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Mineforgian

Build Better

Preview, adjust, and place things how you want, where you want.

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8K
Подписчики
16
Обновлён
4 июля 2026 г.
Лицензия
MIT

Опубликован 16 февраля 2026 г.

Build Better

Build Better lets you focus on how you want to build things, not fiddling with minecrafts default build UI. Client Side, Build Better gives you more control over block placement and let's you see where and how blocks will be placed before you place them. Preview, adjust orientation, and nudge position precisely with free placement mode.

Create Issues: On Github

Inspired by:

Features

Placement Preview

  • Shows a "ghost block" where you're pointing so you know where you're about to place it.
  • Block-specific placement rules for stair variants, fences, hopper direction... basically everything. so you can see what you'll get when you place it.
  • Falling blocks like sand show where they'll actually land--even scaffolding.
  • If you cannot place the block, the preview turns red and shows a warning icon.

Four Placement Modes

Press B to cycle between modes, or hold B to open a selection screen.

  • Vanilla — No preview, standard Minecraft placement.
  • Preview — Always-on ghost block preview. The mod default mode.
  • Hold to Preview — Preview appears while holding right-click. Release to place.
  • Click and Release — First click shows the preview, second click confirms placement.

Control Orientation

Ctrl+Scroll cycles through valid property values for the block you're holding — stair facing, slab half, log axis, glazed terracotta direction, and more. The preview updates in real-time so you can see the result before placing.

For blocks with multiple properties, Ctrl+Shift+Scroll switches which property you're cycling. Only build related properties are shown.

Hold Modes

Press H to activate the current hold mode, or hold H to open a hold mode selection screen. Three modes are available:

  • Nudge — Lock the preview in place and nudge it with arrow keys and Page Up/Page Down. Movement is camera-relative. Right-click to place at the held position. Works across all placement modes. In creative mode, free placement has unlimited range. In survival, placement is limited to your normal block interaction range.
  • Shapes (Creative only) — Select two corners to define a volume, then generate a shape. 10 shape types are available:
    • Cubish — Box with Keep, Replace, Hollow, and Frame fill modes.
    • Sphereish — Ellipsoid with Keep, Replace, and Hollow fill modes.
    • Cylinderish — Cylinder/elliptic cylinder with Keep, Replace, Hollow, and Tube fill modes. Configurable axis.
    • Cone — Cone with Keep, Replace, Hollow, and Shell fill modes. Configurable axis.
    • Dome — Half-sphere with Y, X, or Z orientation variants.
    • Pyramid — Pyramid with Keep, Replace, Hollow, Shell, and Frame fill modes.
    • Wedge — Wedge/ramp with North, South, East, West direction variants.
    • Parabolic Arch — Arch with Standard, Steep, and Wide variants. Surface fill mode for arch walls.
    • Semicircular Arch — Round arch with Semicircle, Segmental, and Flat variants. Configurable axis.
    • Pointed Arch — Gothic-style arch with Equilateral, Lancet, and Steep Lancet variants. Configurable axis.
    • Most shapes support Free and Perfect sizing variants. Use scroll to cycle shapes, Ctrl+Scroll for fill mode, Alt+Scroll for variant, and Shift+Scroll for axis.
    • Nudge corners with arrow keys, or Ctrl+Arrows to move the entire shape.
  • Pattern (Creative only) — Create, repeat, and fill patterns. Use Ctrl+Scroll to switch between sub-modes:
    • Create — Select two corners to capture a region of blocks as a reusable pattern.
    • Repeat — Tile a saved pattern outward from a starting point. Nudge extends by one full pattern copy at a time.
    • Fill — Tile a saved pattern across a two-corner volume, with fill mode control (Keep, Replace, Hollow).
    • Rotate — Scroll to rotate patterns 90/180/270 degrees. Directional blocks (stairs, logs, etc.) rotate correctly.
    • Mirror — Shift+Scroll to mirror patterns on X, Z, or both axes.

Shapes and Pattern modes are only available in creative mode. In survival, they appear disabled in the selection screen.

Build Plane

Press J to lock placement and breaking to a specific axis-aligned plane. Use Alt+Scroll to shift the plane level. Useful for building floors, walls, or ceilings at a consistent height without accidentally placing blocks above or below.

Block Randomization

Hold a block and press Ctrl+Alt+Scroll to add it to a randomizer group with configurable ratios (e.g., 70% stone, 20% cobble, 10% andesite). Works with all placement modes including shapes and patterns.

Feedback Welcomed, Here

Controls

Key Action
B (tap) Cycle placement mode
B (hold) Open mode selection screen
H (tap) Activate current hold mode
H (hold) Open hold mode selection screen
J Toggle build plane
Alt+Scroll Shift build plane level
Arrow Keys Nudge held preview / corners (camera-relative)
Ctrl+Arrows Move entire shape / pattern (when second corner is locked)
Page Up / Page Down Nudge held preview up / down
Ctrl+Scroll Cycle block property value / fill mode / pattern sub-mode
Ctrl+Shift+Scroll Switch active property
Scroll Cycle shape type (during Shapes) / rotate pattern (during Pattern Repeat) / fill mode (during Pattern Fill)
Alt+Scroll Cycle shape variant / saved pattern (in Pattern mode)
Shift+Scroll Cycle shape axis (during Shapes) / mirror pattern (during Pattern)
Right-Click Place / fill / save pattern
Left-Click Clear volume (Shapes / Pattern Fill)
Esc Cancel active operation

All keybindings are remappable in Minecraft's controls settings.

AI Statement

All in-game assets: image, text, and sounds are made by hand. AI Coding Assistants are used to generate java code. All code is verified by human eyes.

Compatibility

  • Minecraft: 1.21.1-11
  • Fabric: Requires Fabric API
  • NeoForge: Standalone
  • Sodium: Compatible
  • Side: Client only — no server installation needed
  • Mod Menu: Supported (Fabric) — access settings from the mod list

Ченджлог

v0.6.0-neoforgeБета1.21.11 · 24 февраля 2026 г.

New Features

  • Onboarding screen — One-time welcome card on first world join showing all keybindings.
  • Show HUD setting — Toggle to hide the placement HUD entirely.
  • Hot bar indicators for random mode — Items in the random pool display a die icon on the hot bar slot.
  • Placement mode persists across launches — Selected mode saved to config and restored on game start.
  • Keyboard navigation — Arrow keys, enter, and number keys work in random block, build mode, and hold mode screens.
  • Painting placement preview — Textured preview of the exact variant that will be placed. Alt+Scroll cycles size groups, Ctrl+Scroll cycles paintings within a size.

Changes

  • Property switch rebind — Alt+Scroll (was Ctrl+Shift+Scroll).
  • Shape axis / pattern mirror rebind — Ctrl+Alt+Scroll (was Shift+Scroll).
  • Localization support — Community translations fetched during builds. All messages use keybinding placeholders.
  • Item frame preview — Renders the actual birch frame model.

Fixes

  • All hard-coded strings moved to resource files for translation.
  • Build plane scroll rebind to Ctrl+Alt+Scroll to avoid conflict with property switch.
  • Pattern rotation/mirror HUD entries always visible (even when set to None).
  • Unknown blocks (barriers, light blocks) show a question mark icon instead of nothing.
  • Placement mode & hold mode indicators always shown on HUD when holding a block.
  • Random block empty slot ratio fix — empty picks now apply right-click delay so ratios are accurate.
  • Tapping R to start random now auto-selects all slots.
v0.6.0-fabricБета1.21.11 · 24 февраля 2026 г.

New Features

  • Onboarding screen — One-time welcome card on first world join showing all keybindings.
  • Show HUD setting — Toggle to hide the placement HUD entirely.
  • Hot bar indicators for random mode — Items in the random pool display a die icon on the hot bar slot.
  • Placement mode persists across launches — Selected mode saved to config and restored on game start.
  • Keyboard navigation — Arrow keys, enter, and number keys work in random block, build mode, and hold mode screens.
  • Painting placement preview — Textured preview of the exact variant that will be placed. Alt+Scroll cycles size groups, Ctrl+Scroll cycles paintings within a size.

Changes

  • Property switch rebind — Alt+Scroll (was Ctrl+Shift+Scroll).
  • Shape axis / pattern mirror rebind — Ctrl+Alt+Scroll (was Shift+Scroll).
  • Localization support — Community translations fetched during builds. All messages use keybinding placeholders.
  • Item frame preview — Renders the actual birch frame model.

Fixes

  • All hard-coded strings moved to resource files for translation.
  • Build plane scroll rebind to Ctrl+Alt+Scroll to avoid conflict with property switch.
  • Pattern rotation/mirror HUD entries always visible (even when set to None).
  • Unknown blocks (barriers, light blocks) show a question mark icon instead of nothing.
  • Placement mode & hold mode indicators always shown on HUD when holding a block.
  • Random block empty slot ratio fix — empty picks now apply right-click delay so ratios are accurate.
  • Tapping R to start random now auto-selects all slots.
v0.5.0-neoforgeБета1.21.11 · 21 февраля 2026 г.

New Features

  • Pattern Rotation — Scroll to rotate saved patterns 90/180/270 degrees. Directional blocks (stairs, logs, etc.) rotate correctly.
  • Pattern Mirroring — Shift+Scroll to mirror patterns on X, Z, or both axes.
  • Block Randomization — Randomize block selection with configurable ratios (e.g., 70% stone, 20% cobble, 10% andesite).

Fixes

  • Inner/outer stair variants rotate correctly in patterns. Stair shapes are normalized at capture time so rotation produces the expected visual result. This means patterns created before v0.5.0 may not rotate as you expect. I blame minecraft.
v0.5.0-fabricБета1.21.11 · 21 февраля 2026 г.

New Features

  • Pattern Rotation — Scroll to rotate saved patterns 90/180/270 degrees. Directional blocks (stairs, logs, etc.) rotate correctly.
  • Pattern Mirroring — Shift+Scroll to mirror patterns on X, Z, or both axes.
  • Block Randomization — Randomize block selection with configurable ratios (e.g., 70% stone, 20% cobble, 10% andesite).

Fixes

New Features

  • Pattern Rotation — Scroll to rotate saved patterns 90/180/270 degrees. Directional blocks (stairs, logs, etc.) rotate correctly.
  • Pattern Mirroring — Shift+Scroll to mirror patterns on X, Z, or both axes.
  • Block Randomization — Randomize block selection with configurable ratios (e.g., 70% stone, 20% cobble, 10% andesite).

Fixes

  • Inner/outer stair variants rotate correctly in patterns. Stair shapes are normalized at capture time so rotation produces the expected visual result. This means patterns created before v0.5.0 may not rotate as you expect. I blame minecraft.
v0.4.2-neoforgeБета1.21.11 · 21 февраля 2026 г.
  • Fixed the logic for several shapes that caused the fill to be missing the bottom layer.
  • Improved visibility of shape preview
  • Added reflection in patterns
v0.4.2-fabricБета1.21.11 · 21 февраля 2026 г.
  • Fixed the logic for several shapes that caused the fill to be missing the bottom layer.
  • Improved visibility of shape preview
  • Added reflection in patterns
v0.4.1-neoforgeБета1.21.11 · 20 февраля 2026 г.
  • Fixed issue with previews not rendering for offhand items if mainhand had food, even if you didn't need to eat.
  • Fixed issue with Sodium compatibility - should no longer crash with sodium
v0.4.1-fabricБета1.21.11 · 20 февраля 2026 г.

Fixed issue with previews not rendering for offhand items if mainhand had food, even if you didn't need to eat.

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