason for this is that untransfurring isn't possible in the original game as stated by DragonSnow. There are mods to solve this problem, however.

Once again, if you have cheats, use /untransfur or /untf.

What are the syringe recipes?

The recipes are given to you when you pick up a Latex Base, check the recipe book in the infuser table.

How do I open the lab doors?

The lab doors are locked when not powered, power them using redstone. When the lab doors are unlocked, you can open it like a regular door, but it will automatically close if it loses power.

General FAQ

What about that drama involving Changed?

We do not take a stance on the drama, please research anything before believing. If you are at most concern, this mod is intentionally designed without very suggestive content, and the main characters are not included.

Will there be a Fabric/Quilt version?

There are no current plans to port to another modloader, this is subject to change.

Can you port the mod to 1.xx.x?

The mod will only be developed for one Minecraft version at a time. We will not be porting the mod to multiple versions until all/most of the content is completed.

Can you make the mod for Pocket Edition?

If you're asking this, you're probably too young to be getting into Changed...

What mods are compatible?

There (hopefully) shouldn't be too many mods that are incompatible. If you do find a mod which behaves weird with Changed:MC, feel free to report it on the GitHub.

Ченджлог

0.15.7Релиз1.20.1 · 8 июня 2026 г.

Bug Fixes

  • Fixed crash on launch with Beyond Earth
  • Fixed crash on launch with EMF
  • Fixed render bug related to recipe display mods in the ability radial screen

API Changes

  • Extended ChangedEntity goal creation to let entities specify their own version of goals, deny the goal, or capture the goal for later
0.15.6Релиз1.20.1 · 6 июня 2026 г.

Changes

  • Translation updates
  • Adjusted rendering of first person hands to respect arm length
  • Gave cerberus the switch hands ability

Bug Fixes

  • Fixed crash on launch when Embeddium 0.3.11+ is installed
  • Fixed lighting issue on top of the stasis chamber
  • Fixed ItemInHandLayer not correctly positioning the item with entities of differing arm length
  • Fixed crash related to mob assimilation registration

API Changes

  • Moved mob assimilation to a dedicated event: GatherMobAssimilationsEvent
0.15.5Релиз1.20.1 · 31 мая 2026 г.

Changes

  • Added Pure White Latex Cerberus
  • Small facility generation optimization
  • Added server config to disable mob assimilation
  • Added latex drip particles to latex covered ceilings
    • Can be disabled in the client config

Bug Fixes

  • Attempted fix for crash when ticking an assimilated rabbit
  • Fixed crash related to a missing target for camera tug
  • Attempted fix for mixin conflict with server kernels (e.g. Arclight)
  • Replaced many mixin injectors to use compatibility conscious signatures
  • Fixed crash due to unsafe cast when fast_rendering is disabled with rubidium
  • Fixed legacy fluid block names being untranslated
  • Fixed rain pouring through latex blocks
  • Fixed issue causing invalid camera placement when spectating non-living entities (e.g. Item frames)
  • Fixed crash related to enabling wave vision in spectator mode
  • Fixed basic player info being desynced when an NPC has spawned in
  • Fixed issue prevent players from being assimilated while suited
  • Fixed desync of TF state from grab
  • Fixed tamed DL wolf inventories being "voided" when killed
  • Fixed issue that causes mods to consider latex flasks as potions

API Changes

  • Added initializeBPI() to allow latexes to override their BPI when spawning
  • Added facility piece event system that allows devs to make facility pieces do stuff
0.15.4Релиз1.20.1 · 10 апреля 2026 г.

Changes

  • Adjusted the collision on hazard blocks (puddles, dropped syringes, ...)
  • Updated es_es translations (credits: gootraxian)
  • Added es_mx translations (credits: gootraxian)

Bug Fixes

  • Fixed issue causing transfur progress to not naturally regress
  • Fixed error causing the /progresstf command to not work while untransfurred
  • Fixed the transfur code to use the player's transfur mode instead of the entity's default mode
  • Fixed laser beams having collision with pistons
  • Fixed crash related to null mob renderers
  • Fixed latexes not respecting the player's shield block

API Changes

  • Added events for when players are untransfurred
0.15.3Релиз1.20.1 · 4 апреля 2026 г.

Changes

  • Certain non-humanoid mobs can become assimilated and transfur others
    • Watch out for bees and rabbits...
    • Thankfully they still behave somewhat normally

Bug Fixes

  • Fixed crash related to picking random entity traits on spawning
  • Fixed accessory selection menu kicking the player in certain modpack conditions
  • Fixed orange tree saplings being unable to grow
  • Fixed placed beakers and flasks not filling when interacted with

API Changes

  • Overhauled internal transfur decision making
  • Added static registry to inject transfurring behavior into existing mobs
  • Added LaserReactiveItem interface to allow items to do actions when the wearer is touching a laser
  • Added a bunch of events for transfur logic
  • Added getPlaybackSpeed() to AnimationParameters
0.15.2Релиз1.20.1 · 21 марта 2026 г.

Changes

  • Added BlockState validator to Glu edit screen
  • Added server-side config to adjust facility generation
    • facility.generateDepth sets how large the facility generates (default: 20).
    • facility.rollForSizeAttempts sets how many times the facility generates to maximize size (default: 1 time)
    • facility.placementAttemptsPerPieceType sets how many times the facility will attempt to place one piece type before skipping the piece type (default: 8). This config should prevent the facility from taking a long time to generate.

Bug Fixes

  • Fixed crash from placing misconfigured facility piece
  • Fixed issue where tamed DL wolves will lose their tame state in the stasis chamber
  • Fixed animation compatibility with player animator
  • Fixed walk speed introduced by creature chat mod
  • Mitigated server watchdog crash from excessive facility generation time
  • Fixed ability selection menu kicking the player in certain modpack conditions

API Changes

No changes

0.15.1Релиз1.20.1 · 13 марта 2026 г.

Changes

  • Added unlimitedLatexSpread config to server config
    • Allows latex cover to spread without distance restrictions.
  • Remodeled the stasis chamber
  • Added animation compatibility with Just Enough Guns
  • Added animation compatibiltiy with Scorched Guns 2
  • Added facility maintenance room
  • Added #deny_facility_placement biome tag
    • Prevents facility pieces from generating in tagged biomes, such as the deep dark.

Bug Fixes

  • Fixed illegal state crash related to loading non Changed structures
  • Fixed registry crash related to loading non Changed structure
  • Fixed null crash related to loading textures for wave vision
  • Fixed cast crash when mods treat transfur models as player models
  • Fixed z-fighting on stasis chamber
  • Fixed lag spike when transfurring in a stasis chamber with Pehkui
  • Fixed custom eye rendering on gas wolf pup
  • Fixed model bug with legless models not reseting
  • Fixed animation bug with Create
  • Fixed player dimensions not updating when in a vent
  • Fixed taur players not ejecting passengers when unequipping a saddle
  • Fixed partial transfur model not animating the tail/ears
  • Fixed registry crash related to loading Changed attributes too early
  • Fixed fluids pushing entities twice as much as intended
  • Fixed custom latex losing certain traits when relogging
  • Fixed data bug with AntiXray
  • Fixed stasis chambers transfurring non-#humanoid mobs
  • Fixed server failing movement checks on grabbed players
  • Fixed locale issue related to male-female variants

API Changes

  • Transfurred player renderer now respects entity lighting
  • Transfurred players now respect the entity getFlyingSpeed()
  • Made some registry functions public for addon mods
  • Partial latex layer now supports dynamic textures
  • Added canElytraGlide() and canCreativeFly() functions to TransfurVariantInstance
  • Made spring simulators extensible, deferred simulator creation until requested by animator
  • Replaced custom latex exclusive modification in stasis chamber with ModifiableEntity API
0.15.0Релиз1.20.1 · 28 февраля 2026 г.

Changes

  • Minecraft 1.20.1.
  • Overhauled latex covered blocks.
    • Now require a source block to spread, and wont spread forever
  • Overhauled facility generation.
    • Latexes are configured to spawn in facilities
    • "debugFacilitiesEnabled" server config to show piece names/zones
  • Removed latex biomes.
  • Armor trim parity.
  • New Accessories: Wetsuit, white t-shirt, neck ties, dog collar, face mask, tsc vest.
  • New Latexes: Crow, Eel, Rabbits, benign orca, female and pup gas wolf.
  • New Decoration: Floor signs, Wall signs, Mugs, Shipping containers, Dark Latex puddles, Bar top, Bar stool, CD stack, taur & legless armor stands, cracked walls
  • New items: Armor conversion templates
  • Experimental Feature: Transfur ability tree.
    • Enable the embedded datapack, and use commands to test
  • Overhauled tamed Dark Latex AI. They can do cool things now.
    • They can help you mine, fish, or hide you from other latexes
  • Reworked laser beams.
  • Nerfed Siren sing ability.
  • Added debuffs to grab ability on escape.
  • Added many attributes that TF variants specialize (sprint speed, sneak speed, air capacity, jump strength, fall resistance).
  • Added clothing creative tab
  • Revised subtitles
  • Revised beehive blocks

Bug Fixes

  • Transfur damage now respects player damage scaling.
  • Stasis chambers drop contents on break.
  • Fixed desyncs related to tracking keypresses.

API Changes

  • Too many to count.

Known Issues

  • Lag spike when transfurring with Pehkui installed
  • Stasis chamber model has Z-Fighting

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