Перейти к содержимому
Mineforgian

Chalk

Leave the mark!

Загрузки
1.0M
Подписчики
409
Обновлён
24 августа 2026 г.
Лицензия
MIT

Опубликован 31 мая 2022 г.


Chalk

Mark your way through the vast world of Minecraft®™!

Chalk allows you to draw marks for easier navigation in caves or structures, or as decoration


Chalk

Drawing

Symbols

Glowing

Chalk Box

Description in text form

Chalk

- Craftable from a piece of Calcite or found in some underground or village chests
- Can be dyed into any color, similar to a leather armor
- Can be eaten, which gives 30 seconds of Strength effect

Drawing

Clicking on a full side of a block will draw an arrow mark
- Arrow will be pointed towards the clicked position on a face
- Dot mark is drawn by clicking in the center

Symbols

Various symbols can be drawn by sneak-using the chalk
- This will open an interface where a desired symbol can be chosen

- Most special symbols need to be unlocked by completing advancements

Glowing

Marks can be made glowing by applying Glowstone Dust or Glow Ink Sac to them
- Glowing marks are quite bright and will slightly light up their surroundings

Chalk Box

Convenient way to store and use chalks
- Can be opened by using it while not looking at any block
- Marks will be drawn with the selected chalk
- Selection can be changed in the interface or by sneak-using the box

- Glowing marks can be drawn more efficiently with the Chalk Box, by adding a glowing item in the special slot

Enjoying the mod? Your support would allow me to continue working on it and on other mods!

PatreonPayPal Exclusive Symbols

Discord Server

Ченджлог

2.0.0Релиз1.21.1 · 24 августа 2026 г.

2.0.0 - 2026-08-24

Note: This release heavily changes existing chalk systems.
Update process should be smooth for the most part, but some marks could be lost in the process.

In any case: backup your world before updating.


Chalk

  • 16 chalks of specific colors are replaced with a single, dyeable Chalk item
    • Chalks are dyed similarly to a Leather Armor, allowing many combinations of colors
    • Old items are still in the mod and will be converted to the new system on use
  • Chalk is now edible
    • Chalk doesn't have any nutritional value but gives 30 seconds of Strength effect
  • Chalk colors in creative inventory and in JEI are now sorted the same way as in vanilla

Mark

  • Mark block now supports up to 6 marks in a single block space, one for each face
    • This allows drawing in corners, for example
  • Drawing the same mark, but with a different color on top of already existing mark will blend their colors together
  • Improved orientation of marks drawn on the bottom side of a block

Symbols

  • Added new symbols:
    • Back - unlocked by This Way advancement
    • Sword, Shovel, Axe, Hoe - unlocked by Isn't It Iron Pick advancement
    • Sun - unlocked by the new Consumed By the Light advancement
    • Moon - unlocked by Alone In the Darkness advancement
    • Star - unlocked by the new Guiding Star advancement
    • Note - unlocked by Sound of Music advancement
      • Hook - unlocked by Fishy Business advancement
    • Bottle - unlocked by Local Brewery advancement
    • Face - unlocked by Hired Help advancement
    • Grass - unlocked by the new Painting the Grass advancement
    • 10 exclusive symbols for patreon supporters (Gold+): Cat, Dog, Dino, Crown, Coin, Gem, Cake, Lambda, Flame and Smirk
  • Symbols are now data-driven
  • Overhauled the symbol selection interface:
    • Added proper layout and scrolling to support any number of symbols
    • Added symbol groups
    • Added smooth animations
    • Symbol name is now shown in a tooltip, instead of the action bar
    • Overlay now shows all symbols if player is in creative mode, instead of only unlocked
  • Skull symbol unlocking is changed from Bound by Bone to Sniper Duel advancement
  • Changed sprite of the House symbol
  • Improved player's view when choosing a symbol (fixed a couple of jittering issues)

Chalk Box

  • Interface:
    • Changed amount of slots from 8 to 9, arranged in a 3x3 grid
    • Changed glowings slot to be on the right side and updated glow-related visuals
    • Added tooltip to the glow bar to show how much glow is left
  • Reworked chalk selection mechanic:
    • Any slot with chalk can now be selected to draw with, instead of always the first one in order
    • Chalks are selected by clicking on the slot while holding [Alt]
  • Item now shows durability bar of the selected chalk
  • Item texture has been changed slightly
  • Item texture now has a small sheen animation when the box has glow
  • [Right-Clicking] the box in inventory without item now removes selected chalk, instead of opening the interface
  • Changed Chalk Box crafting recipe to require less paper
  • Added Chalk Box crafting recipe from Cardboard, if Create is installed

Advancements

  • Added Consumed By The Light and Guiding Star advancements
  • Alone In The Darkness advancement is no longer hidden
  • Added Trial Chambers to the list of structures that unlock This Way advancement
  • Added chalk:mark_glowing advancement trigger
  • Removed Bound By Bone advancement

Misc

  • Updated mod icon
  • Bundled Mortaar library with the mod
    • Mortaar is a library mod that will be used to aid in mod development and reduce code duplication
    • As a player, you will not see any difference, apart from an additional mod in the mod menu

Config

  • Added symbol_unlocking server config option
  • Added chalk_box.show_durability_bar server config option
  • Added symbol_selection_groups_sorting client config option
  • Added server config options related to new chalk behavior
  • Moved ChalkBoxGlowingEnabled and ChalkBoxAmountPerGlowingItem options from common to server config
  • Changed casing of all config options from 'PascalCase' to 'snake_case'
  • Removed whole Symbols category in common config; All symbol properties are now data-driven
  • Removed GlowingMarkLightLevel common config option; Glowing marks now always have a light level of 5
  • Removed ChalkDurability common config option; Chalk durability can be configured with minecraft:max_damage component on the item
  • Removed ChalkSymbolOffsets client config option; Offset is part of the symbol definition.
2.0.0Релиз1.21.1 · 24 августа 2026 г.

2.0.0 - 2026-08-24

Note: This release heavily changes existing chalk systems.
Update process should be smooth for the most part, but some marks could be lost in the process.

In any case: backup your world before updating.


Chalk

  • 16 chalks of specific colors are replaced with a single, dyeable Chalk item
    • Chalks are dyed similarly to a Leather Armor, allowing many combinations of colors
    • Old items are still in the mod and will be converted to the new system on use
  • Chalk is now edible
    • Chalk doesn't have any nutritional value but gives 30 seconds of Strength effect
  • Chalk colors in creative inventory and in JEI are now sorted the same way as in vanilla

Mark

  • Mark block now supports up to 6 marks in a single block space, one for each face
    • This allows drawing in corners, for example
  • Drawing the same mark, but with a different color on top of already existing mark will blend their colors together
  • Improved orientation of marks drawn on the bottom side of a block

Symbols

  • Added new symbols:
    • Back - unlocked by This Way advancement
    • Sword, Shovel, Axe, Hoe - unlocked by Isn't It Iron Pick advancement
    • Sun - unlocked by the new Consumed By the Light advancement
    • Moon - unlocked by Alone In the Darkness advancement
    • Star - unlocked by the new Guiding Star advancement
    • Note - unlocked by Sound of Music advancement
      • Hook - unlocked by Fishy Business advancement
    • Bottle - unlocked by Local Brewery advancement
    • Face - unlocked by Hired Help advancement
    • Grass - unlocked by the new Painting the Grass advancement
    • 10 exclusive symbols for patreon supporters (Gold+): Cat, Dog, Dino, Crown, Coin, Gem, Cake, Lambda, Flame and Smirk
  • Symbols are now data-driven
  • Overhauled the symbol selection interface:
    • Added proper layout and scrolling to support any number of symbols
    • Added symbol groups
    • Added smooth animations
    • Symbol name is now shown in a tooltip, instead of the action bar
    • Overlay now shows all symbols if player is in creative mode, instead of only unlocked
  • Skull symbol unlocking is changed from Bound by Bone to Sniper Duel advancement
  • Changed sprite of the House symbol
  • Improved player's view when choosing a symbol (fixed a couple of jittering issues)

Chalk Box

  • Interface:
    • Changed amount of slots from 8 to 9, arranged in a 3x3 grid
    • Changed glowings slot to be on the right side and updated glow-related visuals
    • Added tooltip to the glow bar to show how much glow is left
  • Reworked chalk selection mechanic:
    • Any slot with chalk can now be selected to draw with, instead of always the first one in order
    • Chalks are selected by clicking on the slot while holding [Alt]
  • Item now shows durability bar of the selected chalk
  • Item texture has been changed slightly
  • Item texture now has a small sheen animation when the box has glow
  • [Right-Clicking] the box in inventory without item now removes selected chalk, instead of opening the interface
  • Changed Chalk Box crafting recipe to require less paper
  • Added Chalk Box crafting recipe from Cardboard, if Create is installed

Advancements

  • Added Consumed By The Light and Guiding Star advancements
  • Alone In The Darkness advancement is no longer hidden
  • Added Trial Chambers to the list of structures that unlock This Way advancement
  • Added chalk:mark_glowing advancement trigger
  • Removed Bound By Bone advancement

Misc

  • Updated mod icon
  • Bundled Mortaar library with the mod
    • Mortaar is a library mod that will be used to aid in mod development and reduce code duplication
    • As a player, you will not see any difference, apart from an additional mod in the mod menu

Config

  • Added symbol_unlocking server config option
  • Added chalk_box.show_durability_bar server config option
  • Added symbol_selection_groups_sorting client config option
  • Added server config options related to new chalk behavior
  • Moved ChalkBoxGlowingEnabled and ChalkBoxAmountPerGlowingItem options from common to server config
  • Changed casing of all config options from 'PascalCase' to 'snake_case'
  • Removed whole Symbols category in common config; All symbol properties are now data-driven
  • Removed GlowingMarkLightLevel common config option; Glowing marks now always have a light level of 5
  • Removed ChalkDurability common config option; Chalk durability can be configured with minecraft:max_damage component on the item
  • Removed ChalkSymbolOffsets client config option; Offset is part of the symbol definition.
1.6.12Релиз1.21, 1.21.1 · 3 июня 2026 г.

1.6.12 - 2026-06-03

  • Fixed equality checking of chalk:chalk_box_contents component.
1.6.11Релиз1.21, 1.21.1 · 23 декабря 2025 г.

1.6.11 - 2025-12-23

  • Fixed potential exploit
  • Updated localization files
1.6.4Релиз1.19.2 · 23 декабря 2025 г.

1.6.4

  • Fixed potential exploit.
  • Updated localization files.
1.6.7Релиз1.20.1 · 23 декабря 2025 г.

1.6.7

  • Fixed potential exploit.
  • Updated localization files.
1.6.10Релиз1.21, 1.21.1 · 17 июня 2025 г.

1.6.10 - 2025-06-17

  • Updated localization files.
1.6.6Релиз1.20.1 · 17 июня 2025 г.

1.6.6

  • Updated localization files.

Комментарии

Загружаем…