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Mineforgian

Champions

Creates elite mobs of different rarities, with enhanced stats and extra abilities. Fabric port

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2K
Подписчики
7
Обновлён
14 апреля 2026 г.
Лицензия
LGPL-3.0-or-later

Опубликован 9 февраля 2026 г.

Champions

Original mod

Mod adds elite mobs champions to the game with unique abilities affixes, and extra loot. Any hostile mob can become a champion. The mod is highly customizable.

For version 1.21+ you can use Mod menu with Cloth Config

Fabric Api

Loader Environment

champion

Ranks

  • Every mob spawn is assigned a rank. While most are common, some become сhampions, identifiable by colored particles and a special health bar.

  • Progression: Higher ranks are rarer but offer better stats, more abilities, and superior loot.

  • Customization: using champions_common and champions_client, you can edit spawn chances, colors.

Affixes

  • Affixes are unique abilities or attributes that spawn with champion mobs. Players can see which affixes are attached to any champion. These can be identified from a fair distance away, allowing players to sufficiently analyze each champion's threat level and available abilities.

  • Affixes, like ranks, can also be configured through the use of the champions_affixes file. Here, players can disable certain affixes.

Current available affixes:

Adaptable - Champion will take less and less damage from the same consecutive damage type
Arctic - Continuously fires homing projectiles that will slow anyone they hit
Dampening - Reduces the damage of indirect attacks
Desecrating - Periodically spawns a cloud of harming underneath its target
Hasty - Drastically increases movement speed
Infested - Attacking and being attacked will spawn silverfish that will attack its target
Knocking - Increased knockback from attacks, which will also slow targets for a small period of time
Lively - Regenerates 1 health per second. This increases to 5 health per second when not attacking or pursuing any targets
Molten - Continuously fires homing projectiles that will damage and burn anyone they hit and grants fire resistance
Magnetic - Periodically pulls targets towards itself
Paralyzing - Small chance per attack to "jail" targets, making them unable to move positions for a few seconds
Blinded - You have a chance to be Blinded for couple of seconds when a champion attacks you and hits you
Plagued - Infects nearby creatures with a Poison effect
Reflective - A small portion of damage is reflected back at the attacker
Shielding - Periodically shields itself from all damage

Mod Menu

If you want to make your own localization, I am all for it! You can send it and I will add it. Sample

Questions about the mod?

My discord

Ченджлог

1.0.6v-1.21.1Релиз1.21, 1.21.1 · 14 апреля 2026 г.

Fixed config generation

1.0.5v-1.21.1Релиз1.21, 1.21.1 · 14 апреля 2026 г.

Fixed crash, when champions rank record not initialized

1.0.4v-1.21.1Альфа1.21, 1.21.1 · 14 апреля 2026 г.

Now configs are dynamic and you can change it in game

1.0.3v-1.21.1Релиз1.21, 1.21.1 · 13 апреля 2026 г.
  • Mod menu support (not all configs)
  • Improve code
  • Minor fixes
v1.0.2-1.21.1Релиз1.21, 1.21.1 · 27 марта 2026 г.

Seems to have fixed multiplayer network crash, when server doesnt have champions mod

1.20.1Релиз1.20.2, 1.20.3, 1.20.4 · 16 марта 2026 г.
  • Balanced damage / health in config
1.21.1Релиз1.21, 1.21.1 · 16 марта 2026 г.
  • Balanced damage / health in config
  • Fixed logs
1.21.1Релиз1.21, 1.21.1 · 13 марта 2026 г.

First release 1.21.1

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